small uv fix to match with updated fxb importer

This commit is contained in:
Kalle-Samuli Riihikoski 2019-03-06 16:45:34 +02:00
parent 68867dbb2b
commit 22f3abe81a
2 changed files with 2 additions and 3 deletions

View File

@ -251,11 +251,12 @@ def updatemesh(objekti, proxy, texturelist):
objekti.select_set(True)
uv_count = len(proxy.data.uv_layers)
print('proxy uv layers count:', uv_count)
index = 0
while(index < uv_count):
for poly in proxy.data.polygons:
for indi in poly.loop_indices:
if(proxy.data.uv_layers[index].data[indi].uv[0] != -1):
if(proxy.data.uv_layers[index].data[indi].uv[0] != 0 and proxy.data.uv_layers[index].data[indi].uv[1] != 0):
if(udim_textures):
udim = proxy.data.uv_layers[index].name

View File

@ -129,7 +129,6 @@ def link_material_into_uvset(objekti, material, material_index):
for vert_idx, loop_idx in zip(face.vertices, face.loop_indices):
uv_coords = layer.data[loop_idx].uv
def readtexturefolder(objekti, mat_list, texturelist, is_new, udim_textures): #read textures from texture file
# Let's check are we UVSet or MATERIAL mode
@ -230,7 +229,6 @@ def readtexturefolder(objekti, mat_list, texturelist, is_new, udim_textures): #r
createnodes(index_mat, texcoat, create_group_node, tile_list, objekti)
def createnodes(active_mat,texcoat, create_group_node, tile_list, objekti): # Cretes new nodes and link textures into them
bring_color = True # Meaning of these is to check if we can only update textures or do we need to create new nodes
bring_metalness = True