Rigify: revert erroneous edits from Blender 2.8 update commit.

Fix remaining mistakes from fe90ef2b4 not corrected by 9940479d2.
This commit is contained in:
Alexander Gavrilov 2018-11-14 18:38:10 +03:00
parent b307afaa61
commit 0a412d988c
4 changed files with 13 additions and 13 deletions

View File

@ -88,8 +88,8 @@ def add_parameters(params):
""" Add the parameters of this rig type to the
RigifyParameters PropertyGroup
"""
params.make_control: bpy.props.BoolProperty(name="Control", default=True, description="Create a control bone for the copy")
params.make_deform: bpy.props.BoolProperty(name="Deform", default=True, description="Create a deform bone for the copy")
params.make_control = bpy.props.BoolProperty(name="Control", default=True, description="Create a control bone for the copy")
params.make_deform = bpy.props.BoolProperty(name="Deform", default=True, description="Create a deform bone for the copy")
def parameters_ui(layout, params):

View File

@ -127,8 +127,8 @@ def add_parameters(params):
""" Add the parameters of this rig type to the
RigifyParameters PropertyGroup
"""
params.make_controls: bpy.props.BoolProperty(name="Controls", default=True, description="Create control bones for the copy")
params.make_deforms: bpy.props.BoolProperty(name="Deform", default=True, description="Create deform bones for the copy")
params.make_controls = bpy.props.BoolProperty(name="Controls", default=True, description="Create control bones for the copy")
params.make_deforms = bpy.props.BoolProperty(name="Deform", default=True, description="Create deform bones for the copy")
def parameters_ui(layout, params):

View File

@ -91,7 +91,7 @@ def add_parameters(params):
""" Add the parameters of this rig type to the
RigifyParameters PropertyGroup
"""
params.make_control: bpy.props.BoolProperty(
params.make_control = bpy.props.BoolProperty(
name = "Control",
default = True,
description = "Create a control bone for the copy"

View File

@ -1016,26 +1016,26 @@ def add_parameters(params):
"""
#Setting up extra layers for the tweak bones
params.primary_layers_extra: bpy.props.BoolProperty(
params.primary_layers_extra = bpy.props.BoolProperty(
name = "primary_layers_extra",
default = True,
description = ""
)
params.primary_layers: bpy.props.BoolVectorProperty(
)
params.primary_layers = bpy.props.BoolVectorProperty(
size = 32,
description = "Layers for the 1st tweak controls to be on",
default = tuple( [ i == 1 for i in range(0, 32) ] )
)
params.secondary_layers_extra: bpy.props.BoolProperty(
)
params.secondary_layers_extra = bpy.props.BoolProperty(
name = "secondary_layers_extra",
default = True,
description = ""
)
params.secondary_layers: bpy.props.BoolVectorProperty(
)
params.secondary_layers = bpy.props.BoolVectorProperty(
size = 32,
description = "Layers for the 2nd tweak controls to be on",
default = tuple( [ i == 1 for i in range(0, 32) ] )
)
)
def parameters_ui(layout, params):