FBX Import: skip invalid custom enum properties

This was (correctly) asserting before, now handle this more gracefully
and just skip (and warn about this) a custom property that has an
invalid value set.

Seems there are a couple of exporters out there that do this wrong, I
think this tradeoff can be made though.

Fixes T91062, T81657, T83501, T86595

Maniphest Tasks: T91062, T86595, T83501, T81657

Differential Revision: https://developer.blender.org/D12354
This commit is contained in:
Philipp Oeser 2021-08-31 09:43:04 +02:00
parent ce25c08d47
commit 2fe7db7171
Notes: blender-bot 2023-02-14 18:46:49 +01:00
Referenced by issue blender/blender#88449: Blender LTS: Maintenance Task 2.93
Referenced by issue blender/blender#88449, Blender LTS: Maintenance Task 2.93
Referenced by issue blender/blender#91062, Failure to import this FBX (but Unity handles it well)
Referenced by issue #86595, i can't import fbx because of python:Traceback
Referenced by issue #83501, Import Error FBX from 3ds Max
Referenced by issue #81657, FBX Import error (enum with -1 value -- e.g. as done by the babylonjs exporter from 3dsmax)
2 changed files with 5 additions and 3 deletions

View File

@ -21,7 +21,7 @@
bl_info = {
"name": "FBX format",
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
"version": (4, 22, 0),
"version": (4, 23, 0),
"blender": (2, 90, 0),
"location": "File > Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",

View File

@ -369,8 +369,10 @@ def blen_read_custom_properties(fbx_obj, blen_obj, settings):
val = fbx_prop.props[4]
if settings.use_custom_props_enum_as_string and fbx_prop.props[5]:
enum_items = fbx_prop.props[5].decode('utf-8', 'replace').split('~')
assert(val >= 0 and val < len(enum_items))
blen_obj[prop_name] = enum_items[val]
if val >= 0 and val < len(enum_items):
blen_obj[prop_name] = enum_items[val]
else:
print ("WARNING: User property '%s' has wrong enum value, skipped" % prop_name)
else:
blen_obj[prop_name] = val
else: