Rigify: fix incorrect locks on the neck bend control.
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@ -135,7 +135,13 @@ class Rig(BaseHeadTailRig):
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self.configure_control_bone(0, self.bones.ctrl.neck, self.bones.org[0])
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self.configure_control_bone(2, self.bones.ctrl.head, self.bones.org[-1])
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if self.long_neck:
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self.configure_control_bone(1, self.bones.ctrl.neck_bend, self.bones.org[0])
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self.configure_neck_bend_bone(self.bones.ctrl.neck_bend, self.bones.org[0])
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def configure_neck_bend_bone(self, ctrl, org):
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bone = self.get_bone(ctrl)
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bone.lock_rotation = (True, True, True)
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bone.lock_rotation_w = True
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bone.lock_scale = (True, True, True)
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@stage.generate_widgets
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def make_control_widgets(self):
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