Rigify: copy rigs can now rename the bone to DEF instead of copying.

This is necessary to fully preserve complex custom rigging
(especially with B-Bones) included directly in the metarig.
Doing this otherwise would require implementing correct
copying of all possible constraints and bone settings.
This commit is contained in:
Alexander Gavrilov 2019-10-21 17:44:21 +03:00
parent 69ada355ca
commit d12c4a4017
2 changed files with 57 additions and 3 deletions

View File

@ -22,9 +22,10 @@ import bpy
from ..chain_rigs import SimpleChainRig
from ...utils.layers import DEF_LAYER
from ...utils.errors import MetarigError
from ...utils.rig import connected_children_names
from ...utils.naming import strip_org, make_deformer_name
from ...utils.naming import make_derived_name
from ...utils.widgets_basic import create_bone_widget
from ...base_rig import BaseRig, stage
@ -41,7 +42,12 @@ class Rig(SimpleChainRig):
""" Gather and validate data about the rig.
"""
self.make_controls = self.params.make_controls
self.make_deforms = self.params.make_deforms
deform = self.params.make_deforms
rename = self.params.rename_to_deform
self.make_deforms = deform and not rename
self.rename_deforms = deform and rename
##############################
# Control chain
@ -92,6 +98,20 @@ class Rig(SimpleChainRig):
if self.make_deforms:
super().rig_deform_chain()
##############################
# Rename To Deform
def finalize(self):
if self.rename_deform:
new_names = [ self.rename_bone(name, make_derived_name(name, 'def')) for name in self.bones.org ]
for name in new_names:
bone = self.get_bone(name).bone
bone.use_deform = True
bone.layers = DEF_LAYER
##############################
# Parameter UI
@classmethod
def add_parameters(self, params):
@ -101,6 +121,11 @@ class Rig(SimpleChainRig):
params.make_controls = bpy.props.BoolProperty(name="Controls", default=True, description="Create control bones for the copy")
params.make_deforms = bpy.props.BoolProperty(name="Deform", default=True, description="Create deform bones for the copy")
params.rename_to_deform = bpy.props.BoolProperty(
name = "Rename To Deform",
default = False,
description = "Rename the original bone itself to use as deform bone (advanced feature)"
)
@classmethod
def parameters_ui(self, layout, params):
@ -111,6 +136,10 @@ class Rig(SimpleChainRig):
r = layout.row()
r.prop(params, "make_deforms")
if params.make_deforms:
r = layout.row()
r.prop(params, "rename_to_deform")
def create_sample(obj):
""" Create a sample metarig for this rig type.

View File

@ -22,6 +22,7 @@ import bpy
from ...base_rig import BaseRig
from ...utils.layers import DEF_LAYER
from ...utils.naming import strip_org, make_deformer_name
from ...utils.widgets_basic import create_bone_widget, create_circle_widget
@ -43,7 +44,12 @@ class Rig(BaseRig):
self.make_control = self.params.make_control
self.make_widget = self.params.make_widget
self.make_deform = self.params.make_deform
deform = self.params.make_deform
rename = self.params.rename_to_deform
self.make_deform = deform and not rename
self.rename_deform = deform and rename
def generate_bones(self):
@ -91,6 +97,15 @@ class Rig(BaseRig):
create_bone_widget(self.obj, bones.ctrl)
def finalize(self):
if self.rename_deform:
new_name = self.rename_bone(self.bones.org, make_deformer_name(self.org_name))
bone = self.get_bone(new_name).bone
bone.use_deform = True
bone.layers = DEF_LAYER
@classmethod
def add_parameters(self, params):
""" Add the parameters of this rig type to the
@ -114,6 +129,12 @@ class Rig(BaseRig):
description = "Create a deform bone for the copy"
)
params.rename_to_deform = bpy.props.BoolProperty(
name = "Rename To Deform",
default = False,
description = "Rename the original bone itself to use as deform bone (advanced feature)"
)
@classmethod
def parameters_ui(self, layout, params):
@ -127,6 +148,10 @@ class Rig(BaseRig):
r = layout.row()
r.prop(params, "make_deform")
if params.make_deform:
r = layout.row()
r.prop(params, "rename_to_deform")
def create_sample(obj):
""" Create a sample metarig for this rig type.