Rigify: extract skin parent mechanism mixing into a generator class.
This allows cleanly avoiding reparent propagation between mirror siblings, which causes weird deformation in chains.
This commit is contained in:
parent
8aa317ee13
commit
9ffc56b3b7
|
@ -32,7 +32,7 @@ from ...utils.rig import get_parent_rigs
|
|||
|
||||
from ...utils.node_merger import MainMergeNode, QueryMergeNode
|
||||
|
||||
from .skin_parents import ControlBoneParentLayer, ControlBoneWeakParentLayer
|
||||
from .skin_parents import ControlBoneParentLayer, ControlBoneWeakParentLayer, ControlBoneParentMix
|
||||
from .skin_rigs import BaseSkinRig, BaseSkinChainRig
|
||||
|
||||
|
||||
|
@ -253,6 +253,8 @@ class ControlBoneNode(MainMergeNode, BaseSkinNode):
|
|||
|
||||
if isinstance(parent, ControlBoneParentLayer):
|
||||
parent.parent = self.intern_parent(node, parent.parent)
|
||||
elif isinstance(parent, ControlBoneParentMix):
|
||||
parent.parents = [self.intern_parent(node, p) for p in parent.parents]
|
||||
|
||||
return parent
|
||||
|
||||
|
@ -267,11 +269,9 @@ class ControlBoneNode(MainMergeNode, BaseSkinNode):
|
|||
if parent not in requests:
|
||||
# If the actual reparent would be generated, weak parent will be needed.
|
||||
if self.has_weak_parent and not self.use_weak_parent:
|
||||
if self.use_mix_parent or parent != self.node_parent:
|
||||
if parent is not self.node_parent:
|
||||
self.use_weak_parent = True
|
||||
|
||||
for weak_parent in self.node_parent_list_weak:
|
||||
self.register_use_parent(weak_parent)
|
||||
self.register_use_parent(self.node_parent_weak)
|
||||
|
||||
self.register_use_parent(parent)
|
||||
requests.append(parent)
|
||||
|
@ -308,24 +308,34 @@ class ControlBoneNode(MainMergeNode, BaseSkinNode):
|
|||
self.matrix.translation = self.point
|
||||
|
||||
# Create parents and decide if mix would be needed
|
||||
parent_list = [node.build_parent(use=False) for node in mirror_sibling_list]
|
||||
weak_parent_list = [node.build_parent(use=False) for node in mirror_sibling_list]
|
||||
|
||||
if all(parent == self.node_parent for parent in parent_list):
|
||||
self.use_mix_parent = False
|
||||
parent_list = [self.node_parent]
|
||||
if all(parent == self.node_parent for parent in weak_parent_list):
|
||||
weak_parent_list = [self.node_parent]
|
||||
self.node_parent_weak = self.node_parent
|
||||
else:
|
||||
self.use_mix_parent = True
|
||||
self.node_parent_weak = ControlBoneParentMix(self.rig, self, weak_parent_list)
|
||||
|
||||
# Prepare parenting without weak layers
|
||||
parent_list = [ControlBoneWeakParentLayer.strip(p) for p in weak_parent_list]
|
||||
|
||||
self.use_weak_parent = False
|
||||
self.node_parent_list_weak = parent_list
|
||||
|
||||
self.node_parent_list = [ControlBoneWeakParentLayer.strip(p) for p in parent_list]
|
||||
self.has_weak_parent = any((p is not pw)
|
||||
for p, pw in zip(self.node_parent_list, parent_list))
|
||||
for p, pw in zip(weak_parent_list, parent_list))
|
||||
|
||||
for parent in self.node_parent_list:
|
||||
self.register_use_parent(parent)
|
||||
if not self.has_weak_parent:
|
||||
self.node_parent = self.node_parent_weak
|
||||
elif len(parent_list) > 1:
|
||||
self.node_parent = ControlBoneParentMix(
|
||||
self.rig, self, parent_list, suffix='_mix_base')
|
||||
else:
|
||||
self.node_parent = parent_list[0]
|
||||
|
||||
# Mirror siblings share the mixed parent for reparent
|
||||
self.register_use_parent(self.node_parent)
|
||||
|
||||
for node in mirror_sibling_list:
|
||||
node.node_parent = self.node_parent
|
||||
|
||||
# All nodes
|
||||
if self.node_needs_parent or self.node_needs_reparent:
|
||||
|
@ -392,16 +402,8 @@ class ControlBoneNode(MainMergeNode, BaseSkinNode):
|
|||
self.weak_parent_bone = self.make_bone(
|
||||
make_derived_name(self._control_bone, 'mch', '_weak_parent'), 1/2)
|
||||
|
||||
# Make mix parent if needed
|
||||
self.reparent_bones = {}
|
||||
|
||||
if self.use_mix_parent:
|
||||
self.mix_parent_bone = self.make_bone(
|
||||
make_derived_name(self._control_bone, 'mch', '_mix_parent'), 1/2)
|
||||
else:
|
||||
self.reparent_bones[id(self.node_parent)] = self._control_bone
|
||||
|
||||
# Make requested reparents
|
||||
self.reparent_bones = {id(self.node_parent): self._control_bone}
|
||||
self.reparent_bones_fake = set(self.reparent_bones.values())
|
||||
|
||||
for parent in self.reparent_requests:
|
||||
|
@ -421,21 +423,12 @@ class ControlBoneNode(MainMergeNode, BaseSkinNode):
|
|||
|
||||
def parent_bones(self):
|
||||
if self.is_master_node:
|
||||
if self.use_mix_parent:
|
||||
self.set_bone_parent(self._control_bone, self.mix_parent_bone,
|
||||
inherit_scale='AVERAGE')
|
||||
self.rig.generator.disable_auto_parent(self.mix_parent_bone)
|
||||
else:
|
||||
self.set_bone_parent(self._control_bone, self.node_parent_list[0].output_bone,
|
||||
inherit_scale='AVERAGE')
|
||||
self.set_bone_parent(
|
||||
self._control_bone, self.node_parent.output_bone, inherit_scale='AVERAGE')
|
||||
|
||||
if self.use_weak_parent:
|
||||
if self.use_mix_parent:
|
||||
self.rig.generator.disable_auto_parent(self.weak_parent_bone)
|
||||
else:
|
||||
parent = self.node_parent_list_weak[0]
|
||||
self.set_bone_parent(self.weak_parent_bone, parent.output_bone,
|
||||
inherit_scale=parent.inherit_scale_mode)
|
||||
self.set_bone_parent(
|
||||
self.weak_parent_bone, self.node_parent_weak.output_bone, inherit_scale='FULL')
|
||||
|
||||
for parent in self.reparent_requests:
|
||||
bone = self.reparent_bones[id(parent)]
|
||||
|
@ -454,12 +447,6 @@ class ControlBoneNode(MainMergeNode, BaseSkinNode):
|
|||
|
||||
def rig_bones(self):
|
||||
if self.is_master_node:
|
||||
# Rig the mixed parent
|
||||
if self.use_mix_parent:
|
||||
targets = [parent.output_bone for parent in self.node_parent_list]
|
||||
self.make_constraint(self.mix_parent_bone, 'ARMATURE',
|
||||
targets=targets, use_deform_preserve_volume=True)
|
||||
|
||||
# Invoke parent rig callbacks
|
||||
for rig in reversed(self.rig.get_all_parent_skin_rigs()):
|
||||
rig.extend_control_node_rig(self)
|
||||
|
@ -473,11 +460,6 @@ class ControlBoneNode(MainMergeNode, BaseSkinNode):
|
|||
self.make_constraint(reparent_source, 'COPY_TRANSFORMS',
|
||||
self.control_bone, space='LOCAL')
|
||||
|
||||
if self.use_mix_parent:
|
||||
targets = [parent.output_bone for parent in self.node_parent_list_weak]
|
||||
self.make_constraint(self.weak_parent_bone, 'ARMATURE',
|
||||
targets=targets, use_deform_preserve_volume=True)
|
||||
|
||||
set_bone_widget_transform(self.obj, self.control_bone, reparent_source)
|
||||
|
||||
for parent in self.reparent_requests:
|
||||
|
|
|
@ -145,6 +145,66 @@ class ControlBoneParentArmature(ControlBoneParentBase):
|
|||
self.make_constraint(self.output_bone, 'COPY_SCALE', self.copy_scale)
|
||||
|
||||
|
||||
class ControlBoneParentMix(ControlBoneParentBase):
|
||||
"""Combine multiple parent mechanisms using the Armature constraint."""
|
||||
|
||||
def __init__(self, rig, node, parents, *, suffix=None):
|
||||
super().__init__(rig, node)
|
||||
|
||||
self.parents = []
|
||||
self.parent_weights = []
|
||||
self.suffix = suffix
|
||||
|
||||
self.add_parents(parents)
|
||||
|
||||
def add_parents(self, parents):
|
||||
for item in parents:
|
||||
if isinstance(item, tuple):
|
||||
parent, weight = item
|
||||
else:
|
||||
parent, weight = item, 1
|
||||
|
||||
for i, cur in enumerate(self.parents):
|
||||
if parent == cur:
|
||||
self.parent_weights[i] += weight
|
||||
break
|
||||
else:
|
||||
self.parents.append(parent)
|
||||
self.parent_weights.append(weight)
|
||||
|
||||
def enable_component(self):
|
||||
for parent in self.parents:
|
||||
parent.enable_component()
|
||||
|
||||
super().enable_component()
|
||||
|
||||
def __eq__(self, other):
|
||||
return (
|
||||
isinstance(other, ControlBoneParentMix) and
|
||||
self.parents == other.parents and
|
||||
self.parent_weights == other.parent_weights
|
||||
)
|
||||
|
||||
def generate_bones(self):
|
||||
self.output_bone = self.node.make_bone(
|
||||
make_derived_name(self.node.name, 'mch', self.suffix or '_mix'), 1/2, rig=self.rig)
|
||||
|
||||
self.rig.generator.disable_auto_parent(self.output_bone)
|
||||
|
||||
def parent_bones(self):
|
||||
if len(self.parents) == 1:
|
||||
self.set_bone_parent(self.output_bone, target)
|
||||
|
||||
def rig_bones(self):
|
||||
if len(self.parents) > 1:
|
||||
targets = [(p.output_bone, w) for p, w in zip(self.parents, self.parent_weights)]
|
||||
|
||||
self.make_constraint(
|
||||
self.output_bone, 'ARMATURE', targets=targets,
|
||||
use_deform_preserve_volume=True
|
||||
)
|
||||
|
||||
|
||||
class ControlBoneParentLayer(ControlBoneParentBase):
|
||||
"""Base class for parent generators that build on top of another mechanism."""
|
||||
|
||||
|
@ -164,9 +224,6 @@ class ControlBoneWeakParentLayer(ControlBoneParentLayer):
|
|||
that have controls merged into this one.
|
||||
"""
|
||||
|
||||
# Inherit mode used to parent the pseudo-control to the output of this generator.
|
||||
inherit_scale_mode = 'AVERAGE'
|
||||
|
||||
@staticmethod
|
||||
def strip(parent):
|
||||
while isinstance(parent, ControlBoneWeakParentLayer):
|
||||
|
|
|
@ -394,7 +394,6 @@ class ControlBoneChainPropagate(ControlBoneWeakParentLayer):
|
|||
Parent mechanism generator that propagates chain twist/scale
|
||||
to the reparent system, if Propagate To Controls is used.
|
||||
"""
|
||||
inherit_scale_mode = 'FULL'
|
||||
|
||||
def __eq__(self, other):
|
||||
return (
|
||||
|
|
Loading…
Reference in New Issue