Copy Attributes Menu: Add a message about needed selection, cleanup

Bump version to 0.4.8

Pep 8 cleanup
Imports as tuples
Update wiki link
Consistent property definitions

Add a menu label info about the needed selection if poll is false
Add missing info strings to location, rotation an scale functions
Add separators for the Object mode CTRL + C menu

Fix the broken generation of Layer Menus by defining them explicitly
The code for registering menus was removed
This commit is contained in:
Vuk Gardašević 2017-10-07 01:26:22 +02:00
parent 1828fbe7bd
commit 9d7cfcd8a9
1 changed files with 236 additions and 163 deletions

View File

@ -21,17 +21,28 @@
bl_info = {
"name": "Copy Attributes Menu",
"author": "Bassam Kurdali, Fabian Fricke, Adam Wiseman",
"version": (0, 4, 7),
"version": (0, 4, 8),
"blender": (2, 63, 0),
"location": "View3D > Ctrl-C",
"description": "Copy Attributes Menu from Blender 2.4",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
"wiki_url": "https://wiki.blender.org/index.php/Extensions:2.6/Py/"
"Scripts/3D_interaction/Copy_Attributes_Menu",
"category": "3D View",
}
import bpy
from mathutils import Matrix
from bpy.types import (
Operator,
Menu,
)
from bpy.props import (
BoolVectorProperty,
StringProperty,
)
# First part of the operator Info message
INFO_MESSAGE = "Copy Attributes: "
def build_exec(loopfunc, func):
@ -55,7 +66,7 @@ def build_invoke(loopfunc, func):
def build_op(idname, label, description, fpoll, fexec, finvoke):
"""Generator function that returns the basic operator"""
class myopic(bpy.types.Operator):
class myopic(Operator):
bl_idname = idname
bl_label = label
bl_description = description
@ -66,7 +77,7 @@ def build_op(idname, label, description, fpoll, fexec, finvoke):
def genops(copylist, oplist, prefix, poll_func, loopfunc):
"""Generate ops from the copy list and its associated functions """
"""Generate ops from the copy list and its associated functions"""
for op in copylist:
exec_func = build_exec(loopfunc, op[3])
invoke_func = build_invoke(loopfunc, op[3])
@ -76,7 +87,7 @@ def genops(copylist, oplist, prefix, poll_func, loopfunc):
def generic_copy(source, target, string=""):
""" copy attributes from source to target that have string in them """
"""Copy attributes from source to target that have string in them"""
for attr in dir(source):
if attr.find(string) > -1:
try:
@ -92,7 +103,7 @@ def getmat(bone, active, context, ignoreparent):
"""
obj_act = context.active_object
data_bone = obj_act.data.bones[bone.name]
#all matrices are in armature space unless commented otherwise
# all matrices are in armature space unless commented otherwise
otherloc = active.matrix # final 4x4 mat of target, location.
bonemat_local = data_bone.matrix_local.copy() # self rest matrix
if data_bone.parent:
@ -110,11 +121,11 @@ def getmat(bone, active, context, ignoreparent):
def rotcopy(item, mat):
"""copy rotation to item from matrix mat depending on item.rotation_mode"""
"""Copy rotation to item from matrix mat depending on item.rotation_mode"""
if item.rotation_mode == 'QUATERNION':
item.rotation_quaternion = mat.to_3x3().to_quaternion()
elif item.rotation_mode == 'AXIS_ANGLE':
rot = mat.to_3x3().to_quaternion().to_axis_angle() # returns (Vector((x, y, z)), w)
rot = mat.to_3x3().to_quaternion().to_axis_angle() # returns (Vector((x, y, z)), w)
axis_angle = rot[1], rot[0][0], rot[0][1], rot[0][2] # convert to w, x, y, z
item.rotation_axis_angle = axis_angle
else:
@ -129,8 +140,8 @@ def pLoopExec(self, context, funk):
for bone in selected:
funk(bone, active, context)
#The following functions are used o copy attributes frome active to bone
# The following functions are used o copy attributes frome active to bone
def pLocLocExec(bone, active, context):
bone.location = active.location
@ -178,7 +189,7 @@ def pLokExec(bone, active, context):
def pConExec(bone, active, context):
for old_constraint in active.constraints.values():
for old_constraint in active.constraints.values():
new_constraint = bone.constraints.new(old_constraint.type)
generic_copy(old_constraint, new_constraint)
@ -194,28 +205,31 @@ def pBBonesExec(bone, active, context):
object.data.bones[bone.name],
"bbone_")
pose_copies = (('pose_loc_loc', "Local Location",
"Copy Location from Active to Selected", pLocLocExec),
('pose_loc_rot', "Local Rotation",
"Copy Rotation from Active to Selected", pLocRotExec),
('pose_loc_sca', "Local Scale",
"Copy Scale from Active to Selected", pLocScaExec),
('pose_vis_loc', "Visual Location",
"Copy Location from Active to Selected", pVisLocExec),
('pose_vis_rot', "Visual Rotation",
"Copy Rotation from Active to Selected", pVisRotExec),
('pose_vis_sca', "Visual Scale",
"Copy Scale from Active to Selected", pVisScaExec),
('pose_drw', "Bone Shape",
"Copy Bone Shape from Active to Selected", pDrwExec),
('pose_lok', "Protected Transform",
"Copy Protected Tranforms from Active to Selected", pLokExec),
('pose_con', "Bone Constraints",
"Copy Object Constraints from Active to Selected", pConExec),
('pose_iks', "IK Limits",
"Copy IK Limits from Active to Selected", pIKsExec),
('bbone_settings', "BBone Settings",
"Copy BBone Settings from Active to Selected", pBBonesExec),)
pose_copies = (
('pose_loc_loc', "Local Location",
"Copy Location from Active to Selected", pLocLocExec),
('pose_loc_rot', "Local Rotation",
"Copy Rotation from Active to Selected", pLocRotExec),
('pose_loc_sca', "Local Scale",
"Copy Scale from Active to Selected", pLocScaExec),
('pose_vis_loc', "Visual Location",
"Copy Location from Active to Selected", pVisLocExec),
('pose_vis_rot', "Visual Rotation",
"Copy Rotation from Active to Selected", pVisRotExec),
('pose_vis_sca', "Visual Scale",
"Copy Scale from Active to Selected", pVisScaExec),
('pose_drw', "Bone Shape",
"Copy Bone Shape from Active to Selected", pDrwExec),
('pose_lok', "Protected Transform",
"Copy Protected Tranforms from Active to Selected", pLokExec),
('pose_con', "Bone Constraints",
"Copy Object Constraints from Active to Selected", pConExec),
('pose_iks', "IK Limits",
"Copy IK Limits from Active to Selected", pIKsExec),
('bbone_settings', "BBone Settings",
"Copy BBone Settings from Active to Selected", pBBonesExec),
)
@classmethod
@ -229,11 +243,15 @@ def pose_invoke_func(self, context, event):
return {'RUNNING_MODAL'}
class CopySelectedPoseConstraints(bpy.types.Operator):
class CopySelectedPoseConstraints(Operator):
"""Copy Chosen constraints from active to selected"""
bl_idname = "pose.copy_selected_constraints"
bl_label = "Copy Selected Constraints"
selection = bpy.props.BoolVectorProperty(size=32, options={'SKIP_SAVE'})
selection = BoolVectorProperty(
size=32,
options={'SKIP_SAVE'}
)
poll = pose_poll_func
invoke = pose_invoke_func
@ -252,17 +270,18 @@ class CopySelectedPoseConstraints(bpy.types.Operator):
for index, flag in enumerate(self.selection):
if flag:
old_constraint = active.constraints[index]
new_constraint = bone.constraints.new(\
active.constraints[index].type)
new_constraint = bone.constraints.new(
active.constraints[index].type
)
generic_copy(old_constraint, new_constraint)
return {'FINISHED'}
pose_ops = [] # list of pose mode copy operators
pose_ops = [] # list of pose mode copy operators
genops(pose_copies, pose_ops, "pose.copy_", pose_poll_func, pLoopExec)
class VIEW3D_MT_posecopypopup(bpy.types.Menu):
class VIEW3D_MT_posecopypopup(Menu):
bl_label = "Copy Attributes"
def draw(self, context):
@ -283,7 +302,7 @@ def obLoopExec(self, context, funk):
for obj in selected:
msg = funk(obj, active, context)
if msg:
self.report({msg[0]}, msg[1])
self.report({msg[0]}, INFO_MESSAGE + msg[1])
def world_to_basis(active, ob, context):
@ -293,9 +312,9 @@ def world_to_basis(active, ob, context):
mat = P * local
return(mat)
#The following functions are used o copy attributes from
#active to selected object
# The following functions are used o copy attributes from
# active to selected object
def obLoc(ob, active, context):
ob.location = active.location
@ -315,6 +334,7 @@ def obVisLoc(ob, active, context):
ob.location = mat.to_translation()
else:
ob.location = active.matrix_world.to_translation()
return('INFO', "Object location copied")
def obVisRot(ob, active, context):
@ -323,6 +343,7 @@ def obVisRot(ob, active, context):
rotcopy(ob, mat.to_3x3())
else:
rotcopy(ob, active.matrix_world.to_3x3())
return('INFO', "Object rotation copied")
def obVisSca(ob, active, context):
@ -331,6 +352,7 @@ def obVisSca(ob, active, context):
ob.scale = mat.to_scale()
else:
ob.scale = active.matrix_world.to_scale()
return('INFO', "Object scale copied")
def obDrw(ob, active, context):
@ -349,12 +371,12 @@ def obDrw(ob, active, context):
def obOfs(ob, active, context):
ob.time_offset = active.time_offset
return('INFO', "time offset copied")
return('INFO', "Time offset copied")
def obDup(ob, active, context):
generic_copy(active, ob, "dupli")
return('INFO', "duplication method copied")
return('INFO', "Duplication method copied")
def obCol(ob, active, context):
@ -363,7 +385,7 @@ def obCol(ob, active, context):
def obMas(ob, active, context):
ob.game.mass = active.game.mass
return('INFO', "mass copied")
return('INFO', "Mass copied")
def obLok(ob, active, context):
@ -375,17 +397,17 @@ def obLok(ob, active, context):
ob.lock_rotation_w = active.lock_rotation_w
for index, state in enumerate(active.lock_scale):
ob.lock_scale[index] = state
return('INFO', "transform locks copied")
return('INFO', "Transform locks copied")
def obCon(ob, active, context):
#for consistency with 2.49, delete old constraints first
# for consistency with 2.49, delete old constraints first
for removeconst in ob.constraints:
ob.constraints.remove(removeconst)
for old_constraint in active.constraints.values():
for old_constraint in active.constraints.values():
new_constraint = ob.constraints.new(old_constraint.type)
generic_copy(old_constraint, new_constraint)
return('INFO', "constraints copied")
return('INFO', "Constraints copied")
def obTex(ob, active, context):
@ -394,30 +416,30 @@ def obTex(ob, active, context):
ob.data.texspace_location[:] = active.data.texspace_location[:]
if 'texspace_size' in dir(ob.data) and 'texspace_size' in dir(active.data):
ob.data.texspace_size[:] = active.data.texspace_size[:]
return('INFO', "texture space copied")
return('INFO', "Texture space copied")
def obIdx(ob, active, context):
ob.pass_index = active.pass_index
return('INFO', "pass index copied")
return('INFO', "Pass index copied")
def obMod(ob, active, context):
for modifier in ob.modifiers:
#remove existing before adding new:
# remove existing before adding new:
ob.modifiers.remove(modifier)
for old_modifier in active.modifiers.values():
new_modifier = ob.modifiers.new(name=old_modifier.name,
type=old_modifier.type)
generic_copy(old_modifier, new_modifier)
return('INFO', "modifiers copied")
return('INFO', "Modifiers copied")
def obGrp(ob, active, context):
for grp in bpy.data.groups:
if active.name in grp.objects and ob.name not in grp.objects:
grp.objects.link(ob)
return('INFO', "groups copied")
return('INFO', "Groups copied")
def obWei(ob, active, context):
@ -443,7 +465,7 @@ def obWei(ob, active, context):
if ob != active:
# add missing vertex groups
for vgroup_name in vgroups_IndexName.values():
#check if group already exists...
# check if group already exists...
already_present = 0
for i in range(0, len(ob.vertex_groups)):
if ob.vertex_groups[i].name == vgroup_name:
@ -463,64 +485,66 @@ def obWei(ob, active, context):
if groups[vgs].name == groupName:
groups[vgs].add((v.index,),
vgroupIndex_weight[i][1], "REPLACE")
return('INFO', "weights copied")
return('INFO', "Weights copied")
object_copies = (
#('obj_loc', "Location",
#"Copy Location from Active to Selected", obLoc),
#('obj_rot', "Rotation",
#"Copy Rotation from Active to Selected", obRot),
#('obj_sca', "Scale",
#"Copy Scale from Active to Selected", obSca),
('obj_vis_loc', "Location",
"Copy Location from Active to Selected", obVisLoc),
('obj_vis_rot', "Rotation",
"Copy Rotation from Active to Selected", obVisRot),
('obj_vis_sca', "Scale",
"Copy Scale from Active to Selected", obVisSca),
('obj_drw', "Draw Options",
"Copy Draw Options from Active to Selected", obDrw),
('obj_ofs', "Time Offset",
"Copy Time Offset from Active to Selected", obOfs),
('obj_dup', "Dupli",
"Copy Dupli from Active to Selected", obDup),
('obj_col', "Object Color",
"Copy Object Color from Active to Selected", obCol),
('obj_mas', "Mass",
"Copy Mass from Active to Selected", obMas),
#('obj_dmp', "Damping",
#"Copy Damping from Active to Selected"),
#('obj_all', "All Physical Attributes",
#"Copy Physical Attributes from Active to Selected"),
#('obj_prp', "Properties",
#"Copy Properties from Active to Selected"),
#('obj_log', "Logic Bricks",
#"Copy Logic Bricks from Active to Selected"),
('obj_lok', "Protected Transform",
"Copy Protected Tranforms from Active to Selected", obLok),
('obj_con', "Object Constraints",
"Copy Object Constraints from Active to Selected", obCon),
#('obj_nla', "NLA Strips",
#"Copy NLA Strips from Active to Selected"),
#('obj_tex', "Texture Space",
#"Copy Texture Space from Active to Selected", obTex),
#('obj_sub', "Subsurf Settings",
#"Copy Subsurf Setings from Active to Selected"),
#('obj_smo', "AutoSmooth",
#"Copy AutoSmooth from Active to Selected"),
('obj_idx', "Pass Index",
"Copy Pass Index from Active to Selected", obIdx),
('obj_mod', "Modifiers",
"Copy Modifiers from Active to Selected", obMod),
('obj_wei', "Vertex Weights",
"Copy vertex weights based on indices", obWei),
('obj_grp', "Group Links",
"Copy selected into active object's groups", obGrp))
# ('obj_loc', "Location",
# "Copy Location from Active to Selected", obLoc),
# ('obj_rot', "Rotation",
# "Copy Rotation from Active to Selected", obRot),
# ('obj_sca', "Scale",
# "Copy Scale from Active to Selected", obSca),
('obj_vis_loc', "Location",
"Copy Location from Active to Selected", obVisLoc),
('obj_vis_rot', "Rotation",
"Copy Rotation from Active to Selected", obVisRot),
('obj_vis_sca', "Scale",
"Copy Scale from Active to Selected", obVisSca),
('obj_drw', "Draw Options",
"Copy Draw Options from Active to Selected", obDrw),
('obj_ofs', "Time Offset",
"Copy Time Offset from Active to Selected", obOfs),
('obj_dup', "Dupli",
"Copy Dupli from Active to Selected", obDup),
('obj_col', "Object Color",
"Copy Object Color from Active to Selected", obCol),
('obj_mas', "Mass",
"Copy Mass from Active to Selected", obMas),
# ('obj_dmp', "Damping",
# "Copy Damping from Active to Selected"),
# ('obj_all', "All Physical Attributes",
# "Copy Physical Attributes from Active to Selected"),
# ('obj_prp', "Properties",
# "Copy Properties from Active to Selected"),
# ('obj_log', "Logic Bricks",
# "Copy Logic Bricks from Active to Selected"),
('obj_lok', "Protected Transform",
"Copy Protected Tranforms from Active to Selected", obLok),
('obj_con', "Object Constraints",
"Copy Object Constraints from Active to Selected", obCon),
# ('obj_nla', "NLA Strips",
# "Copy NLA Strips from Active to Selected"),
# ('obj_tex', "Texture Space",
# "Copy Texture Space from Active to Selected", obTex),
# ('obj_sub', "Subsurf Settings",
# "Copy Subsurf Setings from Active to Selected"),
# ('obj_smo', "AutoSmooth",
# "Copy AutoSmooth from Active to Selected"),
('obj_idx', "Pass Index",
"Copy Pass Index from Active to Selected", obIdx),
('obj_mod', "Modifiers",
"Copy Modifiers from Active to Selected", obMod),
('obj_wei', "Vertex Weights",
"Copy vertex weights based on indices", obWei),
('obj_grp', "Group Links",
"Copy selected into active object's groups", obGrp)
)
@classmethod
def object_poll_func(cls, context):
return(len(context.selected_objects) > 1)
return (len(context.selected_objects) > 1)
def object_invoke_func(self, context, event):
@ -529,14 +553,17 @@ def object_invoke_func(self, context, event):
return {'RUNNING_MODAL'}
class CopySelectedObjectConstraints(bpy.types.Operator):
class CopySelectedObjectConstraints(Operator):
"""Copy Chosen constraints from active to selected"""
bl_idname = "object.copy_selected_constraints"
bl_label = "Copy Selected Constraints"
selection = bpy.props.BoolVectorProperty(size=32, options={'SKIP_SAVE'})
selection = BoolVectorProperty(
size=32,
options={'SKIP_SAVE'}
)
poll = object_poll_func
invoke = object_invoke_func
def draw(self, context):
@ -553,20 +580,24 @@ class CopySelectedObjectConstraints(bpy.types.Operator):
for index, flag in enumerate(self.selection):
if flag:
old_constraint = active.constraints[index]
new_constraint = obj.constraints.new(\
active.constraints[index].type)
new_constraint = obj.constraints.new(
active.constraints[index].type
)
generic_copy(old_constraint, new_constraint)
return{'FINISHED'}
class CopySelectedObjectModifiers(bpy.types.Operator):
class CopySelectedObjectModifiers(Operator):
"""Copy Chosen modifiers from active to selected"""
bl_idname = "object.copy_selected_modifiers"
bl_label = "Copy Selected Modifiers"
selection = bpy.props.BoolVectorProperty(size=32, options={'SKIP_SAVE'})
selection = BoolVectorProperty(
size=32,
options={'SKIP_SAVE'}
)
poll = object_poll_func
invoke = object_invoke_func
def draw(self, context):
@ -583,32 +614,43 @@ class CopySelectedObjectModifiers(bpy.types.Operator):
for index, flag in enumerate(self.selection):
if flag:
old_modifier = active.modifiers[index]
new_modifier = obj.modifiers.new(\
type=active.modifiers[index].type,
name=active.modifiers[index].name)
new_modifier = obj.modifiers.new(
type=active.modifiers[index].type,
name=active.modifiers[index].name
)
generic_copy(old_modifier, new_modifier)
return{'FINISHED'}
object_ops = []
genops(object_copies, object_ops, "object.copy_", object_poll_func, obLoopExec)
class VIEW3D_MT_copypopup(bpy.types.Menu):
class VIEW3D_MT_copypopup(Menu):
bl_label = "Copy Attributes"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("view3d.copybuffer", icon="COPY_ID")
for op in object_copies:
if (len(context.selected_objects) <= 1):
layout.separator()
layout.label(text="Please select at least two objects", icon="INFO")
layout.separator()
for entry, op in enumerate(object_copies):
if entry and entry % 4 == 0:
layout.separator()
layout.operator("object.copy_" + op[0])
layout.operator("object.copy_selected_constraints")
layout.operator("object.copy_selected_modifiers")
#Begin Mesh copy settings:
# Begin Mesh copy settings:
class MESH_MT_CopyFaceSettings(bpy.types.Menu):
class MESH_MT_CopyFaceSettings(Menu):
bl_label = "Copy Face Settings"
@classmethod
@ -619,27 +661,34 @@ class MESH_MT_CopyFaceSettings(bpy.types.Menu):
mesh = context.object.data
uv = len(mesh.uv_textures) > 1
vc = len(mesh.vertex_colors) > 1
layout = self.layout
layout.operator("view3d.copybuffer", icon="COPY_ID")
layout.operator("view3d.pastebuffer", icon="COPY_ID")
layout.separator()
op = layout.operator(MESH_OT_CopyFaceSettings.bl_idname,
text="Copy Material")
op['layer'] = ''
op['mode'] = 'MAT'
if mesh.uv_textures.active:
op = layout.operator(MESH_OT_CopyFaceSettings.bl_idname,
text="Copy Image")
text="Copy Active UV Image")
op['layer'] = ''
op['mode'] = 'IMAGE'
op = layout.operator(MESH_OT_CopyFaceSettings.bl_idname,
text="Copy UV Coords")
text="Copy Active UV Coords")
op['layer'] = ''
op['mode'] = 'UV'
if mesh.vertex_colors.active:
op = layout.operator(MESH_OT_CopyFaceSettings.bl_idname,
text="Copy Vertex Colors")
text="Copy Active Vertex Colors")
op['layer'] = ''
op['mode'] = 'VCOL'
if uv or vc:
layout.separator()
if uv:
@ -649,7 +698,53 @@ class MESH_MT_CopyFaceSettings(bpy.types.Menu):
layout.menu("MESH_MT_CopyVertexColorsFromLayer")
def _buildmenu(self, mesh, mode):
# Data (UV map, Image and Vertex color) menus calling MESH_OT_CopyFaceSettings
# Explicitly defined as using the generator code was broken in case of Menus
# causing issues with access and registration
class MESH_MT_CopyImagesFromLayer(Menu):
bl_label = "Copy Other UV Image Layers"
@classmethod
def poll(cls, context):
obj = context.active_object
return obj and obj.mode == "EDIT_MESH" and len(
obj.data.uv_layers) > 1
def draw(self, context):
mesh = context.active_object.data
_buildmenu(self, mesh, 'IMAGE', "IMAGE_COL")
class MESH_MT_CopyUVCoordsFromLayer(Menu):
bl_label = "Copy Other UV Coord Layers"
@classmethod
def poll(cls, context):
obj = context.active_object
return obj and obj.mode == "EDIT_MESH" and len(
obj.data.uv_layers) > 1
def draw(self, context):
mesh = context.active_object.data
_buildmenu(self, mesh, 'UV', "GROUP_UVS")
class MESH_MT_CopyVertexColorsFromLayer(Menu):
bl_label = "Copy Other Vertex Colors Layers"
@classmethod
def poll(cls, context):
obj = context.active_object
return obj and obj.mode == "EDIT_MESH" and len(
obj.data.vertex_colors) > 1
def draw(self, context):
mesh = context.active_object.data
_buildmenu(self, mesh, 'VCOL', "GROUP_VCOL")
def _buildmenu(self, mesh, mode, icon):
layout = self.layout
if mode == 'VCOL':
layers = mesh.vertex_colors
@ -658,48 +753,25 @@ def _buildmenu(self, mesh, mode):
for layer in layers:
if not layer.active:
op = layout.operator(MESH_OT_CopyFaceSettings.bl_idname,
text=layer.name)
text=layer.name, icon=icon)
op['layer'] = layer.name
op['mode'] = mode
@classmethod
def _poll_layer_uvs(cls, context):
return context.mode == "EDIT_MESH" and len(
context.object.data.uv_layers) > 1
@classmethod
def _poll_layer_vcols(cls, context):
return context.mode == "EDIT_MESH" and len(
context.object.data.vertex_colors) > 1
def _build_draw(mode):
return (lambda self, context: _buildmenu(self, context.object.data, mode))
_layer_menu_data = (("UV Coords", _build_draw("UV"), _poll_layer_uvs),
("Images", _build_draw("IMAGE"), _poll_layer_uvs),
("Vertex Colors", _build_draw("VCOL"), _poll_layer_vcols))
_layer_menus = []
for name, draw_func, poll_func in _layer_menu_data:
classname = "MESH_MT_Copy" + "".join(name.split()) + "FromLayer"
menuclass = type(classname, (bpy.types.Menu,),
dict(bl_label="Copy " + name + " from layer",
bl_idname=classname,
draw=draw_func,
poll=poll_func))
_layer_menus.append(menuclass)
class MESH_OT_CopyFaceSettings(bpy.types.Operator):
class MESH_OT_CopyFaceSettings(Operator):
"""Copy settings from active face to all selected faces"""
bl_idname = 'mesh.copy_face_settings'
bl_label = "Copy Face Settings"
bl_options = {'REGISTER', 'UNDO'}
mode = bpy.props.StringProperty(name="mode")
layer = bpy.props.StringProperty(name="layer")
mode = StringProperty(
name="Mode",
options={"HIDDEN"},
)
layer = StringProperty(
name="Layer",
options={"HIDDEN"},
)
@classmethod
def poll(cls, context):
@ -707,8 +779,8 @@ class MESH_OT_CopyFaceSettings(bpy.types.Operator):
def execute(self, context):
mode = getattr(self, 'mode', '')
if not mode in {'MAT', 'VCOL', 'IMAGE', 'UV'}:
self.report({'ERROR'}, "No mode specified or invalid mode.")
if mode not in {'MAT', 'VCOL', 'IMAGE', 'UV'}:
self.report({'ERROR'}, "No mode specified or invalid mode")
return self._end(context, {'CANCELLED'})
layername = getattr(self, 'layer', '')
mesh = context.object.data
@ -730,8 +802,8 @@ class MESH_OT_CopyFaceSettings(bpy.types.Operator):
elif mode == 'UV':
layers = mesh.uv_layers
act_layer = mesh.uv_layers.active
if not layers or (layername and not layername in layers):
self.report({'ERROR'}, "Invalid UV or color layer.")
if not layers or (layername and layername not in layers):
self.report({'ERROR'}, "Invalid UV or color layer. Operation Cancelled")
return self._end(context, {'CANCELLED'})
from_data = layers[layername or act_layer.name].data
to_data = act_layer.data
@ -774,7 +846,7 @@ class MESH_OT_CopyFaceSettings(bpy.types.Operator):
def register():
bpy.utils.register_module(__name__)
''' mostly to get the keymap working '''
# mostly to get the keymap working
kc = bpy.context.window_manager.keyconfigs.addon
if kc:
km = kc.keymaps.new(name="Object Mode")
@ -823,5 +895,6 @@ def unregister():
bpy.utils.unregister_module(__name__)
if __name__ == "__main__":
register()