object_fracture_cell: enable redraw by default
The bug in Blender causing this to crash has been fixed.
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@ -431,8 +431,7 @@ class FractureCell(Operator):
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use_debug_redraw: BoolProperty(
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name="Show Progress Realtime",
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description="Redraw as fracture is done",
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# FIXME(campbell): causes crash in 2.8.
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default=False,
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default=True,
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)
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use_debug_bool: BoolProperty(
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