Fix T99335: Rigify horse has wrong parents.
Set parent of eye and nose bones to head instead of left ear. Differential Revision: https://developer.blender.org/D15347
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Notes:
blender-bot
2023-02-14 18:18:17 +01:00
Referenced by issue #99335, Problem with rigify horse armature bone parenting
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@ -618,28 +618,28 @@ def create(obj):
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bone.tail = 0.1990, -1.4668, 1.7420
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bone.roll = 0.0000
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bone.use_connect = False
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bone.parent = arm.edit_bones[bones['ear.L']]
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bone.parent = arm.edit_bones[bones['head']]
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bones['eye.L'] = bone.name
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bone = arm.edit_bones.new('nose.L')
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bone.head = 0.0450, -1.6240, 1.4228
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bone.tail = 0.1039, -1.6613, 1.4269
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bone.roll = 0.0000
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bone.use_connect = False
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bone.parent = arm.edit_bones[bones['ear.L']]
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bone.parent = arm.edit_bones[bones['head']]
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bones['nose.L'] = bone.name
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bone = arm.edit_bones.new('eye.R')
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bone.head = -0.0988, -1.4596, 1.7351
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bone.tail = -0.1990, -1.4668, 1.7420
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bone.roll = -0.0000
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bone.use_connect = False
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bone.parent = arm.edit_bones[bones['ear.L']]
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bone.parent = arm.edit_bones[bones['head']]
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bones['eye.R'] = bone.name
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bone = arm.edit_bones.new('nose.R')
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bone.head = -0.0450, -1.6240, 1.4228
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bone.tail = -0.1039, -1.6613, 1.4269
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bone.roll = -0.0000
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bone.use_connect = False
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bone.parent = arm.edit_bones[bones['ear.L']]
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bone.parent = arm.edit_bones[bones['head']]
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bones['nose.R'] = bone.name
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bone = arm.edit_bones.new('ear.R.001')
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bone.head = -0.1056, -1.4118, 1.9537
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