Fix: Incorrect soft max after IDProperty UI data refactor
This shouldn't have had an effect, since the soft max was larger than the max, but it is still incorrect. Caused by a typo in rBA104ba1c5682016a55. Thanks to @MKRelax for pointing this out.
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@ -324,7 +324,7 @@ def create_2d_bones(context, rig, cam):
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# Property to switch between rotation and switch mode
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pose_bones["Camera"]['rotation_shift'] = 0.0
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ui_data = pose_bones["Camera"].id_properties_ui('rotation_shift')
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ui_data.update(min=0.0, max=1.0, soft_max = 5000.0, description="rotation_shift")
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ui_data.update(min=0.0, max=1.0, description="rotation_shift")
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# Rotation / shift switch driver
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driver = con.driver_add('influence').driver
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