fixing 3dc->blender workflow

This commit is contained in:
Kalle-Samuli Riihikoski 2018-11-13 11:18:07 +02:00
parent af1952328c
commit bd9b8d3965
1 changed files with 2 additions and 2 deletions

View File

@ -537,7 +537,7 @@ class SCENE_OT_import(bpy.types.Operator):
if(obj_coat.applink_address not in import_list):
import_list.append(obj_coat.applink_address)
if(import_list):
if(import_list or coat3D.importmesh):
for list in import_list:
bpy.ops.import_scene.fbx(filepath=list, global_scale = 1,axis_forward='X')
@ -744,7 +744,7 @@ class SCENE_OT_import(bpy.types.Operator):
new_obj.coat3D.applink_mesh = True
new_obj.coat3D.objecttime = str(os.path.getmtime(new_obj.coat3D.applink_address))
new_obj.coat3D.applink_name = diff_objects[index]
new_obj.coat3D.applink_name = new_obj.material_slots[0].material.name
print('namee:', new_obj.coat3D.applink_name)
index = index + 1