Add multiSelection to Overlap Uvs
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@ -582,18 +582,28 @@ def defCopyUvsIsland(self, context):
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def defPasteUvsIsland(self, context):
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bpy.ops.object.mode_set(mode="OBJECT")
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TobLoop = []
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TislandFaces = []
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for poly in bpy.context.object.data.polygons:
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if poly.select:
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TislandFaces.append(poly.index)
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for li in poly.loop_indices:
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TobLoop.append(li)
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selPolys = [poly.index for poly in bpy.context.object.data.polygons if poly.select]
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for source,target in zip(range(min(obLoop),max(obLoop)+1),range(min(TobLoop),max(TobLoop)+1)):
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bpy.context.object.data.uv_layers.active.data[target].uv = bpy.context.object.data.uv_layers.active.data[source].uv
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bpy.ops.object.mode_set(mode="EDIT")
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for island in selPolys:
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bpy.ops.object.mode_set(mode="EDIT")
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bpy.ops.mesh.select_all(action="DESELECT")
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bpy.ops.object.mode_set(mode="OBJECT")
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bpy.context.object.data.polygons[island].select = True
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bpy.ops.object.mode_set(mode="EDIT")
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bpy.ops.mesh.select_linked()
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bpy.ops.object.mode_set(mode="OBJECT")
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TobLoop = []
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TislandFaces = []
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for poly in bpy.context.object.data.polygons:
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if poly.select:
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TislandFaces.append(poly.index)
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for li in poly.loop_indices:
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TobLoop.append(li)
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for source,target in zip(range(min(obLoop),max(obLoop)+1),range(min(TobLoop),max(TobLoop)+1)):
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bpy.context.object.data.uv_layers.active.data[target].uv = bpy.context.object.data.uv_layers.active.data[source].uv
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bpy.ops.object.mode_set(mode="EDIT")
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