object_fracture_cell: Cleanup/minor changes

Changes to text/comments by @Gappy1, T61901
This commit is contained in:
Campbell Barton 2019-07-07 12:40:04 +10:00
parent 9bc7dad463
commit 3471f0a161
Notes: blender-bot 2023-02-14 19:19:54 +01:00
Referenced by issue #61901, Update Crackit addon for Blender 2.8
2 changed files with 11 additions and 7 deletions

View File

@ -93,6 +93,8 @@ def main_object(context, obj, level, **kw):
bpy.ops.object.origin_set({"selected_editable_objects": objects},
type='ORIGIN_GEOMETRY', center='MEDIAN')
#----------
# Recursion
if level == 0:
for level_sub in range(1, recursion + 1):
@ -250,7 +252,7 @@ class FractureCell(Operator):
"source object")),
('PARTICLE_CHILD', "Child Particles", ("All particle systems of the "
"child objects")),
('PENCIL', "Annotations", "Use points from visible annotation"),
('PENCIL', "Annotation Pencil", "Annotation Grease Pencil."),
),
options={'ENUM_FLAG'},
default={'PARTICLE_OWN'},
@ -324,7 +326,8 @@ class FractureCell(Operator):
# Mesh Data Options
use_smooth_faces: BoolProperty(
name="Smooth Faces",
name="Smooth Interior",
description="Smooth Faces of inner side",
default=False,
)
@ -428,7 +431,8 @@ class FractureCell(Operator):
use_debug_redraw: BoolProperty(
name="Show Progress Realtime",
description="Redraw as fracture is done",
default=True,
# FIXME(campbell): causes crash in 2.8.
default=False,
)
use_debug_bool: BoolProperty(
@ -446,7 +450,7 @@ class FractureCell(Operator):
def invoke(self, context, event):
print(self.recursion_chance_select)
# print(self.recursion_chance_select)
wm = context.window_manager
return wm.invoke_props_dialog(self, width=600)

View File

@ -38,8 +38,8 @@ def _points_from_object(depsgraph, scene, obj, source):
'VERT_OWN', 'VERT_CHILD',
}
print(source - _source_all)
print(source)
# print(source - _source_all)
# print(source)
assert(len(source | _source_all) == len(_source_all))
assert(len(source))
@ -249,7 +249,7 @@ def cell_fracture_objects(context, obj,
except RuntimeError:
import traceback
traceback.print_exc()
# Smooth faces will remain only inner faces, after appling boolean modifier.
if use_smooth_faces:
for bm_face in bm.faces:
bm_face.smooth = True