fixes issues ensure_lookup_table and grease_pencil, related to new blender 2.73 behavior.

#    blender 2.73 needs to call ensure_lookup_table() for bm.verts[], bm.edges[], bm.faces[].
#    generically the fix will do this...
#    the lookup_table will get "dirty" after:
#    bm.new(), bm.from_mesh(), bm.from_edit_mesh()
#    bm.verts.new(), bm.edges.new(), bm.faces.new()
#    bm.verts.remove(), bm.edges.remove(), bm.faces.remove()
#    bm.normal_update(), bm.copy()
#
#    bm.verts.ensure_lookup_table() ### 2.73
#    bm.edges.ensure_lookup_table() ### 2.73
#    bm.faces.ensure_lookup_table() ### 2.73

#    blender 2.73 has a new grease_pencil per object and new per scene
#    gp = object.grease_pencil
#    if not gp:
#        gp = context.scene.grease_pencil
This commit is contained in:
Alexander N. 2015-01-11 12:38:53 +01:00
parent fe2a5b5635
commit d0c0b7390a
1 changed files with 64 additions and 30 deletions

View File

@ -19,8 +19,8 @@
bl_info = {
"name": "LoopTools",
"author": "Bart Crouch",
"version": (4, 6, 3),
"blender": (2, 71, 3),
"version": (4, 6, 5),
"blender": (2, 72, 2),
"location": "View3D > Toolbar and View3D > Specials (W-key)",
"warning": "",
"description": "Mesh modelling toolkit. Several tools to aid modelling",
@ -29,6 +29,22 @@ bl_info = {
"category": "Mesh",
}
# blender 2.73 needs to call ensure_lookup_table() for bm.verts[], bm.edges[], bm.faces[].
# generically the fix will do this...
# the lookup_table will get "dirty" after:
# bm.new(), bm.from_mesh(), bm.from_edit_mesh()
# bm.verts.new(), bm.edges.new(), bm.faces.new()
# bm.verts.remove(), bm.edges.remove(), bm.faces.remove()
# bm.normal_update(), bm.copy()
#
# bm.verts.ensure_lookup_table() ### 2.73
# bm.edges.ensure_lookup_table() ### 2.73
# bm.faces.ensure_lookup_table() ### 2.73
# blender 2.73 has a new grease_pencil per object and new per scene
# gp = object.grease_pencil
# if not gp:
# gp = context.scene.grease_pencil
import bmesh
import bpy
@ -47,6 +63,14 @@ from bpy_extras import view3d_utils
looptools_cache = {}
### 2.73
def get_grease_pencil(object, context):
gp = object.grease_pencil
if not gp:
gp = context.scene.grease_pencil
return gp
# force a full recalculation next time
def cache_delete(tool):
if tool in looptools_cache:
@ -206,7 +230,6 @@ def calculate_linear_splines(bm_mod, tknots, knots):
# calculate a best-fit plane to the given vertices
def calculate_plane(bm_mod, loop, method="best_fit", object=False):
bm_mod.verts.ensure_lookup_table() # to work in 2.73
# getting the vertex locations
locs = [bm_mod.verts[v].co.copy() for v in loop[0]]
@ -301,7 +324,6 @@ def calculate_splines(interpolation, bm_mod, tknots, knots):
# check loops and only return valid ones
def check_loops(loops, mapping, bm_mod):
valid_loops = []
bm_mod.verts.ensure_lookup_table() # to work in 2.73
for loop, circular in loops:
# loop needs to have at least 3 vertices
if len(loop) < 3:
@ -525,6 +547,10 @@ def get_derived_bmesh(object, bm, scene):
derived = False
bm_mod = bm
bm_mod.verts.ensure_lookup_table() ### 2.73
bm_mod.edges.ensure_lookup_table() ### 2.73
bm_mod.faces.ensure_lookup_table() ### 2.73
return(derived, bm_mod)
@ -605,7 +631,6 @@ def get_parallel_loops(bm_mod, loops):
connected_faces = dict_face_faces(bm_mod, edge_faces)
# turn vertex loops into edge loops
edgeloops = []
bm_mod.faces.ensure_lookup_table() # to work in 2.73
for loop in loops:
edgeloop = [[sorted([loop[0][i], loop[0][i+1]]) for i in \
range(len(loop[0])-1)], loop[1]]
@ -676,7 +701,7 @@ def get_parallel_loops(bm_mod, loops):
sides.append(side_a)
if side_b:
sides.append(side_b)
for side in sides:
extraloop = []
for fi in side:
@ -740,6 +765,10 @@ def initialise():
bpy.ops.object.mode_set(mode='EDIT')
bm = bmesh.from_edit_mesh(object.data)
bm.verts.ensure_lookup_table() ### 2.73
bm.edges.ensure_lookup_table() ### 2.73
bm.faces.ensure_lookup_table() ### 2.73
return(global_undo, object, bm)
@ -780,13 +809,16 @@ def move_verts(object, bm, mapping, move, lock, influence):
if influence < 0:
new_loc = loc
else:
bm.verts.ensure_lookup_table()
new_loc = loc*(influence/100) + \
bm.verts[index].co*((100-influence)/100)
bm.verts[index].co = new_loc
bm.normal_update()
object.data.update()
bm.verts.ensure_lookup_table() ### 2.73
bm.edges.ensure_lookup_table() ### 2.73
bm.faces.ensure_lookup_table() ### 2.73
# load custom tool settings
def settings_load(self):
@ -972,7 +1004,6 @@ def bridge_calculate_lines(bm, loops, mode, twist, reverse):
# calculate loop centers
centers = []
bm.verts.ensure_lookup_table() # to work in 2.73
for loop in [loop1, loop2]:
center = mathutils.Vector()
for vertex in loop:
@ -1400,6 +1431,7 @@ edgekey_to_edge):
def bridge_create_vertices(bm, vertices):
for i in range(len(vertices)):
bm.verts.new(vertices[i])
bm.verts.ensure_lookup_table() ### 2.73
# add faces to mesh
@ -1423,13 +1455,14 @@ def bridge_create_faces(object, bm, faces, twist):
new_faces = []
for i in range(len(faces)):
bm.faces.ensure_lookup_table()
bm.verts.ensure_lookup_table()
new_faces.append(bm.faces.new([bm.verts[v] for v in faces[i]]))
bm.normal_update()
object.data.update(calc_edges=True) # calc_edges prevents memory-corruption
bm.verts.ensure_lookup_table() ### 2.73
bm.edges.ensure_lookup_table() ### 2.73
bm.faces.ensure_lookup_table() ### 2.73
return(new_faces)
@ -1511,7 +1544,6 @@ def bridge_match_loops(bm, loops):
normal = mathutils.Vector()
center = mathutils.Vector()
for vertex in vertices:
bm.verts.ensure_lookup_table()
normal += bm.verts[vertex].normal
center += bm.verts[vertex].co
normals.append(normal / len(vertices) / 10)
@ -1567,7 +1599,6 @@ def bridge_match_loops(bm, loops):
# remove old_selected_faces
def bridge_remove_internal_faces(bm, old_selected_faces):
# collect bmesh faces and internal bmesh edges
bm.faces.ensure_lookup_table()
remove_faces = [bm.faces[face] for face in old_selected_faces]
edges = collections.Counter([edge.index for face in remove_faces for \
edge in face.edges])
@ -1579,11 +1610,14 @@ def bridge_remove_internal_faces(bm, old_selected_faces):
for edge in remove_edges:
bm.edges.remove(edge)
bm.faces.ensure_lookup_table() ### 2.73
bm.edges.ensure_lookup_table() ### 2.73
bm.verts.ensure_lookup_table() ### 2.73
# update list of internal faces that are flagged for removal
def bridge_save_unused_faces(bm, old_selected_faces, loops):
# key: vertex index, value: lists of selected faces using it
bm.faces.ensure_lookup_table()
vertex_to_face = dict([[i, []] for i in range(len(bm.verts))])
[[vertex_to_face[vertex.index].append(face) for vertex in \
@ -1788,7 +1822,6 @@ def circle_calculate_verts(flatten, bm_mod, locs_2d, com, p, q, normal):
vert_edges = dict_vert_edges(bm_mod)
vert_faces = dict_vert_faces(bm_mod)
faces = [f for f in bm_mod.faces if not f.hide]
bm_mod.faces.ensure_lookup_table() # to work in 2.73
rays = [normal, -normal]
new_locs = []
for loc in locs_3d:
@ -2264,7 +2297,6 @@ def curve_get_input(object, bm, boundaries, scene):
vert_edges = dict_vert_edges(bm_mod)
edge_faces = dict_edge_faces(bm_mod)
correct_loops = []
bm_mod.verts.ensure_lookup_table() # to work in 2.73
# find loops through each selected vertex
while len(verts_unsorted) > 0:
loops = curve_vertex_loops(bm_mod, verts_unsorted[0], vert_edges,
@ -2379,7 +2411,6 @@ def curve_project_knots(bm_mod, verts_selected, knots, points, circular):
start = 1
end = -1
pknots = [mathutils.Vector(bm_mod.verts[knots[0]].co[:])]
bm_mod.verts.ensure_lookup_table() # to work in 2.73
for knot in knots[start:end]:
if knot in verts_selected:
knot_left = knot_right = False
@ -2679,6 +2710,7 @@ conversion_distance, conversion_max, conversion_min, conversion_vertices):
mat_world * point.co))
# force even spreading of points, so they are placed on stroke
method = 'regular'
bm_mod.verts.ensure_lookup_table() ### 2.73
bm_mod.verts.index_update()
for stroke, verts_seq in stroke_verts:
if len(verts_seq) < 2:
@ -2699,7 +2731,7 @@ conversion_distance, conversion_max, conversion_min, conversion_vertices):
if m_stroke != stroke:
continue
bm_mod.edges.new((vert, verts_seq[point]))
bm_mod.edges.ensure_lookup_table() ### 2.73
bmesh.update_edit_mesh(object.data)
return(move)
@ -2776,8 +2808,8 @@ def gstretch_get_fake_strokes(object, bm_mod, loops):
# get grease pencil strokes for the active object
def gstretch_get_strokes(object):
gp = object.grease_pencil
def gstretch_get_strokes(object, context):
gp = get_grease_pencil(object, context)
if not gp:
return(None)
layer = gp.layers.active
@ -2802,9 +2834,7 @@ def gstretch_match_loops_strokes(loops, strokes, object, bm_mod):
loop_centers = []
for loop in loops:
center = mathutils.Vector()
for v_index in loop[0]:
bm_mod.verts.ensure_lookup_table()
center += bm_mod.verts[v_index].co
center /= len(loop[0])
center = object.matrix_world * center
@ -2988,7 +3018,6 @@ def relax_calculate_knots(loops):
def relax_calculate_t(bm_mod, knots, points, regular):
all_tknots = []
all_tpoints = []
bm_mod.verts.ensure_lookup_table() # to work in 2.73
for i in range(len(knots)):
amount = len(knots[i]) + len(points[i])
mix = []
@ -3071,7 +3100,6 @@ def space_calculate_t(bm_mod, knots):
tknots = []
loc_prev = False
len_total = 0
bm_mod.verts.ensure_lookup_table() # to work in 2.73
for k in knots:
loc = mathutils.Vector(bm_mod.verts[k].co[:])
if not loc_prev:
@ -3841,31 +3869,37 @@ class GStretch(bpy.types.Operator):
if safe_strokes:
strokes = gstretch_safe_to_true_strokes(safe_strokes)
# cached strokes were flushed (see operator's invoke function)
elif object.grease_pencil:
strokes = gstretch_get_strokes(object)
elif get_grease_pencil(object, context):
strokes = gstretch_get_strokes(object, context)
else:
# straightening function (no GP) -> loops ignore modifiers
straightening = True
derived = False
bm_mod = bm.copy()
bm_mod.verts.ensure_lookup_table() ### 2.73
bm_mod.edges.ensure_lookup_table() ### 2.73
bm_mod.faces.ensure_lookup_table() ### 2.73
strokes = gstretch_get_fake_strokes(object, bm_mod, loops)
if not straightening:
derived, bm_mod = get_derived_bmesh(object, bm, context.scene)
else:
# get loops and strokes
if object.grease_pencil:
if get_grease_pencil(object, context):
# find loops
derived, bm_mod, loops = get_connected_input(object, bm,
context.scene, input='selected')
mapping = get_mapping(derived, bm, bm_mod, False, False, loops)
loops = check_loops(loops, mapping, bm_mod)
# get strokes
strokes = gstretch_get_strokes(object)
strokes = gstretch_get_strokes(object, context)
else:
# straightening function (no GP) -> loops ignore modifiers
derived = False
mapping = False
bm_mod = bm.copy()
bm_mod.verts.ensure_lookup_table() ### 2.73
bm_mod.edges.ensure_lookup_table() ### 2.73
bm_mod.faces.ensure_lookup_table() ### 2.73
edge_keys = [edgekey(edge) for edge in bm_mod.edges if \
edge.select and not edge.hide]
loops = get_connected_selections(edge_keys)
@ -3903,8 +3937,8 @@ class GStretch(bpy.types.Operator):
if self.delete_strokes:
if type(stroke) != bpy.types.GPencilStroke:
# in case of cached fake stroke, get the real one
if object.grease_pencil:
strokes = gstretch_get_strokes(object)
if get_grease_pencil(object, context):
strokes = gstretch_get_strokes(object, context)
if loops and strokes:
ls_pairs = gstretch_match_loops_strokes(loops,
strokes, object, bm_mod)