Cleanup: tabs to spaces
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@ -23,7 +23,7 @@ def create_mesh_object(context, verts, edges, faces, name):
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from bpy_extras import object_utils
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return object_utils.object_data_add(context, mesh, operator=None)
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# A very simple "bridge" tool.
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def createFaces(vertIdx1, vertIdx2, closed=False, flipped=False):
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@ -80,7 +80,8 @@ def createFaces(vertIdx1, vertIdx2, closed=False, flipped=False):
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faces.append(face)
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return faces
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def power(a,b):
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if a < 0:
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return -((-a)**b)
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@ -1036,7 +1036,7 @@ def draw_sticks_normal(all_atoms,
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list_group_sub = []
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counter = 0
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for stick in all_sticks:
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# The vectors of the two atoms
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atom1 = all_atoms[stick.atom1-1].location-center
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atom2 = all_atoms[stick.atom2-1].location-center
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@ -125,7 +125,8 @@ class RatingUsage(RatingRule):
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"descritpiton":str(self),
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"limit":"",
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"id":self.id()
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}
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}
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class RatingUsageByCategory(RatingRule):
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def __init__(self, get_jobs):
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@ -149,7 +150,7 @@ class RatingUsageByCategory(RatingRule):
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"descritpiton":str(self),
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"limit":"",
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"id":self.id()
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}
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}
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class NewJobPriority(PriorityRule):
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@ -176,7 +177,7 @@ class NewJobPriority(PriorityRule):
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"limit": self.limit,
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"limit_str":self.str_limit(),
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"id":self.id()
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}
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}
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class MinimumTimeBetweenDispatchPriority(PriorityRule):
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def __init__(self, limit = 10):
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@ -203,8 +204,7 @@ class MinimumTimeBetweenDispatchPriority(PriorityRule):
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"limit": self.limit,
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"limit_str":self.str_limit(),
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"id":self.id()
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}
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}
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class ExcludeQueuedEmptyJob(ExclusionRule):
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def __init__(self):
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@ -224,7 +224,8 @@ class ExcludeQueuedEmptyJob(ExclusionRule):
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"limit": "",
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"limit_str":"",
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"id":self.id()
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}
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}
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class ExcludeSlavesLimit(ExclusionRule):
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def __init__(self, count_jobs, count_slaves, limit = 0.75):
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@ -253,4 +254,4 @@ class ExcludeSlavesLimit(ExclusionRule):
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"limit": self.limit,
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"limit_str":self.str_limit(),
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"id":self.id()
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}
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}
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@ -437,36 +437,36 @@ class FractureGroup(bpy.types.Operator):
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# Import Functions
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def import_object(obname):
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opath = "//data.blend\\Object\\" + obname
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s = os.sep
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#dpath = bpy.utils.script_paths()[0] + \
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# '%saddons%sobject_fracture%sdata.blend\\Object\\' % (s, s, s)
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dpath=''
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fpath=''
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for p in bpy.utils.script_paths():
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testfname= p + '%saddons%sobject_fracture%sdata.blend' % (s,s,s)
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print(testfname)
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if os.path.isfile(testfname):
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fname=testfname
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dpath = p + \
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'%saddons%sobject_fracture%sdata.blend\\Object\\' % (s, s, s)
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break
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# DEBUG
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#print('import_object: ' + opath)
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opath = "//data.blend\\Object\\" + obname
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s = os.sep
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#dpath = bpy.utils.script_paths()[0] + \
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# '%saddons%sobject_fracture%sdata.blend\\Object\\' % (s, s, s)
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dpath=''
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fpath=''
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for p in bpy.utils.script_paths():
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bpy.ops.wm.append(
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filepath=opath,
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filename=obname,
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directory=dpath,
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filemode=1,
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link=False,
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autoselect=True,
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active_layer=True,
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instance_groups=True)
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testfname= p + '%saddons%sobject_fracture%sdata.blend' % (s,s,s)
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print(testfname)
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if os.path.isfile(testfname):
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fname=testfname
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dpath = p + \
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'%saddons%sobject_fracture%sdata.blend\\Object\\' % (s, s, s)
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break
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# DEBUG
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#print('import_object: ' + opath)
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for ob in bpy.context.selected_objects:
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ob.location = bpy.context.scene.cursor_location
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bpy.ops.wm.append(
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filepath=opath,
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filename=obname,
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directory=dpath,
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filemode=1,
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link=False,
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autoselect=True,
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active_layer=True,
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instance_groups=True)
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for ob in bpy.context.selected_objects:
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ob.location = bpy.context.scene.cursor_location
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class ImportFractureRecorder(bpy.types.Operator):
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@ -544,14 +544,13 @@ def texface_to_mat():
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bpy.ops.object.mode_set(mode='EDIT')
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def remove_materials():
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for ob in bpy.data.objects:
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try:
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bpy.ops.object.material_slot_remove()
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print ("removed material from " + ob.name)
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except:
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print (ob.name + " does not have materials.")
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for ob in bpy.data.objects:
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print (ob.name)
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try:
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bpy.ops.object.material_slot_remove()
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print ("removed material from " + ob.name)
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except:
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print (ob.name + " does not have materials.")
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# -----------------------------------------------------------------------------
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# operator classes:
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