Fix T46885 : Update Torus Knot Plus - New features, code cleanup & UI modifications

Reorganize the UI into categories and renamed some settings, clean up and document the code and add new feautures, main options and plus options (e.g. adaptive curve resolution, curve type, radius settings and multi-link generation).
This commit is contained in:
Dolphin Dream 2015-12-06 22:33:06 -05:00
parent 2dceffb85a
commit 80853daea9
Notes: blender-bot 2023-02-14 19:52:00 +01:00
Referenced by issue #46885, Torus Knot + Update  (add new features and reorganize code and UI)
11 changed files with 954 additions and 109 deletions

View File

@ -19,9 +19,9 @@
'''
bl_info = {
"name": "Torus Knots",
"author": "testscreenings",
"version": (0, 1),
"blender": (2, 59, 0),
"author": "Marius Giurgi (DolphinDream), testscreenings",
"version": (0, 2),
"blender": (2, 76, 0),
"location": "View3D > Add > Curve",
"description": "Adds many types of (torus) knots",
"warning": "",
@ -30,194 +30,659 @@ bl_info = {
"category": "Add Curve"}
'''
##------------------------------------------------------------
# ------------------------------------------------------------------------------
#### import modules
import bpy
from bpy.props import *
from math import sin, cos, pi
from bpy.props import BoolProperty, EnumProperty, FloatProperty, IntProperty
from math import sin, cos, pi, sqrt
from mathutils import *
from bpy_extras.object_utils import AddObjectHelper, object_data_add
from random import random
DEBUG = False
# greatest common denominator
def gcd(a, b):
if b == 0:
return a
else:
return gcd(b, a % b)
########################################################################
####################### Knot Definitions ###############################
########################################################################
def Torus_Knot(self):
p = self.torus_p
q = self.torus_q
w = self.torus_w
res = self.torus_res
h = self.torus_h
u = self.torus_u
v = self.torus_v
rounds = self.torus_rounds
def Torus_Knot(self, linkIndex=0):
p = self.torus_p # revolution count (around the torus center)
q = self.torus_q # spin count (around the torus tube)
N = self.torus_res # curve resolution (number of control points)
# use plus options only when they are enabled
if self.options_plus:
u = self.torus_u # p multiplier
v = self.torus_v # q multiplier
h = self.torus_h # height (scale along Z)
s = self.torus_s # torus scale (radii scale factor)
else: # don't use plus settings
u = 1
v = 1
h = 1
s = 1
R = self.torus_R * s # major radius (scaled)
r = self.torus_r * s # minor radius (scaled)
# number of decoupled links when (p,q) are NOT co-primes
links = gcd(p,q) # = 1 when (p,q) are co-primes
# parametrized angle increment (cached outside of the loop for performance)
# NOTE: the total angle is divided by number of decoupled links to ensure
# the curve does not overlap with itself when (p,q) are not co-primes
da = 2*pi/links/(N-1)
# link phase : each decoupled link is phased equally around the torus center
# NOTE: linkIndex value is in [0, links-1]
linkPhase = 2*pi/q * linkIndex # = 0 when there is just ONE link
# user defined phasing
if self.options_plus:
rPhase = self.torus_rP # user defined revolution phase
sPhase = self.torus_sP # user defined spin phase
else: # don't use plus settings
rPhase = 0
sPhase = 0
rPhase += linkPhase # total revolution phase of the current link
if DEBUG:
print("")
print("Link: %i of %i" % (linkIndex, links))
print("gcd = %i" % links)
print("p = %i" % p)
print("q = %i" % q)
print("link phase = %.2f deg" % (linkPhase * 180/pi))
print("link phase = %.2f rad" % linkPhase)
# flip directions ? NOTE: flipping both is equivalent to no flip
if self.flip_p: p*=-1
if self.flip_q: q*=-1
# create the 3D point array for the current link
newPoints = []
angle = 2*rounds
step = angle/(res-1)
scale = h
height = w
for n in range(N-1):
# t = 2*pi / links * n/(N-1) with: da = 2*pi/links/(N-1) => t = n * da
t = n * da
theta = p*t*u + rPhase # revolution angle
phi = q*t*v + sPhase # spin angle
for i in range(res-1):
t = ( i*step*pi)
x = (R + r*cos(phi)) * cos(theta)
y = (R + r*cos(phi)) * sin(theta)
z = r*sin(phi) * h
x = (2 * scale + cos((q*t)/p*v)) * cos(t * u)
y = (2 * scale + cos((q*t)/p*v)) * sin(t * u)
z = sin(q*t/p) * height
newPoints.extend([x,y,z,1])
# append 3D point
# NOTE : the array is adjusted later as needed to 4D for POLY and NURBS
newPoints.append([x,y,z])
return newPoints
# ------------------------------------------------------------------------------
# Calculate the align matrix for the new object (based on user preferences)
def align_matrix(self, context):
if self.absolute_location:
loc = Matrix.Translation(Vector((0,0,0)))
else:
loc = Matrix.Translation(context.scene.cursor_location)
##------------------------------------------------------------
# Main Function
# user defined location & translation
userLoc = Matrix.Translation(self.location)
userRot = self.rotation.to_matrix().to_4x4()
obj_align = context.user_preferences.edit.object_align
if (context.space_data.type == 'VIEW_3D' and obj_align == 'VIEW'):
rot = context.space_data.region_3d.view_matrix.to_3x3().inverted().to_4x4()
else:
rot = Matrix()
align_matrix = userLoc * loc * rot * userRot
return align_matrix
# ------------------------------------------------------------------------------
# Set curve BEZIER handles to auto
def setBezierHandles(obj, mode = 'AUTOMATIC'):
scene = bpy.context.scene
if obj.type != 'CURVE':
return
scene.objects.active = obj
bpy.ops.object.mode_set(mode='EDIT', toggle=True)
bpy.ops.curve.select_all(action='SELECT')
bpy.ops.curve.handle_type_set(type=mode)
bpy.ops.object.mode_set(mode='OBJECT', toggle=True)
# ------------------------------------------------------------------------------
# Convert array of vert coordinates to points according to spline type
def vertsToPoints(Verts, splineType):
# main vars
vertArray = []
# array for BEZIER spline output (V3)
if splineType == 'BEZIER':
for v in Verts:
vertArray += v
# array for non-BEZIER output (V4)
else:
for v in Verts:
vertArray += v
if splineType == 'NURBS':
vertArray.append(1) # for NURBS w=1
else: # for POLY w=0
vertArray.append(0)
return vertArray
# ------------------------------------------------------------------------------
# Create the Torus Knot curve and object and add it to the scene
def create_torus_knot(self, context):
verts = Torus_Knot(self)
# pick a name based on (p,q) parameters
aName = "Torus Knot %i x %i" % (self.torus_p, self.torus_q)
# create curve
curve_data = bpy.data.curves.new(name=aName, type='CURVE')
# setup materials to be used for the TK links
if self.use_colors:
addLinkColors(self, curve_data)
# create torus knot link(s)
if self.multiple_links:
links = gcd(self.torus_p, self.torus_q);
else:
links = 1;
for l in range(links):
# get vertices for the current link
verts = Torus_Knot(self, l)
# output splineType 'POLY' 'NURBS' or 'BEZIER'
splineType = self.outputType
# turn verts into proper array (based on spline type)
vertArray = vertsToPoints(verts, splineType)
# create spline from vertArray (based on spline type)
spline = curve_data.splines.new(type=splineType)
if splineType == 'BEZIER':
spline.bezier_points.add(int(len(vertArray)*1.0/3-1))
spline.bezier_points.foreach_set('co', vertArray)
else:
spline.points.add(int(len(vertArray)*1.0/4 - 1))
spline.points.foreach_set('co', vertArray)
spline.use_endpoint_u = True
# set curve options
spline.use_cyclic_u = True
spline.order_u = 4
# set a color per link
if self.use_colors:
spline.material_index = l
curve_data = bpy.data.curves.new(name='Torus Knot', type='CURVE')
spline = curve_data.splines.new(type='NURBS')
spline.points.add(int(len(verts)*0.25 - 1))
spline.points.foreach_set('co', verts)
spline.use_endpoint_u = True
spline.use_cyclic_u = True
spline.order_u = 4
curve_data.dimensions = '3D'
curve_data.resolution_u = self.segment_res
if self.geo_surf:
# create surface ?
if self.geo_surface:
curve_data.fill_mode = 'FULL'
curve_data.bevel_depth = self.geo_bDepth
curve_data.bevel_resolution = self.geo_bRes
curve_data.fill_mode = 'FULL'
curve_data.extrude = self.geo_extrude
#curve_data.offset = self.geo_width # removed, somehow screws things up all of a sudden
curve_data.resolution_u = self.geo_res
curve_data.offset = self.geo_offset
new_obj = object_data_add(context, curve_data, operator=self)
new_obj = bpy.data.objects.new(aName, curve_data)
# set object in the scene
scene = bpy.context.scene
scene.objects.link(new_obj) # place in active scene
new_obj.select = True # set as selected
scene.objects.active = new_obj # set as active
new_obj.matrix_world = self.align_matrix # apply matrix
# set BEZIER handles
if splineType == 'BEZIER':
setBezierHandles(new_obj, self.handleType)
return
# ------------------------------------------------------------------------------
# Create materials to be assigned to each TK link
def addLinkColors(self, curveData):
# some predefined colors for the torus knot links
colors = []
if self.colorSet == "1": # RGBish
colors += [ [0.0, 0.0, 1.0] ]
colors += [ [0.0, 1.0, 0.0] ]
colors += [ [1.0, 0.0, 0.0] ]
colors += [ [1.0, 1.0, 0.0] ]
colors += [ [0.0, 1.0, 1.0] ]
colors += [ [1.0, 0.0, 1.0] ]
colors += [ [1.0, 0.5, 0.0] ]
colors += [ [0.0, 1.0, 0.5] ]
colors += [ [0.5, 0.0, 1.0] ]
else: # RainBow
colors += [ [0.0, 0.0, 1.0] ]
colors += [ [0.0, 0.5, 1.0] ]
colors += [ [0.0, 1.0, 1.0] ]
colors += [ [0.0, 1.0, 0.5] ]
colors += [ [0.0, 1.0, 0.0] ]
colors += [ [0.5, 1.0, 0.0] ]
colors += [ [1.0, 1.0, 0.0] ]
colors += [ [1.0, 0.5, 0.0] ]
colors += [ [1.0, 0.0, 0.0] ]
me = curveData
mat_offset = len(me.materials)
links = gcd(self.torus_p, self.torus_q)
mats = []
for i in range(links):
matName = "TorusKnot-Link-%i" % i
matListNames = bpy.data.materials.keys()
# create the material
if matName not in matListNames:
if DEBUG: print("Creating new material : %s" % matName)
mat = bpy.data.materials.new(matName)
else:
if DEBUG: print("Material %s already exists" % matName)
mat = bpy.data.materials[matName]
# set material color
if self.options_plus and self.random_colors:
mat.diffuse_color = random(), random(), random()
else:
cID = i % (len(colors)) # cycle through predefined colors
mat.diffuse_color = colors[cID]
if self.options_plus:
mat.diffuse_color.s = self.saturation
else:
mat.diffuse_color.s = 0.75
me.materials.append(mat)
# ------------------------------------------------------------------------------
# Main Torus Knot class
class torus_knot_plus(bpy.types.Operator, AddObjectHelper):
""""""
bl_idname = "curve.torus_knot_plus"
bl_label = "Torus Knot +"
bl_options = {'REGISTER', 'UNDO', 'PRESET'}
bl_description = "adds many types of knots"
bl_description = "Adds many types of tours knots"
bl_context = "object"
#### general options
options_plus = BoolProperty(name="plus options",
def mode_update_callback(self, context):
# keep the equivalent radii sets (R,r)/(eR,iR) in sync
if self.mode == 'EXT_INT':
self.torus_eR = self.torus_R + self.torus_r
self.torus_iR = self.torus_R - self.torus_r
# align_matrix for the invoke
align_matrix = None
#### GENERAL options
options_plus = BoolProperty(
name="Extra Options",
default=False,
description="Show more options (the plus part)")
description="Show more options (the plus part).")
#### GEO Options
geo_surf = BoolProperty(name="Surface",
default=True)
geo_bDepth = FloatProperty(name="bevel",
default=0.08,
min=0, soft_min=0)
geo_bRes = IntProperty(name="bevel res",
absolute_location = BoolProperty(
name= "Absolute Location",
default=False,
description="Set absolute location instead of relative to 3D cursor.")
#### COLOR options
use_colors = BoolProperty(
name="Use Colors",
default=False,
description="Show torus links in colors.")
colorSet = EnumProperty(
name="Color Set",
items= (('1', 'RGBish', 'RGBsish ordered colors'),
('2', 'Rainbow', 'Rainbow ordered colors')))
random_colors = BoolProperty(
name="Randomize Colors",
default=False,
description="Randomize link colors.")
saturation = FloatProperty(
name="Saturation",
default=0.75,
min=0.0, max=1.0,
description="Color saturation.")
#### SURFACE Options
geo_surface = BoolProperty(
name="Surface",
default=True,
description="Create surface.")
geo_bDepth = FloatProperty(
name="Bevel Depth",
default=0.04,
min=0, soft_min=0,
description="Bevel Depth.")
geo_bRes = IntProperty(
name="Bevel Resolution",
default=2,
min=0, soft_min=0,
max=4, soft_max=4)
geo_extrude = FloatProperty(name="extrude",
max=5, soft_max=5,
description="Bevel Resolution.")
geo_extrude = FloatProperty(
name="Extrude",
default=0.0,
min=0, soft_min=0)
geo_res = IntProperty(name="resolution",
default=12,
min=1, soft_min=1)
min=0, soft_min=0,
description="Amount of curve extrusion.")
geo_offset = FloatProperty(
name="Offset",
default=0.0,
min=0, soft_min=0,
description="Offset the surface relative to the curve.")
#### Parameters
torus_res = IntProperty(name="Resoulution",
default=100,
min=3, soft_min=3,
description='Resolution, Number of controlverticies')
torus_p = IntProperty(name="p",
#### TORUS KNOT Options
torus_p = IntProperty(
name="p",
default=2,
min=1, soft_min=1,
#max=1, soft_max=1,
description="p")
torus_q = IntProperty(name="q",
description="Number of REVOLUTIONs around the torus hole before closing the knot.")
torus_q = IntProperty(
name="q",
default=3,
min=1, soft_min=1,
#max=1, soft_max=1,
description="q")
torus_w = FloatProperty(name="Height",
default=1,
#min=0, soft_min=0,
#max=1, soft_max=1,
description="Height in Z")
torus_h = FloatProperty(name="Scale",
default=1,
#min=0, soft_min=0,
#max=1, soft_max=1,
description="Scale, in XY")
torus_u = IntProperty(name="u",
description="Number of SPINs through the torus hole before closing the knot.")
flip_p = BoolProperty(
name="Flip p",
default=False,
description="Flip REVOLUTION direction.")
flip_q = BoolProperty(
name="Flip q",
default=False,
description="Flip SPIN direction.")
multiple_links = BoolProperty(
name="Multiple Links",
default=True,
description="Generate ALL links or just ONE link when q and q are not co-primes.")
torus_u = IntProperty(
name="p multiplier",
default=1,
min=1, soft_min=1,
#max=1, soft_max=1,
description="u")
torus_v = IntProperty(name="v",
description="p multiplier.")
torus_v = IntProperty(
name="q multiplier",
default=1,
min=1, soft_min=1,
#max=1, soft_max=1,
description="v")
torus_rounds = IntProperty(name="Rounds",
default=2,
description="q multiplier.")
torus_rP = FloatProperty(
name="Revolution Phase",
default=0.0,
min=0.0, soft_min=0.0,
description="Phase revolutions by this radian amount.")
torus_sP = FloatProperty(
name="Spin Phase",
default=0.0,
min=0.0, soft_min=0.0,
description="Phase spins by this radian amount.")
#### TORUS DIMENSIONS options
mode = EnumProperty(
name="Torus Dimensions",
items=(("MAJOR_MINOR", "Major/Minor",
"Use the Major/Minor radii for torus dimensions."),
("EXT_INT", "Exterior/Interior",
"Use the Exterior/Interior radii for torus dimensions.")),
update=mode_update_callback)
torus_R = FloatProperty(
name="Major Radius",
min=0.00, max=100.0,
default=1.0,
subtype='DISTANCE',
unit='LENGTH',
description="Radius from the torus origin to the center of the cross section.")
torus_r = FloatProperty(
name="Minor Radius",
min=0.00, max=100.0,
default=.25,
subtype='DISTANCE',
unit='LENGTH',
description="Radius of the torus' cross section.")
torus_iR = FloatProperty(
name="Interior Radius",
min=0.00, max=100.0,
default=.75,
subtype='DISTANCE',
unit='LENGTH',
description="Interior radius of the torus (closest to the torus center).")
torus_eR = FloatProperty(
name="Exterior Radius",
min=0.00, max=100.0,
default=1.25,
subtype='DISTANCE',
unit='LENGTH',
description="Exterior radius of the torus (farthest from the torus center).")
torus_s = FloatProperty(
name="Scale",
min=0.01, max=100.0,
default=1.00,
description="Scale factor to multiply the radii.")
torus_h = FloatProperty(
name="Height",
default=1.0,
min=0.0, max=100.0,
description="Scale along the local Z axis.")
#### CURVE options
torus_res = IntProperty(
name="Curve Resolution",
default=100,
min=3, soft_min=3,
description="Number of control vertices in the curve.")
segment_res = IntProperty(
name="Segment Resolution",
default=12,
min=1, soft_min=1,
#max=1, soft_max=1,
description="Rounds")
description="Curve subdivisions per segment.")
SplineTypes = [
('POLY', 'Poly', 'POLY'),
('NURBS', 'Nurbs', 'NURBS'),
('BEZIER', 'Bezier', 'BEZIER')]
outputType = EnumProperty(
name="Output splines",
description="Type of splines to output.",
default='BEZIER',
items=SplineTypes)
bezierHandles = [
('VECTOR', 'Vector', 'VECTOR'),
('AUTOMATIC', 'Auto', 'AUTOMATIC')]
handleType = EnumProperty(
name="Handle type",
description="Bezier handle type.",
default='AUTOMATIC',
items=bezierHandles)
adaptive_resolution = BoolProperty(
name="Adaptive Resolution",
default=False,
description="Auto adjust curve resolution based on TK length.")
##### DRAW #####
def draw(self, context):
layout = self.layout
# general options
layout.label(text="Torus Knot Parameters:")
# extra parameters toggle
layout.prop(self, 'options_plus')
# Parameters
# TORUS KNOT Parameters
col = layout.column()
col.label(text="Torus Knot Parameters:")
box = layout.box()
box.prop(self, 'torus_res')
box.prop(self, 'torus_w')
box.prop(self, 'torus_h')
box.prop(self, 'torus_p')
box.prop(self, 'torus_q')
box.prop(self, 'options_plus')
row = box.row()
row.column().prop(self, 'torus_p')
row.column().prop(self, 'flip_p')
row = box.row()
row.column().prop(self, 'torus_q')
row.column().prop(self, 'flip_q')
links = gcd(self.torus_p, self.torus_q)
info = "Multiple Links"
if links > 1: info += " ( " + str(links) + " )"
box.prop(self, 'multiple_links', text=info)
if self.options_plus:
box = box.box()
box.prop(self, 'torus_u')
box.prop(self, 'torus_v')
box.prop(self, 'torus_rounds')
box.prop(self, 'torus_rP')
box.prop(self, 'torus_sP')
# surface Options
# TORUS DIMENSIONS options
col = layout.column(align=True)
col.label(text="Torus Dimensions:")
box = layout.box()
col = box.column(align=True)
col.row().prop(self, "mode", expand=True)
if self.mode == 'MAJOR_MINOR':
col = box.column(align=True)
col.prop(self, "torus_R")
col = box.column(align=True)
col.prop(self, "torus_r")
else: # EXTERIOR-INTERIOR
col = box.column(align=True)
col.prop(self, "torus_eR")
col = box.column(align=True)
col.prop(self, "torus_iR")
if self.options_plus:
box = box.box()
box.prop(self, 'torus_s')
box.prop(self, 'torus_h')
# CURVE options
col = layout.column(align=True)
col.label(text="Curve Options:")
box = layout.box()
col = box.column()
col.label(text="Output Curve Type:")
col.row().prop(self, 'outputType', expand=True)
depends=box.column()
depends.prop(self, 'torus_res')
# deactivate the "curve resolution" if "adaptive resolution" is enabled
depends.enabled = not self.adaptive_resolution
box.prop(self, 'adaptive_resolution')
box.prop(self, 'segment_res')
# SURFACE options
col = layout.column()
col.label(text="Geometry Options:")
box = layout.box()
box.prop(self, 'geo_surf')
if self.geo_surf:
box.prop(self, 'geo_surface')
if self.geo_surface:
box.prop(self, 'geo_bDepth')
box.prop(self, 'geo_bRes')
box.prop(self, 'geo_extrude')
box.prop(self, 'geo_res')
box.prop(self, 'geo_offset')
# COLOR options
col = layout.column()
col.prop(self, 'location')
col.prop(self, 'rotation')
col.label(text="Color Options:")
box = layout.box()
box.prop(self, 'use_colors')
if self.use_colors and self.options_plus:
box = box.box()
box.prop(self, 'colorSet')
box.prop(self, 'random_colors')
box.prop(self, 'saturation')
# TRANSFORM options
col = layout.column()
col.label(text="Transform Options:")
box = col.box()
box.prop(self, 'location')
box.prop(self, 'absolute_location')
box.prop(self, 'rotation')
##### POLL #####
@classmethod
def poll(cls, context):
if context.mode != "OBJECT": return False
return context.scene != None
##### EXECUTE #####
def execute(self, context):
if self.mode == 'EXT_INT':
# adjust the equivalent radii pair : (R,r) <=> (eR,iR)
self.torus_R = (self.torus_eR + self.torus_iR)*0.5
self.torus_r = (self.torus_eR - self.torus_iR)*0.5
if self.adaptive_resolution:
# adjust curve resolution automatically based on (p,q,R,r) values
p = self.torus_p
q = self.torus_q
R = self.torus_R
r = self.torus_r
links = gcd(p,q)
# get an approximate length of the whole TK curve
maxTKLen = 2*pi*sqrt(p*p*(R+r)*(R+r) + q*q*r*r) # upper bound approximation
minTKLen = 2*pi*sqrt(p*p*(R-r)*(R-r) + q*q*r*r) # lower bound approximation
avgTKLen = (minTKLen + maxTKLen)/2 # average approximation
if DEBUG: print("Approximate average TK length = %.2f" % avgTKLen)
self.torus_res = max(3, avgTKLen/links * 8) # x N factor = control points per unit length
# update align matrix
self.align_matrix = align_matrix(self, context)
# turn off undo
undo = bpy.context.user_preferences.edit.use_global_undo
bpy.context.user_preferences.edit.use_global_undo = False
if not self.options_plus:
self.torus_rounds = self.torus_p
#recoded for add_utils
# create the curve
create_torus_knot(self, context)
# restore pre operator undo state
bpy.context.user_preferences.edit.use_global_undo = undo
return {'FINISHED'}
##### INVOKE #####
def invoke(self, context, event):
self.execute(context)
return {'FINISHED'}

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@ -0,0 +1,38 @@
import bpy
op = bpy.context.active_operator
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.rotation = (0.0, 0.0, 0.0)
op.options_plus = False
op.absolute_location = False
op.use_colors = False
op.colorSet = '1'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.029999999329447746
op.geo_bRes = 3
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 13
op.torus_q = 8
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 1
op.torus_v = 1
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 0.0
op.torus_r = 1.0
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 1.0
op.torus_res = 767
op.segment_res = 12
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = True

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import bpy
op = bpy.context.active_operator
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.rotation = (0.0, 0.0, 0.0)
op.options_plus = False
op.absolute_location = False
op.use_colors = False
op.colorSet = '1'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.019999999552965164
op.geo_bRes = 2
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 7
op.torus_q = 6
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 1
op.torus_v = 1
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 1.0
op.torus_r = 0.25
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 1.0
op.torus_res = 360
op.segment_res = 12
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = True

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import bpy
op = bpy.context.active_operator
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.rotation = (0.0, 0.0, 0.0)
op.options_plus = False
op.absolute_location = False
op.use_colors = True
op.colorSet = '1'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.019999999552965164
op.geo_bRes = 2
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 9
op.torus_q = 9
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 1
op.torus_v = 1
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 1.0
op.torus_r = 0.25
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 1.0
op.torus_res = 51
op.segment_res = 12
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = True

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import bpy
op = bpy.context.active_operator
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.rotation = (0.0, 0.0, 0.0)
op.options_plus = True
op.absolute_location = False
op.use_colors = False
op.colorSet = '1'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.019999999552965164
op.geo_bRes = 2
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 7
op.torus_q = 6
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 143
op.torus_v = 246
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 1.0
op.torus_r = 0.3100000023841858
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 1.0
op.torus_res = 143
op.segment_res = 12
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = False

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@ -0,0 +1,38 @@
import bpy
op = bpy.context.active_operator
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.rotation = (0.0, 0.0, 0.0)
op.options_plus = True
op.absolute_location = False
op.use_colors = False
op.colorSet = '1'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.019999999552965164
op.geo_bRes = 2
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 1
op.torus_q = 1
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 248
op.torus_v = 344
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 0.0
op.torus_r = 2.0
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 0.0
op.torus_res = 198
op.segment_res = 33
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = False

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import bpy
op = bpy.context.active_operator
op.rotation = (0.0, 0.0, 0.0)
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.options_plus = True
op.absolute_location = False
op.use_colors = True
op.colorSet = '2'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.017999999225139618
op.geo_bRes = 3
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 10
op.torus_q = 100
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 1
op.torus_v = 1
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 1.0
op.torus_r = 0.4000000059604645
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 1.0
op.torus_res = 208
op.segment_res = 12
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = True

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import bpy
op = bpy.context.active_operator
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.rotation = (0.0, 0.0, 0.0)
op.options_plus = True
op.absolute_location = False
op.use_colors = False
op.colorSet = '1'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.019999999552965164
op.geo_bRes = 2
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 10
op.torus_q = 13
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 49
op.torus_v = 84
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 0.0
op.torus_r = 2.0
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 0.0
op.torus_res = 175
op.segment_res = 33
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = False

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@ -0,0 +1,38 @@
import bpy
op = bpy.context.active_operator
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.rotation = (0.0, 0.0, 0.0)
op.options_plus = True
op.absolute_location = False
op.use_colors = False
op.colorSet = '1'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.019999999552965164
op.geo_bRes = 2
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 11
op.torus_q = 8
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 268
op.torus_v = 438
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 0.0
op.torus_r = 2.0
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 0.0
op.torus_res = 193
op.segment_res = 33
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = False

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@ -0,0 +1,38 @@
import bpy
op = bpy.context.active_operator
op.rotation = (0.0, 0.0, 0.0)
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.options_plus = True
op.absolute_location = False
op.use_colors = True
op.colorSet = '1'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.03999999910593033
op.geo_bRes = 2
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 12
op.torus_q = 14
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 1
op.torus_v = 33
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 1.7200000286102295
op.torus_r = 0.25
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 1.0
op.torus_res = 526
op.segment_res = 40
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = True

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@ -0,0 +1,38 @@
import bpy
op = bpy.context.active_operator
op.location = (0.0, 0.0, 0.0)
op.view_align = False
op.rotation = (0.0, 0.0, 0.0)
op.options_plus = True
op.absolute_location = False
op.use_colors = False
op.colorSet = '1'
op.random_colors = False
op.saturation = 0.75
op.geo_surface = True
op.geo_bDepth = 0.019999999552965164
op.geo_bRes = 2
op.geo_extrude = 0.0
op.geo_offset = 0.0
op.torus_p = 4
op.torus_q = 1
op.flip_p = False
op.flip_q = False
op.multiple_links = True
op.torus_u = 377
op.torus_v = 233
op.torus_rP = 0.0
op.torus_sP = 0.0
op.mode = 'MAJOR_MINOR'
op.torus_R = 1.0
op.torus_r = 0.10999999940395355
op.torus_iR = 0.75
op.torus_eR = 1.25
op.torus_s = 1.0
op.torus_h = 10.0
op.torus_res = 457
op.segment_res = 33
op.outputType = 'BEZIER'
op.handleType = 'AUTOMATIC'
op.adaptive_resolution = False