Cleanup: Remove unused DRW_state_do_color_management.
Function wasn't used since we migrated to the new color management pipeline. It is also not expected it would be needed in the current design.
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@ -729,7 +729,6 @@ bool DRW_state_is_fbo(void);
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bool DRW_state_is_select(void);
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bool DRW_state_is_depth(void);
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bool DRW_state_is_image_render(void);
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bool DRW_state_do_color_management(void);
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bool DRW_state_is_scene_render(void);
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bool DRW_state_is_opengl_render(void);
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bool DRW_state_is_playback(void);
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@ -2837,14 +2837,6 @@ bool DRW_state_is_image_render(void)
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return DST.options.is_image_render;
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}
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/**
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* Whether the view transform should be applied.
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*/
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bool DRW_state_do_color_management(void)
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{
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return DST.options.do_color_management;
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}
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/**
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* Whether we are rendering only the render engine,
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* or if we should also render the mode engines.
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