BlenderKit: fix recent stability issue with context creation for asset bar
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@ -654,7 +654,12 @@ def get_fake_context(context, area_type='VIEW_3D'):
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C_dict = {} # context.copy() #context.copy was a source of problems - incompatibility with addons that also define context
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C_dict.update(region='WINDOW')
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if context.area is None or context.area.type != area_type:
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try:
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context = context.copy()
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except:
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context = {}
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if context.get('area') is None or context.get('area').type != area_type:
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w, a, r = get_largest_area(area_type=area_type)
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override = {'window': w, 'screen': w.screen, 'area': a, 'region': r}
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