Fix: Normal factor corrected

This commit is contained in:
Maurice Raybaud 2016-09-11 19:11:00 +02:00
parent a91869b744
commit 68f8f21897
1 changed files with 9 additions and 9 deletions

View File

@ -761,7 +761,7 @@ def writeTextureInfluence(mater, materialNames, LocalMaterialNames, path_image,
t_spec = t
if t.use_map_normal:
texturesNorm = image_filename
# colvalue = t.normal_factor * 10.0 # UNUSED
# colvalue = t.normal_factor # UNUSED
#textNormName=t.texture.image.name + ".normal"
#was the above used? --MR
t_nor = t
@ -814,7 +814,7 @@ def writeTextureInfluence(mater, materialNames, LocalMaterialNames, path_image,
t_spec = t
if t.use_map_normal:
texturesNorm = image_filename
# colvalue = t.normal_factor * 10.0 # UNUSED
# colvalue = t.normal_factor # UNUSED
#textNormName=t.texture.image.name + ".normal"
#was the above used? --MR
t_nor = t
@ -982,12 +982,12 @@ def writeTextureInfluence(mater, materialNames, LocalMaterialNames, path_image,
mappingNor =imgMapTransforms(t_nor)
if texturesNorm and texturesNorm.startswith("PAT_"):
tabWrite("normal{function{f%s(x,y,z).grey} bump_size %.4g %s}\n" %(texturesNorm, t_nor.normal_factor * 10, mappingNor))
tabWrite("normal{function{f%s(x,y,z).grey} bump_size %.4g %s}\n" %(texturesNorm, t_nor.normal_factor, mappingNor))
else:
tabWrite("normal {uv_mapping bump_map " \
"{%s \"%s\" %s bump_size %.4g }%s}\n" % \
(imageFormat(texturesNorm), texturesNorm, imgMap(t_nor),
t_nor.normal_factor * 10, mappingNor))
t_nor.normal_factor, mappingNor))
if texturesSpec != "":
tabWrite("]\n")
##################Second index for mapping specular max value###############
@ -1093,11 +1093,11 @@ def writeTextureInfluence(mater, materialNames, LocalMaterialNames, path_image,
mappingNor =imgMapTransforms(t_nor)
if texturesNorm and texturesNorm.startswith("PAT_"):
tabWrite("normal{function{f%s(x,y,z).grey} bump_size %.4g %s}\n" %(texturesNorm, t_nor.normal_factor * 10, mappingNor))
tabWrite("normal{function{f%s(x,y,z).grey} bump_size %.4g %s}\n" %(texturesNorm, t_nor.normal_factor, mappingNor))
else:
tabWrite("normal {uv_mapping bump_map {%s \"%s\" %s bump_size %.4g }%s}\n" % \
(imageFormat(texturesNorm), texturesNorm, imgMap(t_nor),
t_nor.normal_factor * 10.0, mappingNor))
t_nor.normal_factor, mappingNor))
if texturesSpec != "" and mater.pov.replacement_text == "":
tabWrite("]\n")
@ -1161,7 +1161,7 @@ def writeTextureInfluence(mater, materialNames, LocalMaterialNames, path_image,
if image_filename:
if t.use_map_normal:
texturesNorm = image_filename
# colvalue = t.normal_factor * 10.0 # UNUSED
# colvalue = t.normal_factor # UNUSED
#textNormName=t.texture.image.name + ".normal"
#was the above used? --MR
t_nor = t
@ -1169,13 +1169,13 @@ def writeTextureInfluence(mater, materialNames, LocalMaterialNames, path_image,
tabWrite("normal{function" \
"{f%s(x,y,z).grey} bump_size %.4g}\n" % \
(texturesNorm,
t_nor.normal_factor * 10))
t_nor.normal_factor))
else:
tabWrite("normal {uv_mapping bump_map " \
"{%s \"%s\" %s bump_size %.4g }%s}\n" % \
(imageFormat(texturesNorm),
texturesNorm, imgMap(t_nor),
t_nor.normal_factor * 10,
t_nor.normal_factor,
mappingNor))
tabWrite("}\n") # THEN IT CAN CLOSE LAST LAYER OF TEXTURE