Split io_scene_obj into separate io_import_obj and io_export_obj.

Also put an " - Old" by the name of the exporter.
The intention is that we won't load the Python exporter, but if a user wants
it, they can enable that addon.
This commit is contained in:
Howard Trickey 2022-02-03 09:23:28 -05:00
parent faa9fc7f98
commit a811876bc7
Notes: blender-bot 2023-02-14 18:06:51 +01:00
Referenced by commit eaf3ebb8: Revert "Split io_scene_obj into separate io_import_obj and io_export_obj."
Referenced by commit eaf3ebb8, Revert "Split io_scene_obj into separate io_import_obj and io_export_obj."
4 changed files with 269 additions and 200 deletions

View File

@ -19,12 +19,12 @@
# <pep8-80 compliant>
bl_info = {
"name": "Wavefront OBJ format",
"name": "Export Wavefront OBJ format",
"author": "Campbell Barton, Bastien Montagne",
"version": (3, 9, 0),
"blender": (3, 0, 0),
"location": "File > Import-Export",
"description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures",
"description": "Export OBJ, Import OBJ mesh, UV's, materials and textures",
"warning": "",
"doc_url": "{BLENDER_MANUAL_URL}/addons/import_export/scene_obj.html",
"support": 'OFFICIAL',
@ -33,8 +33,6 @@ bl_info = {
if "bpy" in locals():
import importlib
if "import_obj" in locals():
importlib.reload(import_obj)
if "export_obj" in locals():
importlib.reload(export_obj)
@ -47,7 +45,6 @@ from bpy.props import (
EnumProperty,
)
from bpy_extras.io_utils import (
ImportHelper,
ExportHelper,
orientation_helper,
path_reference_mode,
@ -55,190 +52,6 @@ from bpy_extras.io_utils import (
)
@orientation_helper(axis_forward='-Z', axis_up='Y')
class ImportOBJ(bpy.types.Operator, ImportHelper):
"""Load a Wavefront OBJ File"""
bl_idname = "import_scene.obj"
bl_label = "Import OBJ"
bl_options = {'PRESET', 'UNDO'}
filename_ext = ".obj"
filter_glob: StringProperty(
default="*.obj;*.mtl",
options={'HIDDEN'},
)
use_edges: BoolProperty(
name="Lines",
description="Import lines and faces with 2 verts as edge",
default=True,
)
use_smooth_groups: BoolProperty(
name="Smooth Groups",
description="Surround smooth groups by sharp edges",
default=True,
)
use_split_objects: BoolProperty(
name="Object",
description="Import OBJ Objects into Blender Objects",
default=True,
)
use_split_groups: BoolProperty(
name="Group",
description="Import OBJ Groups into Blender Objects",
default=False,
)
use_groups_as_vgroups: BoolProperty(
name="Poly Groups",
description="Import OBJ groups as vertex groups",
default=False,
)
use_image_search: BoolProperty(
name="Image Search",
description="Search subdirs for any associated images "
"(Warning, may be slow)",
default=True,
)
split_mode: EnumProperty(
name="Split",
items=(
('ON', "Split", "Split geometry, omits vertices unused by edges or faces"),
('OFF', "Keep Vert Order", "Keep vertex order from file"),
),
)
global_clamp_size: FloatProperty(
name="Clamp Size",
description="Clamp bounds under this value (zero to disable)",
min=0.0, max=1000.0,
soft_min=0.0, soft_max=1000.0,
default=0.0,
)
def execute(self, context):
# print("Selected: " + context.active_object.name)
from . import import_obj
if self.split_mode == 'OFF':
self.use_split_objects = False
self.use_split_groups = False
else:
self.use_groups_as_vgroups = False
keywords = self.as_keywords(
ignore=(
"axis_forward",
"axis_up",
"filter_glob",
"split_mode",
),
)
global_matrix = axis_conversion(
from_forward=self.axis_forward,
from_up=self.axis_up,
).to_4x4()
keywords["global_matrix"] = global_matrix
if bpy.data.is_saved and context.preferences.filepaths.use_relative_paths:
import os
keywords["relpath"] = os.path.dirname(bpy.data.filepath)
return import_obj.load(context, **keywords)
def draw(self, context):
pass
class OBJ_PT_import_include(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Include"
bl_parent_id = "FILE_PT_operator"
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "IMPORT_SCENE_OT_obj"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
sfile = context.space_data
operator = sfile.active_operator
layout.prop(operator, 'use_image_search')
layout.prop(operator, 'use_smooth_groups')
layout.prop(operator, 'use_edges')
class OBJ_PT_import_transform(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Transform"
bl_parent_id = "FILE_PT_operator"
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "IMPORT_SCENE_OT_obj"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
sfile = context.space_data
operator = sfile.active_operator
layout.prop(operator, "global_clamp_size")
layout.prop(operator, "axis_forward")
layout.prop(operator, "axis_up")
class OBJ_PT_import_geometry(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Geometry"
bl_parent_id = "FILE_PT_operator"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "IMPORT_SCENE_OT_obj"
def draw(self, context):
layout = self.layout
sfile = context.space_data
operator = sfile.active_operator
layout.row().prop(operator, "split_mode", expand=True)
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
col = layout.column()
if operator.split_mode == 'ON':
col.prop(operator, "use_split_objects", text="Split by Object")
col.prop(operator, "use_split_groups", text="Split by Group")
else:
col.prop(operator, "use_groups_as_vgroups")
@orientation_helper(axis_forward='-Z', axis_up='Y')
class ExportOBJ(bpy.types.Operator, ExportHelper):
"""Save a Wavefront OBJ File"""
@ -476,19 +289,11 @@ class OBJ_PT_export_geometry(bpy.types.Panel):
layout.prop(operator, 'keep_vertex_order')
def menu_func_import(self, context):
self.layout.operator(ImportOBJ.bl_idname, text="Wavefront (.obj)")
def menu_func_export(self, context):
self.layout.operator(ExportOBJ.bl_idname, text="Wavefront (.obj)")
self.layout.operator(ExportOBJ.bl_idname, text="Wavefront (.obj) - Old")
classes = (
ImportOBJ,
OBJ_PT_import_include,
OBJ_PT_import_transform,
OBJ_PT_import_geometry,
ExportOBJ,
OBJ_PT_export_include,
OBJ_PT_export_transform,
@ -500,12 +305,10 @@ def register():
for cls in classes:
bpy.utils.register_class(cls)
bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
bpy.types.TOPBAR_MT_file_export.append(menu_func_export)
def unregister():
bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
bpy.types.TOPBAR_MT_file_export.remove(menu_func_export)
for cls in classes:

266
io_import_obj/__init__.py Normal file
View File

@ -0,0 +1,266 @@
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8-80 compliant>
bl_info = {
"name": "Import Wavefront OBJ format",
"author": "Campbell Barton, Bastien Montagne",
"version": (3, 9, 0),
"blender": (3, 0, 0),
"location": "File > Import",
"description": "Import OBJ, Import OBJ mesh, UV's, materials and textures",
"warning": "",
"doc_url": "{BLENDER_MANUAL_URL}/addons/import_export/scene_obj.html",
"support": 'OFFICIAL',
"category": "Import-Export",
}
if "bpy" in locals():
import importlib
if "import_obj" in locals():
importlib.reload(import_obj)
import bpy
from bpy.props import (
BoolProperty,
FloatProperty,
StringProperty,
EnumProperty,
)
from bpy_extras.io_utils import (
ImportHelper,
orientation_helper,
path_reference_mode,
axis_conversion,
)
@orientation_helper(axis_forward='-Z', axis_up='Y')
class ImportOBJ(bpy.types.Operator, ImportHelper):
"""Load a Wavefront OBJ File"""
bl_idname = "import_scene.obj"
bl_label = "Import OBJ"
bl_options = {'PRESET', 'UNDO'}
filename_ext = ".obj"
filter_glob: StringProperty(
default="*.obj;*.mtl",
options={'HIDDEN'},
)
use_edges: BoolProperty(
name="Lines",
description="Import lines and faces with 2 verts as edge",
default=True,
)
use_smooth_groups: BoolProperty(
name="Smooth Groups",
description="Surround smooth groups by sharp edges",
default=True,
)
use_split_objects: BoolProperty(
name="Object",
description="Import OBJ Objects into Blender Objects",
default=True,
)
use_split_groups: BoolProperty(
name="Group",
description="Import OBJ Groups into Blender Objects",
default=False,
)
use_groups_as_vgroups: BoolProperty(
name="Poly Groups",
description="Import OBJ groups as vertex groups",
default=False,
)
use_image_search: BoolProperty(
name="Image Search",
description="Search subdirs for any associated images "
"(Warning, may be slow)",
default=True,
)
split_mode: EnumProperty(
name="Split",
items=(
('ON', "Split", "Split geometry, omits vertices unused by edges or faces"),
('OFF', "Keep Vert Order", "Keep vertex order from file"),
),
)
global_clamp_size: FloatProperty(
name="Clamp Size",
description="Clamp bounds under this value (zero to disable)",
min=0.0, max=1000.0,
soft_min=0.0, soft_max=1000.0,
default=0.0,
)
def execute(self, context):
# print("Selected: " + context.active_object.name)
from . import import_obj
if self.split_mode == 'OFF':
self.use_split_objects = False
self.use_split_groups = False
else:
self.use_groups_as_vgroups = False
keywords = self.as_keywords(
ignore=(
"axis_forward",
"axis_up",
"filter_glob",
"split_mode",
),
)
global_matrix = axis_conversion(
from_forward=self.axis_forward,
from_up=self.axis_up,
).to_4x4()
keywords["global_matrix"] = global_matrix
if bpy.data.is_saved and context.preferences.filepaths.use_relative_paths:
import os
keywords["relpath"] = os.path.dirname(bpy.data.filepath)
return import_obj.load(context, **keywords)
def draw(self, context):
pass
class OBJ_PT_import_include(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Include"
bl_parent_id = "FILE_PT_operator"
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "IMPORT_SCENE_OT_obj"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
sfile = context.space_data
operator = sfile.active_operator
layout.prop(operator, 'use_image_search')
layout.prop(operator, 'use_smooth_groups')
layout.prop(operator, 'use_edges')
class OBJ_PT_import_transform(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Transform"
bl_parent_id = "FILE_PT_operator"
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "IMPORT_SCENE_OT_obj"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
sfile = context.space_data
operator = sfile.active_operator
layout.prop(operator, "global_clamp_size")
layout.prop(operator, "axis_forward")
layout.prop(operator, "axis_up")
class OBJ_PT_import_geometry(bpy.types.Panel):
bl_space_type = 'FILE_BROWSER'
bl_region_type = 'TOOL_PROPS'
bl_label = "Geometry"
bl_parent_id = "FILE_PT_operator"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
sfile = context.space_data
operator = sfile.active_operator
return operator.bl_idname == "IMPORT_SCENE_OT_obj"
def draw(self, context):
layout = self.layout
sfile = context.space_data
operator = sfile.active_operator
layout.row().prop(operator, "split_mode", expand=True)
layout.use_property_split = True
layout.use_property_decorate = False # No animation.
col = layout.column()
if operator.split_mode == 'ON':
col.prop(operator, "use_split_objects", text="Split by Object")
col.prop(operator, "use_split_groups", text="Split by Group")
else:
col.prop(operator, "use_groups_as_vgroups")
def menu_func_import(self, context):
self.layout.operator(ImportOBJ.bl_idname, text="Wavefront (.obj)")
classes = (
ImportOBJ,
OBJ_PT_import_include,
OBJ_PT_import_transform,
OBJ_PT_import_geometry,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
def unregister():
bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
for cls in classes:
bpy.utils.unregister_class(cls)
if __name__ == "__main__":
register()