Edit Linked Library: Fix error checking for active collection.

This commit is contained in:
Pablo Vazquez 2019-09-18 14:45:26 +02:00
parent 154758b5a3
commit 11fdc251a1
1 changed files with 4 additions and 2 deletions

View File

@ -20,7 +20,7 @@
bl_info = {
"name": "Edit Linked Library",
"author": "Jason van Gumster (Fweeb), Bassam Kurdali, Pablo Vazquez, Rainer Trummer",
"version": (0, 9, 1),
"version": (0, 9, 2),
"blender": (2, 80, 0),
"location": "File > External Data / View3D > Sidebar > Item Tab",
"description": "Allows editing of objects linked from a .blend library.",
@ -180,6 +180,8 @@ class VIEW3D_PT_PanelLinkedEdit(bpy.types.Panel):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
active_collection = context.active_object.instance_collection
icon = "OUTLINER_DATA_" + context.active_object.type
target = None
@ -212,7 +214,7 @@ class VIEW3D_PT_PanelLinkedEdit(bpy.types.Panel):
elif settings["original_file"] != "":
if scene.use_instance:
if scene.use_instance and active_collection:
layout.operator("wm.return_to_original",
text="Reload Current File",
icon="FILE_REFRESH").use_autosave = False