Print 3D utils: make default exported file name translatable
Following up to D15868, use the translation of the already extracted message "untitled" as the name of the exported STL file. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D15960
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@ -5,7 +5,10 @@
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import bpy
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from bpy.app.translations import pgettext_tip as tip_
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from bpy.app.translations import (
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pgettext_tip as tip_,
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pgettext_data as data_,
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)
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def image_get(mat):
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@ -73,7 +76,7 @@ def write_mesh(context, report_cb):
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name = os.path.basename(bpy.data.filepath)
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name = os.path.splitext(name)[0]
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else:
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name = "untitled"
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name = data_("untitled")
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# add object name
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name += f"-{bpy.path.clean_name(obj.name)}"
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