glTF: code cleanup - remove no more needed import
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b72a6c0579
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@ -15,7 +15,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (1, 2, 73),
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"version": (1, 2, 74),
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'blender': (2, 83, 9),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@ -12,8 +12,7 @@
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from mathutils import Matrix, Quaternion
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from math import sqrt, sin, cos
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from math import sin, cos
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def texture_transform_blender_to_gltf(mapping_transform):
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"""
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@ -89,5 +89,5 @@ def set_extras(blender_element, extras, exclude=[]):
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try:
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blender_element[custom_property] = value
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except TypeError as e:
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except TypeError:
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print('Error setting property %s to value of type %s' % (custom_property, type(value)))
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@ -12,7 +12,6 @@
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import bpy
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import typing
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import math
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from mathutils import Matrix, Vector, Quaternion, Euler
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@ -171,6 +170,7 @@ def round_if_near(value: float, target: float) -> float:
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"""If value is very close to target, round to target."""
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return value if abs(value - target) > 2.0e-6 else target
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def scale_rot_swap_matrix(rot):
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"""Returns a matrix m st. Scale[s] Rot[rot] = Rot[rot] Scale[m s].
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If rot.to_matrix() is a signed permutation matrix, works for any s.
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@ -183,6 +183,7 @@ def scale_rot_swap_matrix(rot):
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m[i][j] = abs(m[i][j]) # discard sign
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return m
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def nearby_signed_perm_matrix(rot):
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"""Returns a signed permutation matrix close to rot.to_matrix().
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(A signed permutation matrix is like a permutation matrix, except
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@ -24,7 +24,6 @@ from . import gltf2_blender_export_keys
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from ...io.com.gltf2_io_debug import print_console
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from ...io.com.gltf2_io_color_management import color_srgb_to_scene_linear
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from io_scene_gltf2.blender.exp import gltf2_blender_gather_skins
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import bpy
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#
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# Globals
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@ -13,14 +13,10 @@
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# limitations under the License.
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import typing
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import bpy
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from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached
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from io_scene_gltf2.io.com import gltf2_io
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from io_scene_gltf2.io.com import gltf2_io_constants
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from io_scene_gltf2.io.exp import gltf2_io_binary_data
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from . import gltf2_blender_export_keys
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@cached
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@ -19,7 +19,6 @@ import typing
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from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached, bonecache
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from io_scene_gltf2.blender.com import gltf2_blender_math
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from io_scene_gltf2.blender.exp import gltf2_blender_get
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from io_scene_gltf2.blender.exp import gltf2_blender_extract
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from io_scene_gltf2.blender.exp.gltf2_blender_gather_drivers import get_sk_drivers, get_sk_driver_values
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from . import gltf2_blender_export_keys
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from io_scene_gltf2.io.com import gltf2_io_debug
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@ -12,7 +12,6 @@
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from . import gltf2_blender_export_keys
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from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached
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from ..com.gltf2_blender_extras import generate_extras
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from io_scene_gltf2.io.com import gltf2_io
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@ -13,8 +13,6 @@
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# limitations under the License.
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from io_scene_gltf2.blender.exp import gltf2_blender_gather_nodes
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from io_scene_gltf2.blender.com import gltf2_blender_conversion
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from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import skdriverdiscovercache, skdrivervalues
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from io_scene_gltf2.blender.com.gltf2_blender_data_path import get_target_object_path
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@ -11,12 +11,10 @@
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import re
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import bpy
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import typing
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import os
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import numpy as np
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from . import gltf2_blender_export_keys
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from io_scene_gltf2.io.com import gltf2_io
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@ -17,7 +17,6 @@ import mathutils
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from . import gltf2_blender_export_keys
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from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached
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from io_scene_gltf2.io.com import gltf2_io
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from io_scene_gltf2.io.com import gltf2_io_debug
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from io_scene_gltf2.blender.exp import gltf2_blender_extract
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from io_scene_gltf2.blender.com import gltf2_blender_math
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from io_scene_gltf2.blender.exp import gltf2_blender_gather_skins
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@ -18,7 +18,6 @@ from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached
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from io_scene_gltf2.io.com import gltf2_io
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from io_scene_gltf2.blender.exp import gltf2_blender_gather_texture
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from io_scene_gltf2.blender.exp import gltf2_blender_search_node_tree
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from io_scene_gltf2.blender.exp import gltf2_blender_export_keys
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from io_scene_gltf2.blender.exp import gltf2_blender_get
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from io_scene_gltf2.io.com.gltf2_io_extensions import Extension
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from io_scene_gltf2.io.exp.gltf2_io_user_extensions import export_user_extensions
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@ -13,7 +13,6 @@
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# limitations under the License.
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import bpy
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from mathutils import Color
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from io_scene_gltf2.io.com import gltf2_io
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from io_scene_gltf2.blender.exp import gltf2_blender_gather_texture_info, gltf2_blender_search_node_tree
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@ -12,7 +12,6 @@
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import bpy
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from ...io.com.gltf2_io import TextureInfo
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from .gltf2_blender_pbrMetallicRoughness import \
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base_color, emission, normal, occlusion, make_output_nodes, make_settings_node
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@ -12,7 +12,6 @@
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import bpy
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from .gltf2_blender_pbrMetallicRoughness import base_color, make_output_nodes
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@ -12,8 +12,6 @@
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import bpy
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from .gltf2_blender_animation_node import BlenderNodeAnim
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from .gltf2_blender_animation_weight import BlenderWeightAnim
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from .gltf2_blender_animation_utils import simulate_stash, restore_animation_on_object
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@ -16,7 +16,7 @@ import json
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import bpy
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from ...io.imp.gltf2_io_binary import BinaryData
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from .gltf2_blender_animation_utils import simulate_stash, make_fcurve
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from .gltf2_blender_animation_utils import make_fcurve
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class BlenderWeightAnim():
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@ -121,7 +121,7 @@ class BlenderGlTF():
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# Dispatch animation
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if gltf.data.animations:
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for node_idx, node in enumerate(gltf.data.nodes):
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for node in gltf.data.nodes:
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node.animations = {}
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track_names = set()
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@ -14,12 +14,10 @@
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import bpy
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import bmesh
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from mathutils import Vector
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from ..com.gltf2_blender_extras import set_extras
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from .gltf2_blender_material import BlenderMaterial
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from .gltf2_blender_primitive import BlenderPrimitive
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from ...io.imp.gltf2_io_binary import BinaryData
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class BlenderMesh():
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@ -15,7 +15,6 @@
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import bpy
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from mathutils import Vector, Matrix
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from .gltf2_blender_material import BlenderMaterial
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from ...io.imp.gltf2_io_binary import BinaryData
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from ...io.com.gltf2_io_color_management import color_linear_to_srgb
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from ...io.com import gltf2_io_debug
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@ -13,8 +13,7 @@
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# limitations under the License.
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import bpy
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from math import sqrt
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from mathutils import Quaternion
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from .gltf2_blender_node import BlenderNode
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from .gltf2_blender_animation import BlenderAnimation
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from .gltf2_blender_vnode import VNode, compute_vnodes
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@ -13,10 +13,10 @@
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# limitations under the License.
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import bpy
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from .gltf2_blender_image import BlenderImage
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from ..com.gltf2_blender_conversion import texture_transform_gltf_to_blender
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from io_scene_gltf2.io.com.gltf2_io import Sampler
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from io_scene_gltf2.io.com.gltf2_io_debug import print_console
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from io_scene_gltf2.io.com.gltf2_io_constants import TextureFilter, TextureWrap
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def texture(
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@ -103,16 +103,14 @@ def save_gltf(gltf, export_settings, encoder, glb_buffer):
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file.write(struct.pack("I", length_gltf))
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file.write('JSON'.encode())
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file.write(gltf_data)
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for i in range(0, spaces_gltf):
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file.write(' '.encode())
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file.write(b' ' * spaces_gltf)
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# Chunk 1 (BIN)
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if length_bin > 0:
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file.write(struct.pack("I", length_bin))
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file.write('BIN\0'.encode())
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file.write(binary)
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for i in range(0, zeros_bin):
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file.write('\0'.encode())
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file.write(b'\0' * zeros_bin)
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file.close()
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@ -13,7 +13,6 @@
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# limitations under the License.
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import struct
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import base64
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from ..com.gltf2_io import Accessor
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@ -18,7 +18,7 @@ import logging
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import json
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import struct
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import base64
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from os.path import dirname, join, isfile, basename
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from os.path import dirname, join, isfile
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from urllib.parse import unquote
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