Cleanup: make format
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@ -39,36 +39,37 @@ float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noise
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float BLI_gTurbulence(
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float noisesize, float x, float y, float z, int oct, int hard, int noisebasis);
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/* newnoise: musgrave functions */
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float BLI_mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
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float BLI_mg_fBm(
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float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
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float BLI_mg_MultiFractal(
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float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
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float BLI_mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nbas2);
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float BLI_mg_HeteroTerrain(float x,
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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int noisebasis);
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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int noisebasis);
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float BLI_mg_HybridMultiFractal(float x,
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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float gain,
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int noisebasis);
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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float gain,
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int noisebasis);
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float BLI_mg_RidgedMultiFractal(float x,
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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float gain,
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int noisebasis);
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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float gain,
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int noisebasis);
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/* newnoise: voronoi */
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void BLI_voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype);
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/* newnoise: BLI_cellNoise & BLI_cellNoiseV (for vector/point/color) */
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@ -1319,7 +1319,8 @@ float BLI_gTurbulence(
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* ``lacunarity'' is the gap between successive frequencies
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* ``octaves'' is the number of frequencies in the fBm
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*/
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float BLI_mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis)
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float BLI_mg_fBm(
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float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis)
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{
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float rmd, value = 0.0, pwr = 1.0, pwHL = powf(lacunarity, -H);
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int i;
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@ -1460,13 +1461,13 @@ float BLI_mg_MultiFractal(
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* ``offset'' raises the terrain from `sea level'
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*/
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float BLI_mg_HeteroTerrain(float x,
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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int noisebasis)
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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int noisebasis)
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{
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float value, increment, rmd;
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int i;
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@ -1540,14 +1541,14 @@ float BLI_mg_HeteroTerrain(float x,
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* offset: 0.7
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*/
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float BLI_mg_HybridMultiFractal(float x,
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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float gain,
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int noisebasis)
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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float gain,
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int noisebasis)
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{
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float result, signal, weight, rmd;
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int i;
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@ -1627,14 +1628,14 @@ float BLI_mg_HybridMultiFractal(float x,
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* gain: 2.0
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*/
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float BLI_mg_RidgedMultiFractal(float x,
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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float gain,
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int noisebasis)
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float y,
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float z,
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float H,
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float lacunarity,
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float octaves,
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float offset,
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float gain,
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int noisebasis)
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{
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float result, signal, weight;
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int i;
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@ -1,4 +1,5 @@
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void node_attribute(vec4 attr, out vec4 outcol, out vec3 outvec, out float outf, out float outalpha)
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void node_attribute(
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vec4 attr, out vec4 outcol, out vec3 outvec, out float outf, out float outalpha)
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{
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outcol = vec4(attr.xyz, 1.0);
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outvec = attr.xyz;
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@ -306,10 +306,10 @@ typedef enum eSpaceOutliner_Filter {
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SO_FILTER_NO_OB_OTHERS = (1 << 11),
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SO_FILTER_OB_STATE_SELECTABLE = (1 << 12), /* Not set via DNA. */
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SO_FILTER_OB_STATE_VISIBLE = (1 << 13), /* Not set via DNA. */
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SO_FILTER_OB_STATE_HIDDEN = (1 << 14), /* Not set via DNA. */
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SO_FILTER_OB_STATE_SELECTED = (1 << 15), /* Not set via DNA. */
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SO_FILTER_OB_STATE_ACTIVE = (1 << 16), /* Not set via DNA. */
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SO_FILTER_OB_STATE_VISIBLE = (1 << 13), /* Not set via DNA. */
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SO_FILTER_OB_STATE_HIDDEN = (1 << 14), /* Not set via DNA. */
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SO_FILTER_OB_STATE_SELECTED = (1 << 15), /* Not set via DNA. */
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SO_FILTER_OB_STATE_ACTIVE = (1 << 16), /* Not set via DNA. */
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SO_FILTER_NO_COLLECTION = (1 << 17),
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SO_FILTER_ID_TYPE = (1 << 18),
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@ -656,42 +656,42 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
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int rv = TEX_INT;
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texres->tin = tex->ns_outscale * BLI_mg_HeteroTerrain(texvec[0],
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texvec[1],
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texvec[2],
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tex->mg_H,
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tex->mg_lacunarity,
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tex->mg_octaves,
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tex->mg_offset,
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tex->noisebasis);
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texvec[1],
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texvec[2],
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tex->mg_H,
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tex->mg_lacunarity,
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tex->mg_octaves,
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tex->mg_offset,
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tex->noisebasis);
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if (texres->nor != NULL) {
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float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
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/* calculate bumpnormal */
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texres->nor[0] = tex->ns_outscale * BLI_mg_HeteroTerrain(texvec[0] + offs,
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texvec[1],
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texvec[2],
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tex->mg_H,
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tex->mg_lacunarity,
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tex->mg_octaves,
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tex->mg_offset,
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tex->noisebasis);
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texvec[1],
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texvec[2],
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tex->mg_H,
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tex->mg_lacunarity,
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tex->mg_octaves,
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tex->mg_offset,
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tex->noisebasis);
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texres->nor[1] = tex->ns_outscale * BLI_mg_HeteroTerrain(texvec[0],
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texvec[1] + offs,
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texvec[2],
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tex->mg_H,
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tex->mg_lacunarity,
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tex->mg_octaves,
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tex->mg_offset,
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tex->noisebasis);
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texvec[1] + offs,
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texvec[2],
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tex->mg_H,
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tex->mg_lacunarity,
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tex->mg_octaves,
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tex->mg_offset,
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tex->noisebasis);
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texres->nor[2] = tex->ns_outscale * BLI_mg_HeteroTerrain(texvec[0],
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texvec[1],
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texvec[2] + offs,
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tex->mg_H,
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tex->mg_lacunarity,
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tex->mg_octaves,
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tex->mg_offset,
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tex->noisebasis);
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texvec[1],
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texvec[2] + offs,
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tex->mg_H,
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tex->mg_lacunarity,
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tex->mg_octaves,
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tex->mg_offset,
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tex->noisebasis);
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tex_normal_derivate(tex, texres);
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rv |= TEX_NOR;
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@ -714,23 +714,23 @@ static int mg_distNoiseTex(const Tex *tex, const float texvec[3], TexResult *tex
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/* calculate bumpnormal */
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texres->nor[0] = BLI_mg_VLNoise(texvec[0] + offs,
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texvec[1],
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texvec[2],
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tex->dist_amount,
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tex->noisebasis,
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tex->noisebasis2);
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texvec[1],
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texvec[2],
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tex->dist_amount,
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tex->noisebasis,
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tex->noisebasis2);
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texres->nor[1] = BLI_mg_VLNoise(texvec[0],
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texvec[1] + offs,
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texvec[2],
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tex->dist_amount,
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tex->noisebasis,
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tex->noisebasis2);
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texvec[1] + offs,
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texvec[2],
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tex->dist_amount,
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tex->noisebasis,
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tex->noisebasis2);
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texres->nor[2] = BLI_mg_VLNoise(texvec[0],
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texvec[1],
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texvec[2] + offs,
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tex->dist_amount,
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tex->noisebasis,
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tex->noisebasis2);
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texvec[1],
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texvec[2] + offs,
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tex->dist_amount,
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tex->noisebasis,
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tex->noisebasis2);
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tex_normal_derivate(tex, texres);
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rv |= TEX_NOR;
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