Refactor: replace `bool beckmann` with `enum MicrofacetType` for readability

Differential Revision: https://developer.blender.org/D17044
This commit is contained in:
Weizhen Huang 2023-01-19 12:48:29 +01:00
parent 7f81d18ffe
commit 9b7c2cca3d
2 changed files with 55 additions and 40 deletions

View File

@ -16,6 +16,11 @@
CCL_NAMESPACE_BEGIN
enum MicrofacetType {
BECKMANN,
GGX,
};
typedef struct MicrofacetExtra {
Spectrum color, cspec0;
Spectrum fresnel_color;
@ -175,13 +180,13 @@ ccl_device_inline void microfacet_ggx_sample_slopes(const float cos_theta_i,
*slope_y = S * z * safe_sqrtf(1.0f + (*slope_x) * (*slope_x));
}
template<MicrofacetType m_type>
ccl_device_forceinline float3 microfacet_sample_stretched(KernelGlobals kg,
const float3 wi,
const float alpha_x,
const float alpha_y,
const float randu,
const float randv,
bool beckmann,
ccl_private float *G1i)
{
/* 1. stretch wi */
@ -206,7 +211,7 @@ ccl_device_forceinline float3 microfacet_sample_stretched(KernelGlobals kg,
/* 2. sample P22_{wi}(x_slope, y_slope, 1, 1) */
float slope_x, slope_y;
if (beckmann) {
if constexpr (m_type == MicrofacetType::BECKMANN) {
microfacet_beckmann_sample_slopes(
kg, costheta_, sintheta_, randu, randv, &slope_x, &slope_y, G1i);
}
@ -268,45 +273,51 @@ ccl_device_forceinline float bsdf_clearcoat_D(float alpha2, float cos_NH)
}
/* Monodirectional shadowing-masking term. */
template<bool beckmann> ccl_device_inline float bsdf_G1_from_sqr_alpha_tan_n(float sqr_alpha_tan_n)
template<MicrofacetType m_type>
ccl_device_inline float bsdf_G1_from_sqr_alpha_tan_n(float sqr_alpha_tan_n)
{
if (!beckmann) { /* GGX. */
if constexpr (m_type == MicrofacetType::GGX) {
return 2.0f / (1.0f + sqrtf(1.0f + sqr_alpha_tan_n));
}
/* m_type == MicrofacetType::BECKMANN */
const float a = inversesqrtf(sqr_alpha_tan_n);
return (a > 1.6f) ? 1.0f : ((2.181f * a + 3.535f) * a) / ((2.577f * a + 2.276f) * a + 1.0f);
}
template<bool beckmann> ccl_device_inline float bsdf_G1(float alpha2, float cos_N)
template<MicrofacetType m_type> ccl_device_inline float bsdf_G1(float alpha2, float cos_N)
{
return bsdf_G1_from_sqr_alpha_tan_n<beckmann>(alpha2 *
fmaxf(1.0f / (cos_N * cos_N) - 1.0f, 0.0f));
return bsdf_G1_from_sqr_alpha_tan_n<m_type>(alpha2 * fmaxf(1.0f / (cos_N * cos_N) - 1.0f, 0.0f));
}
template<bool beckmann>
template<MicrofacetType m_type>
ccl_device_inline float bsdf_aniso_G1(float alpha_x, float alpha_y, float3 V)
{
return bsdf_G1_from_sqr_alpha_tan_n<beckmann>((sqr(alpha_x * V.x) + sqr(alpha_y * V.y)) /
sqr(V.z));
return bsdf_G1_from_sqr_alpha_tan_n<m_type>((sqr(alpha_x * V.x) + sqr(alpha_y * V.y)) /
sqr(V.z));
}
/* Smith's separable shadowing-masking term. */
template<bool beckmann> ccl_device_inline float bsdf_G(float alpha2, float cos_NI, float cos_NO)
template<MicrofacetType m_type>
ccl_device_inline float bsdf_G(float alpha2, float cos_NI, float cos_NO)
{
return bsdf_G1<beckmann>(alpha2, cos_NI) * bsdf_G1<beckmann>(alpha2, cos_NO);
return bsdf_G1<m_type>(alpha2, cos_NI) * bsdf_G1<m_type>(alpha2, cos_NO);
}
/* Normal distribution function. */
template<bool beckmann> ccl_device_inline float bsdf_D(float alpha2, float cos_NH)
template<MicrofacetType m_type> ccl_device_inline float bsdf_D(float alpha2, float cos_NH)
{
const float cos_NH2 = sqr(cos_NH);
return beckmann ? expf((1.0f - 1.0f / cos_NH2) / alpha2) / (M_PI_F * alpha2 * sqr(cos_NH2)) :
alpha2 / (M_PI_F * sqr(1.0f + (alpha2 - 1.0f) * cos_NH2));
if constexpr (m_type == MicrofacetType::BECKMANN) {
return expf((1.0f - 1.0f / cos_NH2) / alpha2) / (M_PI_F * alpha2 * sqr(cos_NH2));
}
/* m_type == MicrofacetType::GGX */
return alpha2 / (M_PI_F * sqr(1.0f + (alpha2 - 1.0f) * cos_NH2));
}
template<bool beckmann>
template<MicrofacetType m_type>
ccl_device_inline float bsdf_aniso_D(float alpha_x, float alpha_y, float3 H)
{
H /= make_float3(alpha_x, alpha_y, 1.0f);
@ -314,8 +325,12 @@ ccl_device_inline float bsdf_aniso_D(float alpha_x, float alpha_y, float3 H)
const float cos_NH2 = sqr(H.z);
const float alpha2 = alpha_x * alpha_y;
return beckmann ? expf(-(sqr(H.x) + sqr(H.y)) / cos_NH2) / (M_PI_F * alpha2 * sqr(cos_NH2)) :
M_1_PI_F / (alpha2 * sqr(len_squared(H)));
if constexpr (m_type == MicrofacetType::BECKMANN) {
return expf(-(sqr(H.x) + sqr(H.y)) / cos_NH2) / (M_PI_F * alpha2 * sqr(cos_NH2));
}
/* m_type == MicrofacetType::GGX */
return M_1_PI_F / (alpha2 * sqr(len_squared(H)));
}
ccl_device_forceinline void bsdf_microfacet_fresnel_color(ccl_private const ShaderData *sd,
@ -334,7 +349,7 @@ ccl_device_forceinline void bsdf_microfacet_fresnel_color(ccl_private const Shad
bsdf->sample_weight *= average(bsdf->extra->fresnel_color);
}
template<bool beckmann>
template<MicrofacetType m_type>
ccl_device Spectrum bsdf_microfacet_eval(ccl_private const ShaderClosure *sc,
const float3 Ng,
const float3 wi,
@ -379,11 +394,11 @@ ccl_device Spectrum bsdf_microfacet_eval(ccl_private const ShaderClosure *sc,
alpha2 = 0.0625f;
}
else {
D = bsdf_D<beckmann>(alpha2, cos_NH);
D = bsdf_D<m_type>(alpha2, cos_NH);
}
G1i = bsdf_G1<beckmann>(alpha2, cos_NI);
G1o = bsdf_G1<beckmann>(alpha2, cos_NO);
G1i = bsdf_G1<m_type>(alpha2, cos_NI);
G1o = bsdf_G1<m_type>(alpha2, cos_NO);
}
else { /* Anisotropic. */
float3 X, Y;
@ -393,10 +408,10 @@ ccl_device Spectrum bsdf_microfacet_eval(ccl_private const ShaderClosure *sc,
const float3 local_I = make_float3(dot(X, wi), dot(Y, wi), cos_NI);
const float3 local_O = make_float3(dot(X, wo), dot(Y, wo), cos_NO);
D = bsdf_aniso_D<beckmann>(alpha_x, alpha_y, local_H);
D = bsdf_aniso_D<m_type>(alpha_x, alpha_y, local_H);
G1i = bsdf_aniso_G1<beckmann>(alpha_x, alpha_y, local_I);
G1o = bsdf_aniso_G1<beckmann>(alpha_x, alpha_y, local_O);
G1i = bsdf_aniso_G1<m_type>(alpha_x, alpha_y, local_I);
G1o = bsdf_aniso_G1<m_type>(alpha_x, alpha_y, local_O);
}
const float common = G1i * D / cos_NI *
@ -411,7 +426,7 @@ ccl_device Spectrum bsdf_microfacet_eval(ccl_private const ShaderClosure *sc,
return F * G1o * common;
}
template<bool beckmann>
template<MicrofacetType m_type>
ccl_device int bsdf_microfacet_sample(KernelGlobals kg,
ccl_private const ShaderClosure *sc,
float3 Ng,
@ -451,14 +466,14 @@ ccl_device int bsdf_microfacet_sample(KernelGlobals kg,
* space before and after sampling. */
float G1i;
const float3 local_I = make_float3(dot(X, wi), dot(Y, wi), cos_NI);
const float3 local_H = microfacet_sample_stretched(
kg, local_I, alpha_x, alpha_y, randu, randv, beckmann, &G1i);
const float3 local_H = microfacet_sample_stretched<m_type>(
kg, local_I, alpha_x, alpha_y, randu, randv, &G1i);
const float3 H = X * local_H.x + Y * local_H.y + N * local_H.z;
const float cos_NH = local_H.z;
const float cos_HI = dot(H, wi);
bool valid = beckmann;
bool valid = false;
if (m_refractive) {
float3 R, T;
bool inside;
@ -511,20 +526,20 @@ ccl_device int bsdf_microfacet_sample(KernelGlobals kg,
alpha2 = 0.0625f;
/* Recalculate G1i. */
G1i = bsdf_G1<beckmann>(alpha2, cos_NI);
G1i = bsdf_G1<m_type>(alpha2, cos_NI);
}
else {
D = bsdf_D<beckmann>(alpha2, cos_NH);
D = bsdf_D<m_type>(alpha2, cos_NH);
}
G1o = bsdf_G1<beckmann>(alpha2, cos_NO);
G1o = bsdf_G1<m_type>(alpha2, cos_NO);
}
else { /* Anisotropic. */
const float3 local_O = make_float3(dot(X, *wo), dot(Y, *wo), cos_NO);
D = bsdf_aniso_D<beckmann>(alpha_x, alpha_y, local_H);
D = bsdf_aniso_D<m_type>(alpha_x, alpha_y, local_H);
G1o = bsdf_aniso_G1<beckmann>(alpha_x, alpha_y, local_O);
G1o = bsdf_aniso_G1<m_type>(alpha_x, alpha_y, local_O);
}
const float cos_HO = dot(H, *wo);
@ -634,7 +649,7 @@ ccl_device Spectrum bsdf_microfacet_ggx_eval(ccl_private const ShaderClosure *sc
const float3 wo,
ccl_private float *pdf)
{
return bsdf_microfacet_eval<false>(sc, Ng, wi, wo, pdf);
return bsdf_microfacet_eval<MicrofacetType::GGX>(sc, Ng, wi, wo, pdf);
}
ccl_device int bsdf_microfacet_ggx_sample(KernelGlobals kg,
@ -649,7 +664,7 @@ ccl_device int bsdf_microfacet_ggx_sample(KernelGlobals kg,
ccl_private float2 *sampled_roughness,
ccl_private float *eta)
{
return bsdf_microfacet_sample<false>(
return bsdf_microfacet_sample<MicrofacetType::GGX>(
kg, sc, Ng, wi, randu, randv, eval, wo, pdf, sampled_roughness, eta);
}
@ -698,7 +713,7 @@ ccl_device Spectrum bsdf_microfacet_beckmann_eval(ccl_private const ShaderClosur
const float3 wo,
ccl_private float *pdf)
{
return bsdf_microfacet_eval<true>(sc, Ng, wi, wo, pdf);
return bsdf_microfacet_eval<MicrofacetType::BECKMANN>(sc, Ng, wi, wo, pdf);
}
ccl_device int bsdf_microfacet_beckmann_sample(KernelGlobals kg,
@ -713,7 +728,7 @@ ccl_device int bsdf_microfacet_beckmann_sample(KernelGlobals kg,
ccl_private float2 *sampled_roughness,
ccl_private float *eta)
{
return bsdf_microfacet_sample<true>(
return bsdf_microfacet_sample<MicrofacetType::BECKMANN>(
kg, sc, Ng, wi, randu, randv, eval, wo, pdf, sampled_roughness, eta);
}

View File

@ -619,10 +619,10 @@ ccl_device_forceinline Spectrum mnee_eval_bsdf_contribution(ccl_private ShaderCl
/* Now calculate G1(i, m) and G1(o, m). */
float G;
if (bsdf->type == CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID) {
G = bsdf_G<true>(alpha2, cosNI, cosNO);
G = bsdf_G<MicrofacetType::BECKMANN>(alpha2, cosNI, cosNO);
}
else { /* bsdf->type == CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID assumed */
G = bsdf_G<false>(alpha2, cosNI, cosNO);
G = bsdf_G<MicrofacetType::GGX>(alpha2, cosNI, cosNO);
}
/*