Merge branch 'blender-v3.0-release'

This commit is contained in:
Germano Cavalcante 2021-11-09 11:27:25 -03:00
commit 9dc3f454d9
1 changed files with 17 additions and 2 deletions

View File

@ -692,7 +692,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
const int orient_index = BKE_scene_orientation_get_index(scene, SCE_ORIENT_DEFAULT);
const int pivot_point = scene->toolsettings->transform_pivot_point;
ED_transform_calc_orientation_from_type_ex(
scene, view_layer, v3d, region->regiondata, ob, ob, orient_index, pivot_point, omat);
scene, view_layer, v3d, rv3d, ob, NULL, orient_index, pivot_point, omat);
if (state->use_plane_axis_auto) {
mat3_align_axis_to_v3(omat, state->plane_axis, rv3d->viewinv[2]);
@ -770,7 +770,22 @@ static bool v3d_cursor_snap_pool_fn(bContext *C)
return false;
}
ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
ARegion *region = CTX_wm_region(C);
if (region->regiontype != RGN_TYPE_WINDOW) {
if (!region->overlap) {
return false;
}
/* Sometimes the cursor may be on an invisible part of an overlapping region. */
const wmWindowManager *wm = CTX_wm_manager(C);
const wmEvent *event = wm->winactive->eventstate;
if (ED_region_overlap_isect_xy(region, event->xy)) {
return false;
}
/* Find the visible region under the cursor.
* TODO(Germano): Shouldn't this be the region in context? */
region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
}
RegionView3D *rv3d = region->regiondata;
if (rv3d->rflag & RV3D_NAVIGATING) {
/* Don't draw the cursor while navigating. It can be distracting. */