Fix T94768: Crash in VSE prefetching
Only the fix part of rBf2fb9a0c59a applied (P2726).
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Notes:
blender-bot
2023-02-14 00:13:36 +01:00
Referenced by issue #94768, Video Sequencer Preview with Prefetch Frames crashes inside Meta Strip Referenced by issue #93479, 3.0 Potential candidates for corrective releases Referenced by issue #91944, Switching in and out of local view in rendered mode in Cycles can cause a crash in heavy scenes
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@ -491,7 +491,7 @@ static void *seq_prefetch_frames(void *job)
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*/
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pfjob->scene_eval->ed->prefetch_job = pfjob;
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ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(pfjob->scene));
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ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(pfjob->scene_eval));
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if (seq_prefetch_must_skip_frame(pfjob, seqbase)) {
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pfjob->num_frames_prefetched++;
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continue;
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