Fix T73326: Blender 2.81 - AutoMirror issue
This commit is contained in:
parent
1e165b809b
commit
3049742f7f
Notes:
blender-bot
2023-02-14 19:02:14 +01:00
Referenced by issue #73326, Blender 2.81 - AutoMirror issue
|
@ -33,6 +33,7 @@ from bpy.types import (
|
|||
Menu,
|
||||
Panel,
|
||||
AddonPreferences,
|
||||
PropertyGroup,
|
||||
)
|
||||
from bpy.props import (
|
||||
BoolProperty,
|
||||
|
@ -46,7 +47,7 @@ from bpy.props import (
|
|||
|
||||
# Operator
|
||||
|
||||
class AlignVertices(bpy.types.Operator):
|
||||
class AlignVertices(Operator):
|
||||
|
||||
""" Automatically cut an object along an axis """
|
||||
|
||||
|
@ -59,6 +60,8 @@ class AlignVertices(bpy.types.Operator):
|
|||
return obj and obj.type == "MESH"
|
||||
|
||||
def execute(self, context):
|
||||
automirror = context.scene.automirror
|
||||
|
||||
bpy.ops.object.mode_set(mode = 'OBJECT')
|
||||
|
||||
x1,y1,z1 = bpy.context.scene.cursor.location
|
||||
|
@ -73,14 +76,14 @@ class AlignVertices(bpy.types.Operator):
|
|||
#Vertices coordinate to 0 (local coordinate, so on the origin)
|
||||
for vert in bpy.context.object.data.vertices:
|
||||
if vert.select:
|
||||
if bpy.context.scene.AutoMirror_axis == 'x':
|
||||
if automirror.axis == 'x':
|
||||
axis = 0
|
||||
elif bpy.context.scene.AutoMirror_axis == 'y':
|
||||
elif automirror.axis == 'y':
|
||||
axis = 1
|
||||
elif bpy.context.scene.AutoMirror_axis == 'z':
|
||||
elif automirror.axis == 'z':
|
||||
axis = 2
|
||||
vert.co[axis] = 0
|
||||
#
|
||||
|
||||
bpy.context.scene.cursor.location = x2,y2,z2
|
||||
|
||||
bpy.ops.object.origin_set(type='ORIGIN_CURSOR')
|
||||
|
@ -103,88 +106,98 @@ class AutoMirror(bpy.types.Operator):
|
|||
return obj and obj.type == "MESH"
|
||||
|
||||
def draw(self, context):
|
||||
automirror = context.scene.automirror
|
||||
|
||||
layout = self.layout
|
||||
if bpy.context.object and bpy.context.object.type == 'MESH':
|
||||
layout.prop(context.scene, "AutoMirror_axis", text="Mirror axis")
|
||||
layout.prop(context.scene, "AutoMirror_orientation", text="Orientation")
|
||||
layout.prop(context.scene, "AutoMirror_threshold", text="Threshold")
|
||||
layout.prop(context.scene, "AutoMirror_toggle_edit", text="Toggle edit")
|
||||
layout.prop(context.scene, "AutoMirror_cut", text="Cut and mirror")
|
||||
if bpy.context.scene.AutoMirror_cut:
|
||||
layout.prop(context.scene, "AutoMirror_clipping", text="Clipping")
|
||||
layout.prop(context.scene, "AutoMirror_apply_mirror", text="Apply mirror")
|
||||
layout.prop(automirror, "axis", text = "Mirror axis")
|
||||
layout.prop(automirror, "orientation", text = "Orientation")
|
||||
layout.prop(automirror, "threshold", text = "Threshold")
|
||||
layout.prop(automirror, "toggle_edit", text = "Toggle edit")
|
||||
layout.prop(automirror, "cut", text = "Cut and mirror")
|
||||
if automirror.cut:
|
||||
layout.prop(automirror, "clipping", text = "Clipping")
|
||||
layout.prop(automirror, "mirror", text = "Apply mirror")
|
||||
|
||||
else:
|
||||
layout.label(icon="ERROR", text="No mesh selected")
|
||||
layout.label(icon = "ERROR", text = "No mesh selected")
|
||||
|
||||
def get_local_axis_vector(self, context, X, Y, Z, orientation):
|
||||
loc = context.object.location
|
||||
bpy.ops.object.mode_set(mode="OBJECT") # Needed to avoid to translate vertices
|
||||
bpy.ops.object.mode_set(mode = "OBJECT") # Needed to avoid to translate vertices
|
||||
|
||||
v1 = Vector((loc[0],loc[1],loc[2]))
|
||||
bpy.ops.transform.translate(value=(X*orientation, Y*orientation, Z*orientation),
|
||||
constraint_axis=((X==1), (Y==1), (Z==1)),
|
||||
orient_type='LOCAL')
|
||||
bpy.ops.transform.translate(value = (X*orientation, Y*orientation, Z*orientation),
|
||||
constraint_axis = ((X==1), (Y==1), (Z==1)),
|
||||
orient_type = 'LOCAL')
|
||||
v2 = Vector((loc[0],loc[1],loc[2]))
|
||||
bpy.ops.transform.translate(value=(-X*orientation, -Y*orientation, -Z*orientation),
|
||||
constraint_axis=((X==1), (Y==1), (Z==1)),
|
||||
orient_type='LOCAL')
|
||||
bpy.ops.transform.translate(value = (-X*orientation, -Y*orientation, -Z*orientation),
|
||||
constraint_axis = ((X==1), (Y==1), (Z==1)),
|
||||
orient_type = 'LOCAL')
|
||||
|
||||
bpy.ops.object.mode_set(mode="EDIT")
|
||||
return v2-v1
|
||||
|
||||
def execute(self, context):
|
||||
automirror = context.scene.automirror
|
||||
|
||||
X,Y,Z = 0,0,0
|
||||
if bpy.context.scene.AutoMirror_axis == 'x':
|
||||
|
||||
if automirror.axis == 'x':
|
||||
X = 1
|
||||
elif bpy.context.scene.AutoMirror_axis == 'y':
|
||||
elif automirror.axis == 'y':
|
||||
Y = 1
|
||||
elif bpy.context.scene.AutoMirror_axis == 'z':
|
||||
elif automirror.axis == 'z':
|
||||
Z = 1
|
||||
|
||||
current_mode = bpy.context.object.mode # Save the current mode
|
||||
|
||||
if bpy.context.object.mode != "EDIT":
|
||||
bpy.ops.object.mode_set(mode="EDIT") # Go to edit mode
|
||||
bpy.ops.mesh.select_all(action='SELECT') # Select all the vertices
|
||||
if bpy.context.scene.AutoMirror_orientation == 'positive':
|
||||
bpy.ops.object.mode_set(mode = "EDIT") # Go to edit mode
|
||||
|
||||
bpy.ops.mesh.select_all(action = 'SELECT') # Select all the vertices
|
||||
|
||||
if automirror.orientation == 'positive':
|
||||
orientation = 1
|
||||
else:
|
||||
orientation = -1
|
||||
|
||||
cut_normal = self.get_local_axis_vector(context, X, Y, Z, orientation)
|
||||
|
||||
# Cut the mesh
|
||||
bpy.ops.mesh.bisect(
|
||||
plane_co=(
|
||||
plane_co = (
|
||||
bpy.context.object.location[0],
|
||||
bpy.context.object.location[1],
|
||||
bpy.context.object.location[2]
|
||||
),
|
||||
plane_no=cut_normal,
|
||||
use_fill= False,
|
||||
clear_inner= bpy.context.scene.AutoMirror_cut,
|
||||
clear_outer= 0,
|
||||
threshold= bpy.context.scene.AutoMirror_threshold)
|
||||
plane_no = cut_normal,
|
||||
use_fill = False,
|
||||
clear_inner = automirror.cut,
|
||||
clear_outer = 0,
|
||||
threshold = automirror.threshold
|
||||
)
|
||||
|
||||
bpy.ops.object.align_vertices() # Use to align the vertices on the origin, needed by the "threshold"
|
||||
|
||||
if not bpy.context.scene.AutoMirror_toggle_edit:
|
||||
bpy.ops.object.mode_set(mode=current_mode) # Reload previous mode
|
||||
if not automirror.toggle_edit:
|
||||
bpy.ops.object.mode_set(mode = current_mode) # Reload previous mode
|
||||
|
||||
if bpy.context.scene.AutoMirror_cut:
|
||||
bpy.ops.object.modifier_add(type='MIRROR') # Add a mirror modifier
|
||||
if automirror.cut:
|
||||
bpy.ops.object.modifier_add(type = 'MIRROR') # Add a mirror modifier
|
||||
bpy.context.object.modifiers[-1].use_axis[0] = X # Choose the axis to use, based on the cut's axis
|
||||
bpy.context.object.modifiers[-1].use_axis[1] = Y
|
||||
bpy.context.object.modifiers[-1].use_axis[2] = Z
|
||||
bpy.context.object.modifiers[-1].use_clip = context.scene.Use_Matcap
|
||||
bpy.context.object.modifiers[-1].show_on_cage = context.scene.AutoMirror_show_on_cage
|
||||
if bpy.context.scene.AutoMirror_apply_mirror:
|
||||
bpy.ops.object.mode_set(mode='OBJECT')
|
||||
bpy.ops.object.modifier_apply(apply_as= 'DATA', modifier= bpy.context.object.modifiers[-1].name)
|
||||
if bpy.context.scene.AutoMirror_toggle_edit:
|
||||
bpy.ops.object.mode_set(mode='EDIT')
|
||||
bpy.context.object.modifiers[-1].use_clip = automirror.Use_Matcap
|
||||
bpy.context.object.modifiers[-1].show_on_cage = automirror.show_on_cage
|
||||
if automirror.apply_mirror:
|
||||
bpy.ops.object.mode_set(mode = 'OBJECT')
|
||||
bpy.ops.object.modifier_apply(apply_as = 'DATA',
|
||||
modifier = bpy.context.object.modifiers[-1].name)
|
||||
if automirror.toggle_edit:
|
||||
bpy.ops.object.mode_set(mode = 'EDIT')
|
||||
else:
|
||||
bpy.ops.object.mode_set(mode=current_mode)
|
||||
bpy.ops.object.mode_set(mode = current_mode)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
@ -198,62 +211,75 @@ class VIEW3D_PT_BisectMirror(Panel):
|
|||
bl_category = 'Edit'
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
|
||||
|
||||
def draw(self, context):
|
||||
automirror = context.scene.automirror
|
||||
|
||||
layout = self.layout
|
||||
col = layout.column(align=True)
|
||||
|
||||
layout = self.layout
|
||||
if bpy.context.object and bpy.context.object.type == 'MESH':
|
||||
|
||||
if bpy.context.object and bpy.context.object.type == 'MESH':
|
||||
layout.operator("object.automirror")
|
||||
layout.prop(context.scene, "AutoMirror_axis", text="Mirror Axis", expand=True)
|
||||
layout.prop(context.scene, "AutoMirror_orientation", text="Orientation")
|
||||
layout.prop(context.scene, "AutoMirror_threshold", text="Threshold")
|
||||
layout.prop(context.scene, "AutoMirror_toggle_edit", text="Toggle Edit")
|
||||
layout.prop(context.scene, "AutoMirror_cut", text="Cut and Mirror")
|
||||
if bpy.context.scene.AutoMirror_cut:
|
||||
layout.prop(context.scene, "Use_Matcap", text="Use Clip")
|
||||
layout.prop(context.scene, "AutoMirror_show_on_cage", text="Editable")
|
||||
layout.prop(context.scene, "AutoMirror_apply_mirror", text="Apply Mirror")
|
||||
layout.prop(automirror, "axis", text = "Mirror Axis", expand=True)
|
||||
layout.prop(automirror, "orientation", text = "Orientation")
|
||||
layout.prop(automirror, "threshold", text = "Threshold")
|
||||
layout.prop(automirror, "toggle_edit", text = "Toggle Edit")
|
||||
layout.prop(automirror, "cut", text = "Cut and Mirror")
|
||||
if bpy.context.scene.automirror.cut:
|
||||
layout.prop(automirror, "Use_Matcap", text = "Use Clip")
|
||||
layout.prop(automirror, "show_on_cage", text = "Editable")
|
||||
layout.prop(automirror, "apply_mirror", text = "Apply Mirror")
|
||||
|
||||
else:
|
||||
layout.label(icon="ERROR", text="No mesh selected")
|
||||
layout.label(icon="ERROR", text = "No mesh selected")
|
||||
|
||||
# Properties
|
||||
class AutoMirrorProps(PropertyGroup):
|
||||
axis : EnumProperty(
|
||||
items = [("x", "X", "", 1),
|
||||
("y", "Y", "", 2),
|
||||
("z", "Z", "", 3)],
|
||||
description="Axis used by the mirror modifier",
|
||||
)
|
||||
|
||||
bpy.types.Scene.AutoMirror_axis = bpy.props.EnumProperty(
|
||||
items = [("x", "X", "", 1),("y", "Y", "", 2),("z", "Z", "", 3)],
|
||||
description="Axis used by the mirror modifier")
|
||||
orientation : EnumProperty(
|
||||
items = [("positive", "Positive", "", 1),("negative", "Negative", "", 2)],
|
||||
description="Choose the side along the axis of the editable part (+/- coordinates)",
|
||||
)
|
||||
|
||||
bpy.types.Scene.AutoMirror_orientation = bpy.props.EnumProperty(
|
||||
items = [("positive", "Positive", "", 1),("negative", "Negative", "", 2)],
|
||||
description="Choose the side along the axis of the editable part (+/- coordinates)")
|
||||
threshold : FloatProperty(
|
||||
default= 0.001, min= 0.001,
|
||||
description="Vertices closer than this distance are merged on the loopcut",
|
||||
)
|
||||
|
||||
bpy.types.Scene.AutoMirror_threshold = bpy.props.FloatProperty(
|
||||
default= 0.001, min= 0.001,
|
||||
description="Vertices closer than this distance are merged on the loopcut")
|
||||
toggle_edit : BoolProperty(
|
||||
default= False,
|
||||
description="If not in edit mode, change mode to edit",
|
||||
)
|
||||
|
||||
bpy.types.Scene.AutoMirror_toggle_edit = bpy.props.BoolProperty(
|
||||
default= False,
|
||||
description="If not in edit mode, change mode to edit")
|
||||
cut : BoolProperty(
|
||||
default= True,
|
||||
description="If enabeled, cut the mesh in two parts and mirror it. If not, just make a loopcut",
|
||||
)
|
||||
|
||||
bpy.types.Scene.AutoMirror_cut = bpy.props.BoolProperty(
|
||||
default= True,
|
||||
description="If enabeled, cut the mesh in two parts and mirror it. If not, just make a loopcut")
|
||||
clipping : BoolProperty(
|
||||
default=True,
|
||||
)
|
||||
|
||||
Use_Matcap : BoolProperty(
|
||||
default=True,
|
||||
description="Use clipping for the mirror modifier",
|
||||
)
|
||||
|
||||
bpy.types.Scene.AutoMirror_clipping = bpy.props.BoolProperty(
|
||||
default=True)
|
||||
bpy.types.Scene.Use_Matcap = bpy.props.BoolProperty(default=True,
|
||||
description="Use clipping for the mirror modifier")
|
||||
show_on_cage : BoolProperty(
|
||||
default=False,
|
||||
description="Enable to edit the cage (it's the classical modifier's option)",
|
||||
)
|
||||
|
||||
bpy.types.Scene.AutoMirror_show_on_cage = bpy.props.BoolProperty(
|
||||
default=False,
|
||||
description="Enable to edit the cage (it's the classical modifier's option)")
|
||||
|
||||
bpy.types.Scene.AutoMirror_apply_mirror = bpy.props.BoolProperty(
|
||||
|
||||
description="Apply the mirror modifier (useful to symmetrise the mesh)")
|
||||
apply_mirror : BoolProperty(
|
||||
description="Apply the mirror modifier (useful to symmetrise the mesh)",
|
||||
)
|
||||
|
||||
|
||||
# Add-ons Preferences Update Panel
|
||||
|
@ -286,10 +312,10 @@ class AutoMirrorAddonPreferences(AddonPreferences):
|
|||
bl_idname = __name__
|
||||
|
||||
category: StringProperty(
|
||||
name="Tab Category",
|
||||
description="Choose a name for the category of the panel",
|
||||
default="Edit",
|
||||
update=update_panel
|
||||
name = "Tab Category",
|
||||
description = "Choose a name for the category of the panel",
|
||||
default = "Edit",
|
||||
update = update_panel
|
||||
)
|
||||
|
||||
def draw(self, context):
|
||||
|
@ -297,15 +323,16 @@ class AutoMirrorAddonPreferences(AddonPreferences):
|
|||
|
||||
row = layout.row()
|
||||
col = row.column()
|
||||
col.label(text="Tab Category:")
|
||||
col.prop(self, "category", text="")
|
||||
|
||||
col.label(text = "Tab Category:")
|
||||
col.prop(self, "category", text = "")
|
||||
|
||||
# define classes for registration
|
||||
classes = (
|
||||
VIEW3D_PT_BisectMirror,
|
||||
AutoMirror,
|
||||
AlignVertices,
|
||||
AutoMirrorAddonPreferences
|
||||
AutoMirrorAddonPreferences,
|
||||
AutoMirrorProps,
|
||||
)
|
||||
|
||||
|
||||
|
@ -313,12 +340,16 @@ classes = (
|
|||
def register():
|
||||
for cls in classes:
|
||||
bpy.utils.register_class(cls)
|
||||
|
||||
bpy.types.Scene.automirror = PointerProperty(type = AutoMirrorProps)
|
||||
update_panel(None, bpy.context)
|
||||
|
||||
# unregistering and removing menus
|
||||
def unregister():
|
||||
for cls in reversed(classes):
|
||||
bpy.utils.unregister_class(cls)
|
||||
|
||||
del bpy.types.Scene.automirror
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
||||
|
|
Loading…
Reference in New Issue