Cleanup: Remove unused array in vertex paint code

Unused since 4f616c93f7
This commit is contained in:
Hans Goudey 2022-06-23 12:10:12 -05:00
parent 6dde88c536
commit 9b775ebad7
1 changed files with 0 additions and 12 deletions

View File

@ -2822,10 +2822,6 @@ struct VPaintData : public VPaintDataBase {
struct VertProjHandle *vp_handle;
CoNo *vertexcosnos;
/* loops tagged as having been painted, to apply shared vertex color
* blending only to modified loops */
bool *mlooptag;
bool is_texbrush;
/* Special storage for smear brush, avoid feedback loop - update each step. */
@ -2871,11 +2867,6 @@ static void *vpaint_init_vpaint(bContext *C,
vpd->is_texbrush = !(brush->vertexpaint_tool == VPAINT_TOOL_BLUR) && brush->mtex.tex;
/* to keep tracked of modified loops for shared vertex color blending */
if (brush->vertexpaint_tool == VPAINT_TOOL_BLUR) {
vpd->mlooptag = (bool *)MEM_mallocN(sizeof(bool) * elem_num, "VPaintData mlooptag");
}
if (brush->vertexpaint_tool == VPAINT_TOOL_SMEAR) {
CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
@ -3911,9 +3902,6 @@ static void vpaint_free_vpaintdata(Object *UNUSED(ob), void *_vpd)
ED_vpaint_proj_handle_free(vpd->vp_handle);
}
if (vpd->mlooptag) {
MEM_freeN(vpd->mlooptag);
}
if (vpd->smear.color_prev) {
MEM_freeN(vpd->smear.color_prev);
}