Fix syntax error by resolving merge conflict
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809ee38132
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@ -827,21 +827,11 @@ class SCENE_OT_export(bpy.types.Operator):
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if(node.name.startswith('3DC_') == True):
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material.material.node_tree.nodes.remove(node)
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<<<<<<< HEAD
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for ind, mat_list in enumerate(mod_mat_list):
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if(mat_list == '__' + objekti.name):
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for ind, mat in enumerate(mod_mat_list[mat_list]):
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objekti.material_slots[mod_mat_list[mat_list][ind][0]].material = mod_mat_list[mat_list][ind][1]
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=======
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for ind, mat_list in enumerate(mod_mat_list):
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if(mat_list == '__' + objekti.name):
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for ind, mat in enumerate(mod_mat_list[mat_list]):
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objekti.material_slots[mod_mat_list[mat_list][ind][0]].material = mod_mat_list[mat_list][ind][1]
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>>>>>>> 215ebd2a... io_coat3D: support for mac. ignores all types except MESH
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bpy.context.scene.render.engine = active_render
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return {'FINISHED'}
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