magic_uv: use Edit tab

This commit is contained in:
Brendon Murphy 2019-05-27 15:20:39 +10:00
parent 141a3e9891
commit 556253c51c
2 changed files with 2 additions and 2 deletions

View File

@ -49,7 +49,7 @@ class MUV_PT_CopyPasteUVEditMode(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Copy/Paste UV"
bl_category = "Magic UV"
bl_category = "Edit"
bl_context = 'mesh_edit'
bl_options = {'DEFAULT_CLOSED'}

View File

@ -43,7 +43,7 @@ class MUV_PT_View3D_Object_CopyPasteUV(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Copy/Paste UV"
bl_category = "Magic UV"
bl_category = "Edit"
bl_context = 'objectmode'
bl_options = {'DEFAULT_CLOSED'}