Blender 3.0 compatibility
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@ -31,8 +31,8 @@ bl_info = {
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'author': 's-leger',
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'license': 'GPL',
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'deps': '',
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'version': (1, 2, 84),
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'blender': (2, 90, 0),
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'version': (1, 2, 85),
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'blender': (3, 0, 0),
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'location': 'View3D > Sidebar > Create > Archipack',
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'warning': '',
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'doc_url': 'https://github.com/s-leger/archipack/wiki',
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@ -108,12 +108,6 @@ class ArchipackBoolManager(ArchipackCollectionManager):
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hole.hide_render = True
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hole.hide_select = True
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hole.select_set(state=True)
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hole.cycles_visibility.camera = False
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hole.cycles_visibility.diffuse = False
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hole.cycles_visibility.glossy = False
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hole.cycles_visibility.shadow = False
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hole.cycles_visibility.scatter = False
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hole.cycles_visibility.transmission = False
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def get_child_hole(self, o):
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for hole in o.children:
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@ -83,7 +83,7 @@ class MatLib():
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"""
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try:
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# print("MatLib.load_mat(%s) linked:%s" % (name, link))
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with bpy.data.libraries.load(self.path, link, False) as (data_from, data_to):
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with bpy.data.libraries.load(self.path, link=link, relative=False) as (data_from, data_to):
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data_to.materials = [name]
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except:
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pass
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@ -34,8 +34,8 @@ from .archipack_gl import (
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ThumbHandle, Screen, GlRect,
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GlPolyline, GlPolygon, GlText, GlHandle
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)
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preset_paths = bpy.utils.script_paths(subdir="presets")
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addons_paths = bpy.utils.script_paths(subdir="addons")
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preset_paths = [os.path.join(path, "presets") for path in bpy.utils.script_paths()]
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addons_paths = [os.path.join(path, "addons") for path in bpy.utils.script_paths()]
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class CruxHandle(GlHandle):
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