glTF exporter: change order of format option
'Embedded' generates more heavy files, so put it at end
This commit is contained in:
parent
902b8ba11e
commit
760b5d3a46
|
@ -15,7 +15,7 @@
|
|||
bl_info = {
|
||||
'name': 'glTF 2.0 format',
|
||||
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
|
||||
"version": (1, 7, 20),
|
||||
"version": (1, 7, 21),
|
||||
'blender': (2, 91, 0),
|
||||
'location': 'File > Import-Export',
|
||||
'description': 'Import-Export as glTF 2.0',
|
||||
|
@ -122,12 +122,12 @@ class ExportGLTF2_Base:
|
|||
items=(('GLB', 'glTF Binary (.glb)',
|
||||
'Exports a single file, with all data packed in binary form. '
|
||||
'Most efficient and portable, but more difficult to edit later'),
|
||||
('GLTF_EMBEDDED', 'glTF Embedded (.gltf)',
|
||||
'Exports a single file, with all data packed in JSON. '
|
||||
'Less efficient than binary, but easier to edit later'),
|
||||
('GLTF_SEPARATE', 'glTF Separate (.gltf + .bin + textures)',
|
||||
'Exports multiple files, with separate JSON, binary and texture data. '
|
||||
'Easiest to edit later')),
|
||||
'Easiest to edit later'),
|
||||
('GLTF_EMBEDDED', 'glTF Embedded (.gltf)',
|
||||
'Exports a single file, with all data packed in JSON. '
|
||||
'Less efficient than binary, but easier to edit later')),
|
||||
description=(
|
||||
'Output format and embedding options. Binary is most efficient, '
|
||||
'but JSON (embedded or separate) may be easier to edit later'
|
||||
|
|
Loading…
Reference in New Issue