mesh_snap_utilities_line: fix missing detail in last update.
I should've tested first.
This commit is contained in:
parent
f3352059b3
commit
41394f54d4
|
@ -22,7 +22,7 @@
|
|||
bl_info = {
|
||||
"name": "Snap_Utilities_Line",
|
||||
"author": "Germano Cavalcante",
|
||||
"version": (5, 9, 14),
|
||||
"version": (5, 9, 15),
|
||||
"blender": (2, 80, 0),
|
||||
"location": "View3D > TOOLS > Line Tool",
|
||||
"description": "Extends Blender Snap controls",
|
||||
|
|
|
@ -70,6 +70,20 @@ class SnapDrawn():
|
|||
|
||||
self._batch_point = None
|
||||
|
||||
|
||||
def _gl_state_push(self):
|
||||
self._is_point_size_enabled = bgl.glIsEnabled(bgl.GL_PROGRAM_POINT_SIZE)
|
||||
if self._is_point_size_enabled:
|
||||
bgl.glDisable(bgl.GL_PROGRAM_POINT_SIZE)
|
||||
|
||||
# draw 3d point OpenGL in the 3D View
|
||||
bgl.glEnable(bgl.GL_BLEND)
|
||||
|
||||
def _gl_state_restore(self):
|
||||
bgl.glDisable(bgl.GL_BLEND)
|
||||
if self._is_point_size_enabled:
|
||||
bgl.glEnable(bgl.GL_PROGRAM_POINT_SIZE)
|
||||
|
||||
def batch_line_strip_create(self, coords):
|
||||
from gpu.types import (
|
||||
GPUVertBuf,
|
||||
|
|
Loading…
Reference in New Issue