UI: Particles. Open render type panels by default
Render-type panels are only shown when the relevant type is active anyway. Saves a click especially when using object or collection as render, since you _have_ to set an object or collection to use it.
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@ -1256,7 +1256,6 @@ class PARTICLE_PT_render_extra(ParticleButtonsPanel, Panel):
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class PARTICLE_PT_render_line(ParticleButtonsPanel, Panel):
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bl_label = "Line"
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bl_parent_id = "PARTICLE_PT_render"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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@ -1282,7 +1281,6 @@ class PARTICLE_PT_render_line(ParticleButtonsPanel, Panel):
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class PARTICLE_PT_render_path(ParticleButtonsPanel, Panel):
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bl_label = "Path"
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bl_parent_id = "PARTICLE_PT_render"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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@ -1346,7 +1344,6 @@ class PARTICLE_PT_render_path_timing(ParticleButtonsPanel, Panel):
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class PARTICLE_PT_render_object(ParticleButtonsPanel, Panel):
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bl_label = "Object"
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bl_parent_id = "PARTICLE_PT_render"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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@ -1372,7 +1369,6 @@ class PARTICLE_PT_render_object(ParticleButtonsPanel, Panel):
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class PARTICLE_PT_render_collection(ParticleButtonsPanel, Panel):
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bl_label = "Collection"
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bl_parent_id = "PARTICLE_PT_render"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
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@classmethod
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