Cleanup/fixes in UI messages.
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@ -177,7 +177,7 @@ class ExportGLTF2_Base:
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name='Keep original',
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description=('Keep original textures files if possible. '
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'WARNING: if you use more than one texture, '
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'where pbr standard requires only one, only one texture will be used.'
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'where pbr standard requires only one, only one texture will be used. '
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'This can lead to unexpected results'
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),
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default=False,
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@ -83,7 +83,7 @@ class SceneProperties(PropertyGroup):
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name="Data Layers",
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description=(
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"Export normals, UVs, vertex colors and materials for formats that support it "
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"significantly increasing filesize"
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"significantly increasing file size"
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),
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)
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export_path: StringProperty(
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@ -218,7 +218,7 @@ class POSELIB_OT_copy_as_asset(PoseAssetCreator, Operator):
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functions.asset_clear(context, asset)
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if asset.users > 0:
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self.report({"ERROR"}, "Whaaaat who is using our brand new asset?")
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self.report({"ERROR"}, "Unexpected non-null user count for the asset")
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return {"FINISHED"}
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bpy.data.actions.remove(asset)
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