Cleanup/fixes in UI messages.

This commit is contained in:
Bastien Montagne 2021-08-09 14:42:26 +02:00
parent d54fb36644
commit 78107f7869
3 changed files with 3 additions and 3 deletions

View File

@ -177,7 +177,7 @@ class ExportGLTF2_Base:
name='Keep original',
description=('Keep original textures files if possible. '
'WARNING: if you use more than one texture, '
'where pbr standard requires only one, only one texture will be used.'
'where pbr standard requires only one, only one texture will be used. '
'This can lead to unexpected results'
),
default=False,

View File

@ -83,7 +83,7 @@ class SceneProperties(PropertyGroup):
name="Data Layers",
description=(
"Export normals, UVs, vertex colors and materials for formats that support it "
"significantly increasing filesize"
"significantly increasing file size"
),
)
export_path: StringProperty(

View File

@ -218,7 +218,7 @@ class POSELIB_OT_copy_as_asset(PoseAssetCreator, Operator):
functions.asset_clear(context, asset)
if asset.users > 0:
self.report({"ERROR"}, "Whaaaat who is using our brand new asset?")
self.report({"ERROR"}, "Unexpected non-null user count for the asset")
return {"FINISHED"}
bpy.data.actions.remove(asset)