Cleanup: email address formatting

Match git style email addresses, ignored by the spell checker.
This commit is contained in:
Campbell Barton 2021-01-24 16:07:36 +11:00
parent 9c088b1b97
commit 9ad181a5d0
14 changed files with 16 additions and 16 deletions

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@ -263,7 +263,7 @@ static void build_bvh_spatial(PROCESS *process,
* BASED AT CODE (but mostly rewritten) :
* C code from the article
* "An Implicit Surface Polygonizer"
* by Jules Bloomenthal, jbloom@beauty.gmu.edu
* by Jules Bloomenthal <jbloom@beauty.gmu.edu>
* in "Graphics Gems IV", Academic Press, 1994
*
* Authored by Jules Bloomenthal, Xerox PARC.

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@ -16,7 +16,7 @@
* Copyright (C) 1991, 1992, 1993 Free Software Foundation, Inc.
*
* NOTE: The canonical source of this file is maintained with the GNU C Library.
* Bugs can be reported to bug-glibc@prep.ai.mit.edu.
* Bugs can be reported to <bug-glibc@prep.ai.mit.edu>.
*/
#pragma once

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@ -160,7 +160,7 @@ static RobustInitCaller init_caller;
* Carnegie Mellon University
* 5000 Forbes Avenue
* Pittsburgh, Pennsylvania 15213-3891
* jrs@cs.cmu.edu
* <jrs@cs.cmu.edu>
*
* This file contains C implementation of algorithms for exact addition
* and multiplication of floating-point numbers, and predicates for

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@ -1438,12 +1438,12 @@ int isect_line_sphere_v3(const float l1[3],
/* adapted for use in blender by Campbell Barton - 2011
*
* atelier iebele abel - 2001
* atelier@iebele.nl
* <atelier@iebele.nl>
* http://www.iebele.nl
*
* sphere_line_intersection function adapted from:
* http://astronomy.swin.edu.au/pbourke/geometry/sphereline
* Paul Bourke pbourke@swin.edu.au
* Paul Bourke <pbourke@swin.edu.au>
*/
const float ldir[3] = {

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@ -1581,7 +1581,7 @@ void quat_to_compatible_eul(float eul[3], const float oldrot[3], const float qua
* was adapted from
* ANSI C code from the article
* "Euler Angle Conversion"
* by Ken Shoemake, shoemake@graphics.cis.upenn.edu
* by Ken Shoemake <shoemake@graphics.cis.upenn.edu>
* in "Graphics Gems IV", Academic Press, 1994
* for use in Blender
*/

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@ -1,7 +1,7 @@
/* ---------------------------------------------------------------------------------
* File: es3-kepler\FXAA/FXAA3_11.h
* SDK Version: v3.00
* Email: gameworks@nvidia.com
* Email: <gameworks@nvidia.com>
* Site: http://developer.nvidia.com/
*
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.

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@ -435,12 +435,12 @@ bool overlapTriangleBox(Vec3r &boxcenter, Vec3r &boxhalfsize, Vec3r triverts[3])
// Tomas Möller
// Prosolvia Clarus AB
// Sweden
// tompa@clarus.se
// <tompa@clarus.se>
//
// Ben Trumbore
// Cornell University
// Ithaca, New York
// wbt@graphics.cornell.edu
// <wbt@graphics.cornell.edu>
bool intersectRayTriangle(const Vec3r &orig,
const Vec3r &dir,
const Vec3r &v0,

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@ -17,7 +17,7 @@
* GXML/Graphite: Geometry and Graphics Programming Library + Utilities
* Copyright (C) 2000 Bruno Levy
* Contact: Bruno Levy
* levy@loria.fr
* <levy@loria.fr>
* ISA Project
* LORIA, INRIA Lorraine,
* Campus Scientifique, BP 239

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@ -17,7 +17,7 @@
* GXML/Graphite: Geometry and Graphics Programming Library + Utilities
* Copyright (C) 2000 Bruno Levy
* Contact: Bruno Levy
* levy@loria.fr
* <levy@loria.fr>
* ISA Project
* LORIA, INRIA Lorraine,
* Campus Scientifique, BP 239

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@ -17,7 +17,7 @@
* OGF/Graphite: Geometry and Graphics Programming Library + Utilities
* Copyright (C) 2000 Bruno Levy
* Contact: Bruno Levy
* levy@loria.fr
* <levy@loria.fr>
* ISA Project
* LORIA, INRIA Lorraine,
* Campus Scientifique, BP 239

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@ -17,7 +17,7 @@
* OGF/Graphite: Geometry and Graphics Programming Library + Utilities
* Copyright (C) 2000 Bruno Levy
* Contact: Bruno Levy
* levy@loria.fr
* <levy@loria.fr>
* ISA Project
* LORIA, INRIA Lorraine,
* Campus Scientifique, BP 239

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@ -19,7 +19,7 @@
* and:
* OGF/Graphite: Geometry and Graphics Programming Library + Utilities
* Copyright (C) 2000-2003 Bruno Levy
* Contact: Bruno Levy levy@loria.fr
* Contact: Bruno Levy <levy@loria.fr>
* ISA Project
* LORIA, INRIA Lorraine,
* Campus Scientifique, BP 239

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@ -19,7 +19,7 @@
* and:
* OGF/Graphite: Geometry and Graphics Programming Library + Utilities
* Copyright (C) 2000-2003 Bruno Levy
* Contact: Bruno Levy levy@loria.fr
* Contact: Bruno Levy <levy@loria.fr>
* ISA Project
* LORIA, INRIA Lorraine,
* Campus Scientifique, BP 239

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@ -25,7 +25,7 @@
* Original license from NVIDIA follows.
*/
// This code is in the public domain -- castanyo@yahoo.es
// This code is in the public domain -- <castanyo@yahoo.es>
#pragma once