cleanup: editor_image : Remove unused draw functions

These functions are unused currently..

Reviewed By: deadpin, jbakker

Differential Revision: https://developer.blender.org/D11968
This commit is contained in:
jim man 2021-07-29 12:46:24 +02:00 committed by Sergey Sharybin
parent 5116b7a4c2
commit 9cc8d50a04
2 changed files with 0 additions and 477 deletions

View File

@ -460,258 +460,6 @@ void ED_image_draw_info(Scene *scene,
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
}
}
/* image drawing */
static void sima_draw_zbuf_pixels(
float x1, float y1, int rectx, int recty, const int *rect, float zoomx, float zoomy)
{
const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
/* Very slow! */
float *rectf = MEM_mallocN(rectx * recty * sizeof(float), "temp");
for (int a = rectx * recty - 1; a >= 0; a--) {
/* zbuffer values are signed, so we need to shift color range */
rectf[a] = rect[a] * 0.5f + 0.5f;
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
GPU_shader_uniform_vector(
state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
immDrawPixelsTex(&state, x1, y1, rectx, recty, GPU_R16F, false, rectf, zoomx, zoomy, NULL);
MEM_freeN(rectf);
}
static void sima_draw_zbuffloat_pixels(Scene *scene,
float x1,
float y1,
int rectx,
int recty,
const float *rect_float,
float zoomx,
float zoomy)
{
float bias, scale, *rectf, clip_end;
int a;
const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
if (scene->camera && scene->camera->type == OB_CAMERA) {
bias = ((Camera *)scene->camera->data)->clip_start;
clip_end = ((Camera *)scene->camera->data)->clip_end;
scale = 1.0f / (clip_end - bias);
}
else {
bias = 0.1f;
scale = 0.01f;
clip_end = 100.0f;
}
rectf = MEM_mallocN(rectx * recty * sizeof(float), "temp");
for (a = rectx * recty - 1; a >= 0; a--) {
if (rect_float[a] > clip_end) {
rectf[a] = 0.0f;
}
else if (rect_float[a] < bias) {
rectf[a] = 1.0f;
}
else {
rectf[a] = 1.0f - (rect_float[a] - bias) * scale;
rectf[a] *= rectf[a];
}
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
GPU_shader_uniform_vector(
state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
immDrawPixelsTex(&state, x1, y1, rectx, recty, GPU_R16F, false, rectf, zoomx, zoomy, NULL);
MEM_freeN(rectf);
}
static void draw_udim_label(ARegion *region, float fx, float fy, const char *label)
{
if (label == NULL || !label[0]) {
return;
}
/* find window pixel coordinates of origin */
int x, y;
UI_view2d_view_to_region(&region->v2d, fx, fy, &x, &y);
GPU_blend(GPU_BLEND_ALPHA);
int textwidth = BLF_width(blf_mono_font, label, strlen(label)) + 10;
float stepx = BLI_rcti_size_x(&region->v2d.mask) / BLI_rctf_size_x(&region->v2d.cur);
float opacity;
if (textwidth < 0.5f * (stepx - 10)) {
opacity = 1.0f;
}
else if (textwidth < (stepx - 10)) {
opacity = 2.0f - 2.0f * (textwidth / (stepx - 10));
}
else {
opacity = 0.0f;
}
BLF_color4ub(blf_mono_font, 220, 220, 220, 150 * opacity);
BLF_position(blf_mono_font, (int)(x + 10), (int)(y + 10), 0);
BLF_draw_ascii(blf_mono_font, label, strlen(label));
GPU_blend(GPU_BLEND_NONE);
}
static void draw_image_buffer(const bContext *C,
SpaceImage *sima,
ARegion *region,
Scene *scene,
ImBuf *ibuf,
float fx,
float fy,
float zoomx,
float zoomy)
{
/* Image are still drawn in display space. */
GPUFrameBuffer *fb = GPU_framebuffer_active_get();
GPU_framebuffer_bind_no_srgb(fb);
int x, y;
int sima_flag = sima->flag & ED_space_image_get_display_channel_mask(ibuf);
/* find window pixel coordinates of origin */
UI_view2d_view_to_region(&region->v2d, fx, fy, &x, &y);
/* this part is generic image display */
if (sima_flag & SI_SHOW_ZBUF && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels == 1))) {
if (ibuf->zbuf) {
sima_draw_zbuf_pixels(x, y, ibuf->x, ibuf->y, ibuf->zbuf, zoomx, zoomy);
}
else if (ibuf->zbuf_float) {
sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->zbuf_float, zoomx, zoomy);
}
else if (ibuf->channels == 1) {
sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->rect_float, zoomx, zoomy);
}
}
else {
int clip_max_x, clip_max_y;
UI_view2d_view_to_region(
&region->v2d, region->v2d.cur.xmax, region->v2d.cur.ymax, &clip_max_x, &clip_max_y);
if (sima_flag & SI_USE_ALPHA) {
imm_draw_box_checker_2d(x, y, x + ibuf->x * zoomx, y + ibuf->y * zoomy);
GPU_blend(GPU_BLEND_ALPHA);
}
/* If RGBA display with color management */
if ((sima_flag & (SI_SHOW_R | SI_SHOW_G | SI_SHOW_B | SI_SHOW_ALPHA)) == 0) {
ED_draw_imbuf_ctx_clipping(C, ibuf, x, y, false, 0, 0, clip_max_x, clip_max_y, zoomx, zoomy);
}
else {
float shuffle[4] = {0.0f, 0.0f, 0.0f, 0.0f};
uchar *display_buffer;
void *cache_handle;
ColorManagedViewSettings *view_settings;
ColorManagedDisplaySettings *display_settings;
if (sima_flag & SI_SHOW_R) {
shuffle[0] = 1.0f;
}
else if (sima_flag & SI_SHOW_G) {
shuffle[1] = 1.0f;
}
else if (sima_flag & SI_SHOW_B) {
shuffle[2] = 1.0f;
}
else if (sima_flag & SI_SHOW_ALPHA) {
shuffle[3] = 1.0f;
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
GPU_shader_uniform_vector(
state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, shuffle);
IMB_colormanagement_display_settings_from_ctx(C, &view_settings, &display_settings);
display_buffer = IMB_display_buffer_acquire(
ibuf, view_settings, display_settings, &cache_handle);
if (display_buffer) {
immDrawPixelsTex_clipping(&state,
x,
y,
ibuf->x,
ibuf->y,
GPU_RGBA8,
false,
display_buffer,
0,
0,
clip_max_x,
clip_max_y,
zoomx,
zoomy,
NULL);
}
IMB_display_buffer_release(cache_handle);
}
if (sima_flag & SI_USE_ALPHA) {
GPU_blend(GPU_BLEND_NONE);
}
}
GPU_framebuffer_bind(fb);
}
static void draw_image_buffer_repeated(const bContext *C,
SpaceImage *sima,
ARegion *region,
Scene *scene,
ImBuf *ibuf,
float zoomx,
float zoomy)
{
const double time_current = PIL_check_seconds_timer();
const int xmax = ceil(region->v2d.cur.xmax);
const int ymax = ceil(region->v2d.cur.ymax);
const int xmin = floor(region->v2d.cur.xmin);
const int ymin = floor(region->v2d.cur.ymin);
for (int x = xmin; x < xmax; x++) {
for (int y = ymin; y < ymax; y++) {
draw_image_buffer(C, sima, region, scene, ibuf, x, y, zoomx, zoomy);
/* only draw until running out of time */
if ((PIL_check_seconds_timer() - time_current) > 0.25) {
return;
}
}
}
}
/* draw uv edit */
/* draw grease pencil */
void draw_image_grease_pencil(bContext *C, bool onlyv2d)
{
/* draw in View2D space? */
if (onlyv2d) {
/* draw grease-pencil ('image' strokes) */
ED_annotation_draw_2dimage(C);
}
else {
/* assume that UI_view2d_restore(C) has been called... */
// SpaceImage *sima = (SpaceImage *)CTX_wm_space_data(C);
/* draw grease-pencil ('screen' strokes) */
ED_annotation_draw_view2d(C, 0);
}
}
void draw_image_sample_line(SpaceImage *sima)
{
if (sima->sample_line_hist.flag & HISTO_FLAG_SAMPLELINE) {
@ -742,229 +490,6 @@ void draw_image_sample_line(SpaceImage *sima)
}
}
static void draw_udim_tile_grid(uint pos_attr,
uint color_attr,
ARegion *region,
int x,
int y,
float stepx,
float stepy,
const float color[3])
{
float x1, y1;
UI_view2d_view_to_region_fl(&region->v2d, x, y, &x1, &y1);
const int gridpos[5][2] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}, {0, 0}};
for (int i = 0; i < 4; i++) {
immAttr3fv(color_attr, color);
immVertex2f(pos_attr, x1 + gridpos[i][0] * stepx, y1 + gridpos[i][1] * stepy);
immAttr3fv(color_attr, color);
immVertex2f(pos_attr, x1 + gridpos[i + 1][0] * stepx, y1 + gridpos[i + 1][1] * stepy);
}
}
static void draw_udim_tile_grids(ARegion *region, SpaceImage *sima, Image *ima)
{
int num_tiles;
if (ima != NULL) {
num_tiles = BLI_listbase_count(&ima->tiles);
if (ima->source != IMA_SRC_TILED) {
return;
}
}
else {
num_tiles = sima->tile_grid_shape[0] * sima->tile_grid_shape[1];
}
float stepx = BLI_rcti_size_x(&region->v2d.mask) / BLI_rctf_size_x(&region->v2d.cur);
float stepy = BLI_rcti_size_y(&region->v2d.mask) / BLI_rctf_size_y(&region->v2d.cur);
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
immBegin(GPU_PRIM_LINES, 8 * num_tiles);
float theme_color[3], selected_color[3];
UI_GetThemeColorShade3fv(TH_GRID, 60.0f, theme_color);
UI_GetThemeColor3fv(TH_FACE_SELECT, selected_color);
if (ima != NULL) {
ImageTile *cur_tile = BLI_findlink(&ima->tiles, ima->active_tile_index);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile != cur_tile) {
int x = (tile->tile_number - 1001) % 10;
int y = (tile->tile_number - 1001) / 10;
draw_udim_tile_grid(pos, color, region, x, y, stepx, stepy, theme_color);
}
}
if (cur_tile != NULL) {
int cur_x = (cur_tile->tile_number - 1001) % 10;
int cur_y = (cur_tile->tile_number - 1001) / 10;
draw_udim_tile_grid(pos, color, region, cur_x, cur_y, stepx, stepy, selected_color);
}
}
else {
for (int y = 0; y < sima->tile_grid_shape[1]; y++) {
for (int x = 0; x < sima->tile_grid_shape[0]; x++) {
draw_udim_tile_grid(pos, color, region, x, y, stepx, stepy, theme_color);
}
}
}
immEnd();
immUnbindProgram();
}
/* draw main image region */
void draw_image_main(const bContext *C, ARegion *region)
{
SpaceImage *sima = CTX_wm_space_image(C);
Scene *scene = CTX_data_scene(C);
Image *ima;
ImBuf *ibuf;
float zoomx, zoomy;
bool show_viewer, show_stereo3d, show_multilayer;
void *lock;
/* XXX can we do this in refresh? */
#if 0
what_image(sima);
if (sima->image) {
ED_image_get_aspect(sima->image, &xuser_asp, &yuser_asp);
/* UGLY hack? until now iusers worked fine... but for flipbook viewer we need this */
if (sima->image->type == IMA_TYPE_COMPOSITE) {
ImageUser *iuser = ntree_get_active_iuser(scene->nodetree);
if (iuser) {
BKE_image_user_calc_imanr(iuser, scene->r.cfra, 0);
sima->iuser = *iuser;
}
}
/* and we check for spare */
ibuf = ED_space_image_buffer(sima);
}
#endif
/* retrieve the image and information about it */
ima = ED_space_image(sima);
ED_space_image_get_zoom(sima, region, &zoomx, &zoomy);
/* Tag image as in active use for garbage collector. */
if (ima) {
BKE_image_tag_time(ima);
}
show_viewer = (ima && ima->source == IMA_SRC_VIEWER) != 0;
show_stereo3d = (ima && BKE_image_is_stereo(ima) && (sima->iuser.flag & IMA_SHOW_STEREO));
show_multilayer = ima && BKE_image_is_multilayer(ima);
if (show_viewer) {
/* use locked draw for drawing viewer image buffer since the compositor
* is running in separated thread and compositor could free this buffers.
* other images are not modifying in such a way so they does not require
* lock (sergey)
*/
BLI_thread_lock(LOCK_DRAW_IMAGE);
}
if (show_stereo3d) {
if (show_multilayer) {
/* Update multi-index and pass for the current eye. */
BKE_image_multilayer_index(ima->rr, &sima->iuser);
}
else {
BKE_image_multiview_index(ima, &sima->iuser);
}
}
ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
int main_w = 0;
int main_h = 0;
/* draw the image or grid */
if (ibuf == NULL) {
if (ima != NULL) {
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
int x = (tile->tile_number - 1001) % 10;
int y = (tile->tile_number - 1001) / 10;
ED_region_grid_draw(region, zoomx, zoomy, x, y);
}
}
else {
for (int y = 0; y < sima->tile_grid_shape[1]; y++) {
for (int x = 0; x < sima->tile_grid_shape[0]; x++) {
ED_region_grid_draw(region, zoomx, zoomy, x, y);
}
}
}
}
else {
if (sima->flag & SI_DRAW_TILE) {
draw_image_buffer_repeated(C, sima, region, scene, ibuf, zoomx, zoomy);
}
else {
main_w = ibuf->x;
main_h = ibuf->y;
draw_image_buffer(C, sima, region, scene, ibuf, 0.0f, 0.0f, zoomx, zoomy);
if (ima->source == IMA_SRC_TILED) {
ImageTile *tile = BKE_image_get_tile(ima, 0);
char label[sizeof(tile->label)];
BKE_image_get_tile_label(ima, tile, label, sizeof(label));
draw_udim_label(region, 0.0f, 0.0f, label);
}
}
if (sima->flag & SI_DRAW_METADATA) {
int x, y;
rctf frame;
BLI_rctf_init(&frame, 0.0f, ibuf->x, 0.0f, ibuf->y);
UI_view2d_view_to_region(&region->v2d, 0.0f, 0.0f, &x, &y);
ED_region_image_metadata_draw(x, y, ibuf, &frame, zoomx, zoomy);
}
}
ED_space_image_release_buffer(sima, ibuf, lock);
if (ima != NULL && ima->source == IMA_SRC_TILED) {
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->tile_number == 1001) {
continue;
}
ibuf = ED_space_image_acquire_buffer(sima, &lock, tile->tile_number);
if (ibuf != NULL) {
int x_pos = (tile->tile_number - 1001) % 10;
int y_pos = (tile->tile_number - 1001) / 10;
char label[sizeof(tile->label)];
BKE_image_get_tile_label(ima, tile, label, sizeof(label));
float tile_zoomx = (zoomx * main_w) / ibuf->x;
float tile_zoomy = (zoomy * main_h) / ibuf->y;
draw_image_buffer(C, sima, region, scene, ibuf, x_pos, y_pos, tile_zoomx, tile_zoomy);
draw_udim_label(region, x_pos, y_pos, label);
}
ED_space_image_release_buffer(sima, ibuf, lock);
}
}
draw_udim_tile_grids(region, sima, ima);
draw_image_main_helpers(C, region);
if (show_viewer) {
BLI_thread_unlock(LOCK_DRAW_IMAGE);
}
}
void draw_image_main_helpers(const bContext *C, ARegion *region)
{
SpaceImage *sima = CTX_wm_space_image(C);

View File

@ -36,10 +36,8 @@ struct wmOperatorType;
extern const char *image_context_dir[]; /* doc access */
/* image_draw.c */
void draw_image_main(const struct bContext *C, struct ARegion *region);
void draw_image_main_helpers(const struct bContext *C, struct ARegion *region);
void draw_image_cache(const struct bContext *C, struct ARegion *region);
void draw_image_grease_pencil(struct bContext *C, bool onlyv2d);
void draw_image_sample_line(struct SpaceImage *sima);
/* image_ops.c */