Bump file subversion after recent node versioning commit
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Notes:
blender-bot
2023-02-14 00:44:02 +01:00
Referenced by issue #84680, Material name field missing from Shader Editor
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@ -39,7 +39,7 @@ extern "C" {
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/* Blender file format version. */
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#define BLENDER_FILE_VERSION BLENDER_VERSION
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#define BLENDER_FILE_SUBVERSION 12
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#define BLENDER_FILE_SUBVERSION 13
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/* Minimum Blender version that supports reading file written with the current
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* version. Older Blender versions will test this and show a warning if the file
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@ -1561,6 +1561,16 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
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FOREACH_NODETREE_END;
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}
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if (!MAIN_VERSION_ATLEAST(bmain, 292, 13)) {
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FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
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if (ntree->type == NTREE_GEOMETRY) {
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version_node_socket_name(ntree, GEO_NODE_BOOLEAN, "Geometry A", "Geometry 1");
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version_node_socket_name(ntree, GEO_NODE_BOOLEAN, "Geometry B", "Geometry 2");
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}
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}
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FOREACH_NODETREE_END;
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}
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/**
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* Versioning code until next subversion bump goes here.
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*
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@ -1572,13 +1582,5 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
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*/
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{
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/* Keep this block, even when empty. */
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FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
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if (ntree->type == NTREE_GEOMETRY) {
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version_node_socket_name(ntree, GEO_NODE_BOOLEAN, "Geometry A", "Geometry 1");
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version_node_socket_name(ntree, GEO_NODE_BOOLEAN, "Geometry B", "Geometry 2");
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}
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FOREACH_NODETREE_END;
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}
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}
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}
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