AnimAll: Remove key handle type since this can lead to jumps. See T98965
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@ -77,11 +77,6 @@ class AnimallProperties(bpy.types.PropertyGroup):
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description="Insert keyframes on point locations",
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default=False
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)
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key_handle_type: BoolProperty(
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name="Handle Types",
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description="Insert keyframes on Bezier point types",
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default=False
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)
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key_radius: BoolProperty(
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name="Radius",
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description="Insert keyframes on point radius (Shrink/Fatten)",
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@ -188,8 +183,6 @@ class VIEW3D_PT_animall(Panel):
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row = col.row(align = True)
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row.prop(animall_properties, "key_radius")
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row.prop(animall_properties, "key_tilt")
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row = col.row(align = True)
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row.prop(animall_properties, "key_handle_type")
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elif obj.type == 'SURFACE':
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row.prop(animall_properties, "key_points")
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@ -284,10 +277,6 @@ class ANIM_OT_insert_keyframe_animall(Operator):
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if animall_properties.key_radius:
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insert_key(CV, 'radius', group="Spline %s CV %s" % (s_i, v_i))
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if animall_properties.key_handle_type:
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insert_key(CV, 'handle_left_type', group="spline %s CV %s" % (s_i, v_i))
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insert_key(CV, 'handle_right_type', group="spline %s CV %s" % (s_i, v_i))
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if animall_properties.key_tilt:
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insert_key(CV, 'tilt', group="Spline %s CV %s" % (s_i, v_i))
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@ -533,9 +522,6 @@ class ANIM_OT_delete_keyframe_animall(Operator):
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delete_key(CV, 'co')
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delete_key(CV, 'handle_left')
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delete_key(CV, 'handle_right')
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if animall_properties.key_handle_type:
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delete_key(CV, 'handle_left_type')
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delete_key(CV, 'handle_right_type')
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if animall_properties.key_radius:
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delete_key(CV, 'radius')
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if animall_properties.key_tilt:
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