glTF exporter: fix regression about exporting with applied modifiers, cache enhancement

This commit is contained in:
Julien Duroure 2019-06-13 23:48:57 +02:00
parent 4579db1032
commit a30fce5376
5 changed files with 37 additions and 26 deletions

View File

@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (0, 9, 27),
"version": (0, 9, 28),
'blender': (2, 80, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',

View File

@ -13,7 +13,7 @@
# limitations under the License.
import functools
import bpy
def cached(func):
"""
@ -37,8 +37,20 @@ def cached(func):
export_settings = args[-1]
cache_key_args = args[:-1]
__by_name = [bpy.types.Object, bpy.types.Scene, bpy.types.Material, bpy.types.Action, bpy.types.Mesh]
# we make a tuple from the function arguments so that they can be used as a key to the cache
cache_key = tuple(cache_key_args + tuple(cache_key_kwargs.values()))
cache_key = ()
for i in cache_key_args:
if type(i) in __by_name:
cache_key += (i.name,)
else:
cache_key += (i,)
for i in cache_key_kwargs.values():
if type(i) in __by_name:
cache_key += (i.name,)
else:
cache_key += (i,)
# invalidate cache if export settings have changed
if not hasattr(func, "__export_settings") or export_settings != func.__export_settings:

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@ -23,22 +23,22 @@ from io_scene_gltf2.io.com.gltf2_io_debug import print_console
@cached
def gather_mesh(blender_mesh_name: str,
def gather_mesh(blender_mesh: bpy.types.Mesh,
vertex_groups: Optional[bpy.types.VertexGroups],
modifiers: Optional[bpy.types.ObjectModifiers],
skip_filter: bool,
material_names: Tuple[str],
export_settings
) -> Optional[gltf2_io.Mesh]:
if not skip_filter and not __filter_mesh(blender_mesh_name, vertex_groups, modifiers, export_settings):
if not skip_filter and not __filter_mesh(blender_mesh, vertex_groups, modifiers, export_settings):
return None
mesh = gltf2_io.Mesh(
extensions=__gather_extensions(blender_mesh_name, vertex_groups, modifiers, export_settings),
extras=__gather_extras(blender_mesh_name, vertex_groups, modifiers, export_settings),
name=__gather_name(blender_mesh_name, vertex_groups, modifiers, export_settings),
primitives=__gather_primitives(blender_mesh_name, vertex_groups, modifiers, material_names, export_settings),
weights=__gather_weights(blender_mesh_name, vertex_groups, modifiers, export_settings)
extensions=__gather_extensions(blender_mesh, vertex_groups, modifiers, export_settings),
extras=__gather_extras(blender_mesh, vertex_groups, modifiers, export_settings),
name=__gather_name(blender_mesh, vertex_groups, modifiers, export_settings),
primitives=__gather_primitives(blender_mesh, vertex_groups, modifiers, material_names, export_settings),
weights=__gather_weights(blender_mesh, vertex_groups, modifiers, export_settings)
)
if len(mesh.primitives) == 0:
@ -47,18 +47,18 @@ def gather_mesh(blender_mesh_name: str,
return mesh
def __filter_mesh(blender_mesh_name: str,
def __filter_mesh(blender_mesh: bpy.types.Mesh,
vertex_groups: Optional[bpy.types.VertexGroups],
modifiers: Optional[bpy.types.ObjectModifiers],
export_settings
) -> bool:
blender_mesh = bpy.data.meshes[blender_mesh_name]
if blender_mesh.users == 0:
return False
return True
def __gather_extensions(blender_mesh_name: str,
def __gather_extensions(blender_mesh: bpy.types.Mesh,
vertex_groups: Optional[bpy.types.VertexGroups],
modifiers: Optional[bpy.types.ObjectModifiers],
export_settings
@ -66,12 +66,12 @@ def __gather_extensions(blender_mesh_name: str,
return None
def __gather_extras(blender_mesh_name: str,
def __gather_extras(blender_mesh: bpy.types.Mesh,
vertex_groups: Optional[bpy.types.VertexGroups],
modifiers: Optional[bpy.types.ObjectModifiers],
export_settings
) -> Optional[Dict[Any, Any]]:
blender_mesh = bpy.data.meshes[blender_mesh_name]
extras = {}
if export_settings['gltf_extras']:
@ -92,33 +92,33 @@ def __gather_extras(blender_mesh_name: str,
return None
def __gather_name(blender_mesh_name: str,
def __gather_name(blender_mesh: bpy.types.Mesh,
vertex_groups: Optional[bpy.types.VertexGroups],
modifiers: Optional[bpy.types.ObjectModifiers],
export_settings
) -> str:
return blender_mesh_name
return blender_mesh.name
def __gather_primitives(blender_mesh_name: str,
def __gather_primitives(blender_mesh: bpy.types.Mesh,
vertex_groups: Optional[bpy.types.VertexGroups],
modifiers: Optional[bpy.types.ObjectModifiers],
material_names: Tuple[str],
export_settings
) -> List[gltf2_io.MeshPrimitive]:
return gltf2_blender_gather_primitives.gather_primitives(blender_mesh_name,
return gltf2_blender_gather_primitives.gather_primitives(blender_mesh,
vertex_groups,
modifiers,
material_names,
export_settings)
def __gather_weights(blender_mesh_name: str,
def __gather_weights(blender_mesh: bpy.types.Mesh,
vertex_groups: Optional[bpy.types.VertexGroups],
modifiers: Optional[bpy.types.ObjectModifiers],
export_settings
) -> Optional[List[float]]:
blender_mesh = bpy.data.meshes[blender_mesh_name]
if not export_settings[MORPH] or not blender_mesh.shape_keys:
return None

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@ -242,7 +242,7 @@ def __gather_mesh(blender_object, export_settings):
skip_filter = False
material_names = tuple([ms.material.name for ms in blender_object.material_slots if ms.material is not None])
result = gltf2_blender_gather_mesh.gather_mesh(blender_mesh.name,
result = gltf2_blender_gather_mesh.gather_mesh(blender_mesh,
vertex_groups,
modifiers,
skip_filter,

View File

@ -32,7 +32,7 @@ from io_scene_gltf2.io.com.gltf2_io_debug import print_console
@cached
def gather_primitives(
blender_mesh_name: str,
blender_mesh: bpy.types.Mesh,
vertex_groups: Optional[bpy.types.VertexGroups],
modifiers: Optional[bpy.types.ObjectModifiers],
material_names: Tuple[str],
@ -45,7 +45,7 @@ def gather_primitives(
"""
primitives = []
blender_primitives = __gather_cache_primitives(blender_mesh_name,
blender_primitives = __gather_cache_primitives(blender_mesh,
vertex_groups, modifiers, export_settings)
for internal_primitive in blender_primitives:
@ -78,7 +78,7 @@ def gather_primitives(
@cached
def __gather_cache_primitives(
blender_mesh_name: str,
blender_mesh: bpy.types.Mesh,
vertex_groups: Optional[bpy.types.VertexGroups],
modifiers: Optional[bpy.types.ObjectModifiers],
export_settings
@ -86,7 +86,6 @@ def __gather_cache_primitives(
"""
Gather parts that are identical for instances, i.e. excluding materials
"""
blender_mesh = bpy.data.meshes[blender_mesh_name]
primitives = []
blender_primitives = gltf2_blender_extract.extract_primitives(