Snap Utilities Line: Adapt to the use of Gizmos in order to start drawing the Tool without waiting for input

This commit is contained in:
Germano Cavalcante 2018-11-01 00:33:29 -03:00
parent 8406aafbf2
commit 2f1fe59d88
3 changed files with 264 additions and 118 deletions

View File

@ -33,6 +33,7 @@ if "bpy" in locals():
import importlib
importlib.reload(preferences)
importlib.reload(ops_line)
importlib.reload(common_classes)
else:
from . import preferences
from . import ops_line
@ -64,11 +65,11 @@ def tool_make_line():
"Connect them to split faces"
),
icon=os.path.join(icons_dir, "ops.mesh.make_line"),
widget=None,
widget="MESH_GGT_mouse_point",
operator="mesh.make_line",
keymap=(
("mesh.make_line", None, dict(type='ACTIONMOUSE', value='PRESS')),
),
# keymap=(
# ("mesh.make_line", dict(wait_for_input=False), dict(type='ACTIONMOUSE', value='PRESS')),
# ),
draw_settings=draw_settings,
)
@ -81,6 +82,8 @@ def register():
bpy.utils.register_class(preferences.SnapUtilitiesLinePreferences)
bpy.utils.register_class(ops_line.SnapUtilitiesLine)
bpy.utils.register_class(common_classes.MousePointWidget)
bpy.utils.register_class(common_classes.MousePointWidgetGroup)
bpy.utils.register_tool('VIEW_3D', 'EDIT_MESH', tool_make_line)
@ -94,6 +97,8 @@ def register():
def unregister():
bpy.utils.unregister_tool('VIEW_3D', 'EDIT_MESH', tool_make_line)
bpy.utils.unregister_class(common_classes.MousePointWidgetGroup)
bpy.utils.unregister_class(common_classes.MousePointWidget)
bpy.utils.unregister_class(ops_line.SnapUtilitiesLine)
bpy.utils.unregister_class(preferences.SnapUtilitiesLinePreferences)

View File

@ -20,6 +20,8 @@ import bgl
import gpu
import numpy as np
from .common_utilities import snap_utilities
class SnapDrawn():
def __init__(self, out_color, face_color,
@ -161,19 +163,20 @@ class SnapDrawn():
gpu.matrix.multiply_matrix(snap_obj.mat)
if isinstance(elem, BMVert):
color = self.vert_color
edges = np.empty((len(elem.link_edges), 2), [("pos", "f4", 3), ("color", "f4", 4)])
edges["pos"][:, 0] = elem.co
edges["pos"][:, 1] = [e.other_vert(elem).co for e in elem.link_edges]
edges["color"][:, 0] = color
edges["color"][:, 1] = (color[0], color[1], color[2], 0.0)
edges.shape = -1
if elem.link_edges:
color = self.vert_color
edges = np.empty((len(elem.link_edges), 2), [("pos", "f4", 3), ("color", "f4", 4)])
edges["pos"][:, 0] = elem.co
edges["pos"][:, 1] = [e.other_vert(elem).co for e in elem.link_edges]
edges["color"][:, 0] = color
edges["color"][:, 1] = (color[0], color[1], color[2], 0.0)
edges.shape = -1
self._program_smooth_col.bind()
bgl.glLineWidth(3.0)
batch = self.batch_lines_smooth_color_create(edges["pos"], edges["color"])
batch.draw(self._program_smooth_col)
bgl.glLineWidth(1.0)
self._program_smooth_col.bind()
bgl.glLineWidth(3.0)
batch = self.batch_lines_smooth_color_create(edges["pos"], edges["color"])
batch.draw(self._program_smooth_col)
bgl.glLineWidth(1.0)
else:
self._program_unif_col.bind()
@ -332,3 +335,104 @@ class CharMap:
elif event.type == 'RIGHT_ARROW':
self.line_pos = (self.line_pos + 1) % (len(self.length_entered) + 1)
class MousePointWidget(bpy.types.Gizmo):
bl_idname = "VIEW3D_GT_mouse_point"
__slots__ = (
"sctx",
"bm",
"draw_cache",
"geom",
"incremental",
"preferences",
"loc",
"snap_obj",
"snap_to_grid",
"type",
)
def test_select(self, context, mval):
#print('test_select', mval)
self.snap_obj, prev_loc, self.loc, self.type, self.bm, self.geom, len = snap_utilities(
self.sctx,
None,
mval,
increment=self.incremental
)
context.area.tag_redraw()
return False
def draw(self, context):
if self.bm:
self.draw_cache.draw_elem(self.snap_obj, self.bm, self.geom)
self.draw_cache.draw(self.type, self.loc, None, None, None)
def setup(self):
if not hasattr(self, "sctx"):
context = bpy.context
self.preferences = preferences = context.user_preferences.addons[__package__].preferences
#Configure the unit of measure
self.snap_to_grid = preferences.increments_grid
self.incremental = bpy.utils.units.to_value(
context.scene.unit_settings.system, 'LENGTH', str(preferences.incremental))
self.draw_cache = SnapDrawn(
preferences.out_color,
preferences.face_color,
preferences.edge_color,
preferences.vert_color,
preferences.center_color,
preferences.perpendicular_color,
preferences.constrain_shift_color,
(*context.user_preferences.themes[0].user_interface.axis_x, 1.0),
(*context.user_preferences.themes[0].user_interface.axis_y, 1.0),
(*context.user_preferences.themes[0].user_interface.axis_z, 1.0)
)
#Init Snap Context
from .snap_context_l import SnapContext
from mathutils import Vector
self.sctx = SnapContext(context.region, context.space_data)
self.sctx.set_pixel_dist(12)
self.sctx.use_clip_planes(True)
if preferences.outer_verts:
for base in context.visible_bases:
self.sctx.add_obj(base.object, base.object.matrix_world)
self.sctx.set_snap_mode(True, True, True)
self.bm = None
self.type = 'OUT'
self.loc = Vector()
def __del__(self):
self.sctx.free()
del self.draw_cache
class MousePointWidgetGroup(bpy.types.GizmoGroup):
bl_idname = "MESH_GGT_mouse_point"
bl_label = "Draw Mouse Point"
bl_space_type = 'VIEW_3D'
bl_region_type = 'WINDOW'
bl_options = {'3D'}
__slots__ = (
"snap_widget",
)
def setup(self, context):
if not hasattr(self, "snap_widget"):
self.snap_widget = self.gizmos.new(MousePointWidget.bl_idname)
props = self.snap_widget.target_set_operator("mesh.make_line")
props.wait_for_input = False
b_sctx_ptr = id(self.snap_widget).to_bytes(8, 'big')
props.snap_widget_ptr[0] = int.from_bytes(b_sctx_ptr[0:2], 'big')
props.snap_widget_ptr[1] = int.from_bytes(b_sctx_ptr[2:4], 'big')
props.snap_widget_ptr[2] = int.from_bytes(b_sctx_ptr[4:6], 'big')
props.snap_widget_ptr[3] = int.from_bytes(b_sctx_ptr[6:8], 'big')

View File

@ -83,12 +83,12 @@ def draw_line(self, bm_geom, location):
bm = self.main_bm
split_faces = set()
drawing_is_dirt = False
update_edit_mesh = False
if bm_geom is None:
vert = bm.verts.new(location)
self.list_verts.append(vert)
update_edit_mesh = True
elif isinstance(bm_geom, bmesh.types.BMVert):
if (bm_geom.co - location).length_squared < .001:
@ -97,7 +97,7 @@ def draw_line(self, bm_geom, location):
else:
vert = bm.verts.new(location)
self.list_verts.append(vert)
drawing_is_dirt = True
update_edit_mesh = True
elif isinstance(bm_geom, bmesh.types.BMEdge):
self.list_edges.append(bm_geom)
@ -110,7 +110,8 @@ def draw_line(self, bm_geom, location):
vert = bm_geom.verts[1]
else:
edge, vert = bmesh.utils.edge_split(bm_geom, bm_geom.verts[0], ret[1])
drawing_is_dirt = True
update_edit_mesh = True
self.list_verts.append(vert)
self.geom = vert # hack to highlight in the drawing
# self.list_edges.append(edge)
@ -118,27 +119,25 @@ def draw_line(self, bm_geom, location):
else: # constrain point is near
vert = bm.verts.new(location)
self.list_verts.append(vert)
drawing_is_dirt = True
update_edit_mesh = True
elif isinstance(bm_geom, bmesh.types.BMFace):
split_faces.add(bm_geom)
vert = bm.verts.new(location)
self.list_verts.append(vert)
drawing_is_dirt = True
update_edit_mesh = True
# draw, split and create face
if len(self.list_verts) >= 2:
v1, v2 = self.list_verts[-2:]
# v2_link_verts = [x for y in [a.verts for a in v2.link_edges] for x in y if x != v2]
edge = bm.edges.get([v1, v2])
if edge:
self.list_edges.append(edge)
else: # if v1 not in v2_link_verts:
else:
if not v2.link_edges:
edge = bm.edges.new([v1, v2])
self.list_edges.append(edge)
drawing_is_dirt = True
else: # split face
v1_link_faces = v1.link_faces
v2_link_faces = v2.link_faces
@ -166,7 +165,6 @@ def draw_line(self, bm_geom, location):
for face in split_faces:
facesp = bmesh.utils.face_split_edgenet(face, ed_list)
del split_faces
update_edit_mesh = True
else:
if self.intersect:
facesp = bmesh.ops.connect_vert_pair(bm, verts=[v1, v2], verts_exclude=bm.verts)
@ -174,11 +172,10 @@ def draw_line(self, bm_geom, location):
if not self.intersect or not facesp['edges']:
edge = bm.edges.new([v1, v2])
self.list_edges.append(edge)
drawing_is_dirt = True
else:
for edge in facesp['edges']:
self.list_edges.append(edge)
update_edit_mesh = True
update_edit_mesh = True
# create face
if self.create_face:
@ -198,7 +195,8 @@ def draw_line(self, bm_geom, location):
bmesh.ops.edgenet_fill(bm, edges=list(ed_list))
update_edit_mesh = True
# print('face created')
if update_edit_mesh or drawing_is_dirt:
if update_edit_mesh:
obj.data.update_gpu_tag()
obj.data.update_tag()
obj.update_from_editmode()
@ -207,6 +205,9 @@ def draw_line(self, bm_geom, location):
self.sctx.tag_update_drawn_snap_object(self.main_snap_obj)
#bm.verts.index_update()
if not self.wait_for_input:
bpy.ops.ed.undo_push(message="Undo draw line*")
return [obj.matrix_world @ v.co for v in self.list_verts]
@ -216,6 +217,13 @@ class SnapUtilitiesLine(bpy.types.Operator):
bl_label = "Line Tool"
bl_options = {'REGISTER'}
wait_for_input: bpy.props.BoolProperty(name="Wait for Input", default=True)
snap_widget_ptr: bpy.props.IntVectorProperty(
name="Adress of a SnapContext object",
size=4,
default=(0, 0, 0, 0),
)
constrain_keys = {
'X': Vector((1,0,0)),
'Y': Vector((0,1,0)),
@ -224,6 +232,28 @@ class SnapUtilitiesLine(bpy.types.Operator):
'LEFT_SHIFT': 'shift',
}
def _exit(self, context):
del self.main_bm #avoids unpredictable crashs
del self.bm
del self.list_edges
del self.list_verts
del self.list_verts_co
bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
context.area.header_text_set(None)
if not self.snap_widget:
self.sctx.free()
del self.draw_cache
else:
self.sctx = None
self.draw_cache = None
#Restore initial state
context.tool_settings.mesh_select_mode = self.select_mode
context.user_preferences.view.use_rotate_around_active = self.use_rotate_around_active
context.space_data.overlay.show_face_center = self.show_face_center
def modal(self, context, event):
if self.navigation_ops.run(context, event, self.prevloc if self.vector_constrain else self.location):
return {'RUNNING_MODAL'}
@ -336,7 +366,6 @@ class SnapUtilitiesLine(bpy.types.Operator):
self.vector_constrain = None
self.list_verts_co = draw_line(self, geom2, point)
bpy.ops.ed.undo_push(message="Undo draw line*")
elif event.type == 'TAB':
self.keytab = self.keytab is False
@ -367,26 +396,13 @@ class SnapUtilitiesLine(bpy.types.Operator):
except: # ValueError:
self.report({'INFO'}, "Operation not supported yet")
if not self.wait_for_input:
self._exit(context)
return {'FINISHED'}
elif event.type in {'RIGHTMOUSE', 'ESC'}:
if not is_making_lines or event.type == 'ESC':
del self.main_bm #avoids unpredictable crashs
del self.bm
del self.list_edges
del self.list_verts
del self.list_verts_co
bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
context.area.header_text_set(None)
self.sctx.free()
del self.draw_cache
#Restore initial state
context.tool_settings.mesh_select_mode = self.select_mode
context.user_preferences.view.use_rotate_around_active = self.use_rotate_around_active
context.space_data.overlay.show_face_center = self.show_face_center
if not self.is_editmode:
bpy.ops.object.editmode_toggle()
if not self.wait_for_input or not is_making_lines or event.type == 'ESC':
self._exit(context)
return {'FINISHED'}
else:
snap_utilities.cache.snp_obj = None # hack for snap edge elemens update
@ -420,108 +436,128 @@ class SnapUtilitiesLine(bpy.types.Operator):
def invoke(self, context, event):
if context.space_data.type == 'VIEW_3D':
# print('name', __name__, __package__)
preferences = context.user_preferences.addons[__package__].preferences
#Store the preferences that will be used in modal
self.intersect = preferences.intersect
self.create_face = preferences.create_face
self.outer_verts = preferences.outer_verts
self.snap_to_grid = preferences.increments_grid
self.draw_cache = SnapDrawn(
preferences.out_color,
preferences.face_color,
preferences.edge_color,
preferences.vert_color,
preferences.center_color,
preferences.perpendicular_color,
preferences.constrain_shift_color,
tuple(context.user_preferences.themes[0].user_interface.axis_x) + (1.0,),
tuple(context.user_preferences.themes[0].user_interface.axis_y) + (1.0,),
tuple(context.user_preferences.themes[0].user_interface.axis_z) + (1.0,)
)
obj = context.active_object
#Create a new object
if obj is None or obj.type != 'MESH':
mesh = bpy.data.meshes.new("")
obj = bpy.data.objects.new("", mesh)
context.scene.objects.link(obj)
context.scene.objects.active = obj
else:
mesh = obj.data
#Store current state
self.is_editmode = mesh.is_editmode
self.use_rotate_around_active = context.user_preferences.view.use_rotate_around_active
self.select_mode = context.tool_settings.mesh_select_mode[:]
self.show_face_center = context.space_data.overlay.show_face_center
#Modify the current state
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.select_all(action='DESELECT')
context.user_preferences.view.use_rotate_around_active = True
context.tool_settings.mesh_select_mode = (True, True, True)
context.space_data.overlay.show_face_center = True
context.scene.update_tag()
#Configure the unit of measure
scale = context.scene.unit_settings.scale_length
self.unit_system = context.scene.unit_settings.system
separate_units = context.scene.unit_settings.use_separate
self.uinfo = get_units_info(scale, self.unit_system, separate_units)
scale /= context.space_data.overlay.grid_scale * preferences.relative_scale
self.rd = bpy.utils.units.to_value(self.unit_system, 'LENGTH', str(1 / scale))
self.incremental = bpy.utils.units.to_value(self.unit_system, 'LENGTH', str(preferences.incremental))
#Store values from 3d view context
self.rv3d = context.region_data
self.rotMat = self.rv3d.view_matrix.copy()
# self.obj_glmatrix = bgl.Buffer(bgl.GL_FLOAT, [4, 4], self.obj_matrix.transposed())
self.main_bm = self.bm = bmesh.from_edit_mesh(mesh) #remove at end
#init these variables to avoid errors
#Init event variables
self.keytab = False
self.keyf8 = False
self.snap_face = True
snap_widget_ptr = (self.snap_widget_ptr[0] << 48) |\
(self.snap_widget_ptr[1] << 32) |\
(self.snap_widget_ptr[2] << 16) |\
(self.snap_widget_ptr[3] << 00)
if snap_widget_ptr is not 0:
import ctypes
self.snap_widget = ctypes.cast(snap_widget_ptr, ctypes.py_object).value
self.draw_cache = self.snap_widget.draw_cache
self.sctx = self.snap_widget.sctx
preferences = self.snap_widget.preferences
else:
self.snap_widget = None
preferences = context.user_preferences.addons[__package__].preferences
#Init DrawCache
self.draw_cache = SnapDrawn(
preferences.out_color,
preferences.face_color,
preferences.edge_color,
preferences.vert_color,
preferences.center_color,
preferences.perpendicular_color,
preferences.constrain_shift_color,
tuple(context.user_preferences.themes[0].user_interface.axis_x) + (1.0,),
tuple(context.user_preferences.themes[0].user_interface.axis_y) + (1.0,),
tuple(context.user_preferences.themes[0].user_interface.axis_z) + (1.0,)
)
#Init Snap Context
from .snap_context_l import SnapContext
self.sctx = SnapContext(context.region, context.space_data)
self.sctx.set_pixel_dist(12)
self.sctx.use_clip_planes(True)
if self.outer_verts:
for base in context.visible_bases:
self.sctx.add_obj(base.object, base.object.matrix_world)
self.sctx.set_snap_mode(True, True, self.snap_face)
#Configure the unit of measure
self.unit_system = context.scene.unit_settings.system
scale = context.scene.unit_settings.scale_length
separate_units = context.scene.unit_settings.use_separate
self.uinfo = get_units_info(scale, self.unit_system, separate_units)
scale /= context.space_data.overlay.grid_scale * preferences.relative_scale
self.rd = bpy.utils.units.to_value(self.unit_system, 'LENGTH', str(1 / scale))
self.intersect = preferences.intersect
self.create_face = preferences.create_face
self.outer_verts = preferences.outer_verts
self.snap_to_grid = preferences.increments_grid
self.incremental = bpy.utils.units.to_value(self.unit_system, 'LENGTH', str(preferences.incremental))
if self.snap_widget:
self.geom = self.snap_widget.geom
self.type = self.snap_widget.type
self.location = self.snap_widget.loc
if self.snap_widget.snap_obj:
context.view_layer.objects.active = self.snap_widget.snap_obj.data[0]
else:
#init these variables to avoid errors
self.geom = None
self.type = 'OUT'
self.location = Vector()
self.prevloc = Vector()
self.location = Vector()
self.list_verts = []
self.list_edges = []
self.list_verts_co = []
self.bool_update = False
self.vector_constrain = ()
self.navigation_ops = SnapNavigation(context, True)
self.type = 'OUT'
self.len = 0
self.length_entered = ""
self.line_pos = 0
self.geom = None
#Init event variables
self.keytab = False
self.keyf8 = False
self.navigation_ops = SnapNavigation(context, True)
#Init Snap Context
from .snap_context_l import SnapContext
active_object = context.active_object
self.sctx = SnapContext(context.region, context.space_data)
self.sctx.set_pixel_dist(12)
self.sctx.use_clip_planes(True)
#Create a new object
if active_object is None or active_object.type != 'MESH':
mesh = bpy.data.meshes.new("")
active_object = bpy.data.objects.new("", mesh)
context.scene.objects.link(obj)
context.scene.objects.active = active_object
else:
mesh = active_object.data
act_base = context.active_base
if self.outer_verts:
for base in context.visible_bases:
if base != act_base:
self.sctx.add_obj(base.object, base.object.matrix_world)
self.main_snap_obj = self.snap_obj = self.sctx.add_obj(act_base.object, act_base.object.matrix_world)
self.snap_face = True
self.sctx.set_snap_mode(True, True, self.snap_face)
self.main_snap_obj = self.snap_obj = self.sctx._get_snap_obj_by_obj(active_object)
self.main_bm = self.bm = bmesh.from_edit_mesh(mesh) #remove at end
#modals
if not self.wait_for_input:
self.modal(context, event)
self._handle = bpy.types.SpaceView3D.draw_handler_add(self.draw_callback_px, (), 'WINDOW', 'POST_VIEW')
context.window_manager.modal_handler_add(self)
@ -530,6 +566,7 @@ class SnapUtilitiesLine(bpy.types.Operator):
self.report({'WARNING'}, "Active space must be a View3d")
return {'CANCELLED'}
def register():
bpy.utils.register_class(SnapUtilitiesLine)