glTF importer: fix regression for primitives having different numbers of TEXCOORD_{n}s
This commit is contained in:
parent
7cc963d96c
commit
9fd05ef466
|
@ -15,7 +15,7 @@
|
|||
bl_info = {
|
||||
'name': 'glTF 2.0 format',
|
||||
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
|
||||
"version": (1, 3, 45),
|
||||
"version": (1, 3, 46),
|
||||
'blender': (2, 90, 0),
|
||||
'location': 'File > Import-Export',
|
||||
'description': 'Import-Export as glTF 2.0',
|
||||
|
|
|
@ -200,7 +200,7 @@ def do_primitives(gltf, mesh_idx, skin_idx, mesh, ob):
|
|||
uvs = BinaryData.decode_accessor(gltf, prim.attributes['TEXCOORD_%d' % uv_i], cache=True)
|
||||
uvs = uvs[indices]
|
||||
else:
|
||||
uvs = np.zeros((len(indices), 3), dtype=np.float32)
|
||||
uvs = np.zeros((len(indices), 2), dtype=np.float32)
|
||||
loop_uvs[uv_i] = np.concatenate((loop_uvs[uv_i], uvs))
|
||||
|
||||
for col_i in range(num_cols):
|
||||
|
|
Loading…
Reference in New Issue