USD import: remove unused files.
Removed unused usd_reader_instance.cc and .h files.
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2021 Blender Foundation.
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* All rights reserved.
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*/
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#include "usd_reader_instance.h"
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#include "BKE_object.h"
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#include "DNA_object_types.h"
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#include <iostream>
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namespace blender::io::usd {
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USDInstanceReader::USDInstanceReader(const pxr::UsdPrim &prim,
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const USDImportParams &import_params,
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const ImportSettings &settings)
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: USDXformReader(prim, import_params, settings)
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{
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}
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bool USDInstanceReader::valid() const
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{
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return prim_.IsValid() && prim_.IsInstance();
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}
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void USDInstanceReader::create_object(Main *bmain, const double /* motionSampleTime */)
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{
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this->object_ = BKE_object_add_only_object(bmain, OB_EMPTY, name_.c_str());
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this->object_->data = nullptr;
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this->object_->transflag |= OB_DUPLICOLLECTION;
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}
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void USDInstanceReader::set_instance_collection(Collection *coll)
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{
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if (this->object_) {
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this->object_->instance_collection = coll;
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}
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}
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pxr::SdfPath USDInstanceReader::proto_path() const
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{
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if (pxr::UsdPrim master = prim_.GetMaster()) {
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return master.GetPath();
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}
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return pxr::SdfPath();
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}
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} // namespace blender::io::usd
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@ -1,47 +0,0 @@
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2021 Blender Foundation.
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* All rights reserved.
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*/
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#pragma once
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#include "usd_reader_xform.h"
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#include <pxr/usd/usdGeom/xform.h>
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struct Collection;
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namespace blender::io::usd {
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/* Wraps the UsdGeomXform schema. Creates a Blender Empty object. */
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class USDInstanceReader : public USDXformReader {
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public:
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USDInstanceReader(const pxr::UsdPrim &prim,
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const USDImportParams &import_params,
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const ImportSettings &settings);
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bool valid() const override;
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void create_object(Main *bmain, double motionSampleTime) override;
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void set_instance_collection(Collection *coll);
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pxr::SdfPath proto_path() const;
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};
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} // namespace blender::io::usd
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@ -20,7 +20,6 @@
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#include "usd_reader_stage.h"
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#include "usd_reader_camera.h"
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#include "usd_reader_curve.h"
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#include "usd_reader_instance.h"
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#include "usd_reader_light.h"
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#include "usd_reader_mesh.h"
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#include "usd_reader_nurbs.h"
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@ -34,6 +33,7 @@
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#include <pxr/usd/usdGeom/mesh.h>
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#include <pxr/usd/usdGeom/nurbsCurves.h>
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#include <pxr/usd/usdGeom/scope.h>
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#include <pxr/usd/usdGeom/xform.h>
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#include <pxr/usd/usdLux/light.h>
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#include <iostream>
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