Fix missed depsgraph update after undo in some cases
Forgot to take into account legacy DEG_id_tag_update with zero flag.
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blender-bot
2023-02-14 00:44:02 +01:00
Referenced by issue #75509, Glowing Alpha Shading
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@ -625,7 +625,7 @@ void id_tag_update(Main *bmain, ID *id, int flag, eUpdateSource update_source)
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/* Accumulate all tags for an ID between two undo steps, so they can be
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* replayed for undo. */
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id->recalc_undo_accumulated |= flag;
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id->recalc_undo_accumulated |= deg_recalc_flags_effective(NULL, flag);
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}
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void graph_id_tag_update(
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