DRW: Don't highjack all debug values (cont)

This commit is contained in:
Clément Foucault 2018-09-11 16:34:52 +02:00
parent 1a590c7a1c
commit 998a804358
2 changed files with 4 additions and 2 deletions

View File

@ -1570,7 +1570,7 @@ void DRW_draw_render_loop_ex(
ED_view3d_draw_bgpic_test(scene, depsgraph, ar, v3d, true, true);
}
if (G.debug_value > 20) {
if (G.debug_value > 20 && G.debug_value < 30) {
glDisable(GL_DEPTH_TEST);
rcti rect; /* local coordinate visible rect inside region, to accomodate overlapping ui */
ED_region_visible_rect(DST.draw_ctx.ar, &rect);

View File

@ -1012,7 +1012,9 @@ DRWPass *DRW_pass_create(const char *name, DRWState state)
{
DRWPass *pass = BLI_mempool_alloc(DST.vmempool->passes);
pass->state = state;
if ((G.debug_value > 20) || (G.debug & G_DEBUG)) {
if (((G.debug_value > 20) && (G.debug_value < 30)) ||
(G.debug & G_DEBUG))
{
BLI_strncpy(pass->name, name, MAX_PASS_NAME);
}