glTF exporter: restore skin caching
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@ -25,7 +25,7 @@ from io_scene_gltf2.blender.exp import gltf2_blender_gather_tree
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from io_scene_gltf2.blender.exp.gltf2_blender_gather_tree import VExportNode
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#@cached
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@cached
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def gather_skin(armature_uuid, export_settings):
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"""
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Gather armatures, bones etc into a glTF2 skin object.
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