Comment out all derived mesh evaluation
Seems all the usecases of derived mesh are if-defed already, so no need to have API for it in place, and definitely no need to waste CPU ticks on converting evaluated mesh to derived mesh.
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@ -47,7 +47,7 @@ struct Object;
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struct Scene;
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/* Undefine to hide DerivedMesh-based function declarations */
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#define USE_DERIVEDMESH
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#undef USE_DERIVEDMESH
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#ifdef USE_DERIVEDMESH
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struct DerivedMesh;
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