Fix T51618: Add a warning message override, poll check

Bumped version to 1.0.2
Add a poll for the bpy.app.path is not an empty string
that can happen if the file is not saved
Add and override to the warning_messages that will allow to
show up the message no matter what the setting is
Small UI fixes
This commit is contained in:
Vuk Gardašević 2017-07-15 08:55:54 +02:00
parent 6e8234a541
commit e93499db2f
Notes: blender-bot 2023-02-14 19:38:47 +01:00
Referenced by issue #51618, materials utils/conversion error
5 changed files with 181 additions and 174 deletions

View File

@ -15,24 +15,24 @@
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# (c) 2016 meta-androcto, parts based on work by Saidenka, lijenstina
# Materials Utils: by MichaleW, lijenstina,
# (some code thanks to: CoDEmanX, SynaGl0w,
# ideasman42)
# Materials Conversion: Silvio Falcinelli, johnzero7#,
# fixes by angavrilov and others
# Link to base names: Sybren, Texture renamer: Yadoob
# Materials Utils: by MichaleW, lijenstina,
# (some code thanks to: CoDEmanX, SynaGl0w, ideasman42)
# Materials Conversion: Silvio Falcinelli, johnzero7#,
# fixes by angavrilov and others
# Link to base names: Sybren, Texture renamer: Yadoob
bl_info = {
"name": "Materials Utils Specials",
"author": "Community",
"version": (1, 0, 1),
"version": (1, 0, 2),
"blender": (2, 77, 0),
"location": "Materials Properties Specials/Shift Q",
"description": "Materials Utils & Convertors",
"location": "Materials Properties Specials > Shift Q",
"description": "Materials Utils and Convertors",
"warning": "",
"wiki_url": "https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Materials_Utils",
"tracker_url": "",
"wiki_url": "https://wiki.blender.org/index.php/Extensions:2.6/Py/"
"Scripts/3D_interaction/Materials_Utils",
"category": "Material"
}
@ -51,29 +51,30 @@ else:
import bpy
import os
from os import (
path as os_path,
access as os_access,
remove as os_remove,
)
path as os_path,
access as os_access,
remove as os_remove,
)
from bpy.props import (
StringProperty,
BoolProperty,
EnumProperty,
)
StringProperty,
BoolProperty,
EnumProperty,
PointerProperty,
)
from bpy.types import (
Menu,
Operator,
Panel,
AddonPreferences,
PropertyGroup,
)
Menu,
Operator,
Panel,
AddonPreferences,
PropertyGroup,
)
from .warning_messages_utils import (
warning_messages,
c_data_has_materials,
)
warning_messages,
c_data_has_materials,
)
# Functions #
# Functions
def fake_user_set(fake_user='ON', materials='UNUSED', operator=None):
warn_mesg, w_mesg = '', ""
@ -420,8 +421,7 @@ def cleanmatslots(operator=None):
bpy.ops.object.mode_set(mode='EDIT')
# separate edit mode mesh function
# (faster than iterating through all faces)
# separate edit mode mesh function (faster than iterating through all faces)
def assign_mat_mesh_edit(matname="Default", operator=None):
actob = bpy.context.active_object
@ -733,8 +733,7 @@ def remove_materials_all(operator=None):
class VIEW3D_OT_show_mat_preview(Operator):
bl_label = "Preview Active Material"
bl_idname = "view3d.show_mat_preview"
bl_description = ("Show the preview of Active Material \n"
"and context related settings")
bl_description = "Show the preview of Active Material and context related settings"
bl_options = {'REGISTER', 'UNDO'}
is_not_undo = False # prevent drawing props on undo
@ -1193,9 +1192,8 @@ class VIEW3D_OT_fake_user_set(Operator):
class MATERIAL_OT_set_transparent_back_side(Operator):
bl_idname = "material.set_transparent_back_side"
bl_label = "Transparent back (BI)"
bl_description = ("Creates BI nodes with Alpha output connected to"
"Front/Back Geometry node \n"
"on Object's Active Material Slot")
bl_description = ("Creates BI nodes with Alpha output connected to Front/Back\n"
"Geometry node on Object's Active Material Slot")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
@ -1346,8 +1344,7 @@ class MATERIAL_OT_link_to_base_names(Operator):
return context.window_manager.invoke_props_dialog(self)
def replace_name(self):
# use the chosen material as a base one
# check if there is a name
# use the chosen material as a base one, check if there is a name
self.check_no_name = (False if self.mat_keep in {""} else True)
if self.check_no_name is True:
@ -1356,7 +1353,7 @@ class MATERIAL_OT_link_to_base_names(Operator):
if name == self.mat_keep:
try:
base, suffix = name.rsplit('.', 1)
# trigger the except
# trigger the exception
num = int(suffix, 10)
self.mat_keep = base
mat.name = self.mat_keep
@ -1376,7 +1373,7 @@ class MATERIAL_OT_link_to_base_names(Operator):
base, suffix = name.rsplit('.', 1)
try:
# trigger the except
# trigger the exception
num = int(suffix, 10)
except ValueError:
# Not a numeric suffix
@ -1442,18 +1439,17 @@ class MATERIAL_OT_link_to_base_names(Operator):
class MATERIAL_OT_check_converter_path(Operator):
bl_idname = "material.check_converter_path"
bl_label = "Check Converters images/data save path"
bl_description = ("Checks if the given path is writeable \n"
"(has OS writing privileges)")
bl_description = "Check if the given path is writeable (has OS writing privileges)"
bl_options = {'REGISTER', 'INTERNAL'}
@classmethod
def poll(cls, context):
return True
def check_valid_path(self, context):
sc = context.scene
paths = bpy.path.abspath(sc.mat_specials.conv_path)
if bpy.data.filepath == "":
warning_messages(self, "DIR_PATH_EMPTY", override=True)
return False
if os_path.exists(paths):
if os_access(paths, os.W_OK | os.X_OK):
try:
@ -1463,13 +1459,13 @@ class MATERIAL_OT_check_converter_path(Operator):
os_remove(path_test)
return True
except (OSError, IOError):
warning_messages(self, 'DIR_PATH_W_ERROR')
warning_messages(self, 'DIR_PATH_W_ERROR', override=True)
return False
else:
warning_messages(self, 'DIR_PATH_A_ERROR')
warning_messages(self, 'DIR_PATH_A_ERROR', override=True)
return False
else:
warning_messages(self, 'DIR_PATH_N_ERROR')
warning_messages(self, 'DIR_PATH_N_ERROR', override=True)
return False
return True
@ -1477,13 +1473,13 @@ class MATERIAL_OT_check_converter_path(Operator):
def execute(self, context):
if not self.check_valid_path(context):
return {'CANCELLED'}
else:
warning_messages(self, 'DIR_PATH_W_OK')
warning_messages(self, 'DIR_PATH_W_OK', override=True)
return {'FINISHED'}
# Menu classes #
# Menu classes
class VIEW3D_MT_assign_material(Menu):
bl_label = "Assign Material"
@ -1759,19 +1755,17 @@ class MATERIAL_PT_scenemassive(Panel):
text="Convert All to Cycles", icon='MATERIAL')
split.operator("ml.refresh_active",
text="Convert Active to Cycles", icon='MATERIAL')
box = box.box()
ml_restore = box.operator("ml.restore",
text="To BI Nodes Off",
row = box.row()
ml_restore = row.operator("ml.restore", text="To BI Nodes Off",
icon='MATERIAL')
ml_restore.switcher = False
ml_restore.renderer = "BI"
row = layout.row()
box = row.box()
box.menu("scenemassive.opt", text="Advanced Options", icon='SCRIPTWIN')
box = row.box()
box.menu("help.biconvert",
text="Usage Information Guide", icon='MOD_EXPLODE')
box = layout.box()
row = box.row()
row.menu("scenemassive.opt", text="Advanced Options", icon='SCRIPTWIN')
row.menu("help.biconvert",
text="Usage Information Guide", icon="INFO")
box = layout.box()
box.label("Save Directory")
@ -1804,18 +1798,15 @@ class MATERIAL_PT_xps_convert(Panel):
split.operator("xps_tools.convert_to_cycles_selected",
text="Convert Selected to Nodes", icon="TEXTURE")
col = layout.column()
row = col.row()
box = row.box()
ml_restore = box.operator("ml.restore",
text="To BI Nodes ON",
box = layout.box()
row = box.row()
ml_restore = row.operator("ml.restore", text="To BI Nodes ON",
icon='MATERIAL')
ml_restore.switcher = True
ml_restore.renderer = "BI"
box = row.box()
box.menu("help.nodeconvert",
text="Usage Information Guide", icon="MOD_EXPLODE")
row.menu("help.nodeconvert",
text="Usage Information Guide", icon="INFO")
# Converters Help #
@ -1891,7 +1882,7 @@ class MATERIAL_MT_nodeconv_help(Menu):
layout.label(text="Convert Materials/Image Textures from Imports:", icon="INFO")
# Make Report #
# Make Report
class material_converter_report(Operator):
bl_idname = "mat_converter.reports"
bl_label = "Material Converter Report"
@ -1902,14 +1893,12 @@ class material_converter_report(Operator):
def draw(self, context):
layout = self.layout
box = layout.box()
box.label(text="Converter Report", icon='INFO')
layout.label(text="Information:", icon='INFO')
if self.message and type(self.message) is str:
list_string = self.message.split("*")
for line in range(len(list_string)):
box.label(text=str(list_string[line]))
layout.label(text=str(list_string[line]))
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self, width=500)
@ -1919,7 +1908,6 @@ class material_converter_report(Operator):
# Scene Properties
class material_specials_scene_props(PropertyGroup):
conv_path = StringProperty(
name="Save Directory",
@ -1990,7 +1978,6 @@ class material_specials_scene_props(PropertyGroup):
# Addon Preferences
class VIEW3D_MT_material_utils_pref(AddonPreferences):
bl_idname = __name__
@ -2004,10 +1991,9 @@ class VIEW3D_MT_material_utils_pref(AddonPreferences):
show_remove_mat = BoolProperty(
name="Enable Remove all Materials",
default=False,
description="Enable Remove all Materials \n"
"for all Selected Objects \n \n"
"Use with care - if you want to keep materials after \n"
"closing \ reloading Blender Set Fake User for them",
description="Enable Remove all Materials for all Selected Objects\n\n"
"Use with care - if you want to keep materials after\n"
"closing or reloading Blender, Set Fake User for them",
)
show_mat_preview = BoolProperty(
name="Enable Material Preview",
@ -2034,7 +2020,7 @@ class VIEW3D_MT_material_utils_pref(AddonPreferences):
)
show_converters = BoolProperty(
name="Enable Converters",
default=True,
default=False,
description="Enable Material Converters",
)
set_preview_size = EnumProperty(
@ -2056,13 +2042,12 @@ class VIEW3D_MT_material_utils_pref(AddonPreferences):
name="Preview Menu Type",
description="Set the the Preview menu type",
items=(('LIST', "Classic",
"Display as a Classic List like in Blender Propreties. \n \n"
"Preview of Active Material not available"),
"Display as a Classic List like in Blender Propreties.\n"
"Preview of Active Material is not available"),
('PREVIEW', "Preview Display",
"Display as a preview of Thumbnails \n"
"It can have some performance issues with \n"
"scenes containing a lot of materials \n \n"
"Preview of Active Material available")),
"Display as a preview of Thumbnails\n"
"It can have some performance issues with scenes containing a lot of materials\n"
"Preview of Active Material is available")),
default='PREVIEW',
)
set_experimental_type = EnumProperty(
@ -2101,21 +2086,22 @@ class VIEW3D_MT_material_utils_pref(AddonPreferences):
col.prop(self, "show_separators")
boxie = box.box()
row = boxie.row()
row.prop(self, "show_mat_preview")
rowsy = row.split(align=True)
rowsy.enabled = True if self.show_mat_preview else False
rowsy.prop(self, "set_preview_type", expand=True)
rowsa = boxie.row(align=True)
rowsa.enabled = True if self.set_preview_type in {'PREVIEW'} else False
rowsa.prop(self, "set_preview_size", expand=True)
split = boxie.split(percentage=0.3)
split.prop(self, "show_mat_preview")
if self.show_mat_preview:
rowsy = split.row(align=True)
rowsy.enabled = True if self.show_mat_preview else False
rowsy.prop(self, "set_preview_type", expand=True)
rowsa = boxie.row(align=True)
rowsa.enabled = True if self.set_preview_type in {'PREVIEW'} else False
rowsa.prop(self, "set_preview_size", expand=True)
boxif = box.box()
rowf = boxif.row()
rowf.prop(self, "show_converters")
rowsf = rowf.split()
rowsf.enabled = True if self.show_converters else False
rowsf.prop(self, "set_experimental_type", expand=True)
split = boxif.split(percentage=0.3)
split.prop(self, "show_converters")
if self.show_converters:
rowe = split.row(align=True)
rowe.prop(self, "set_experimental_type", expand=True)
# utility functions:
@ -2224,7 +2210,7 @@ def c_need_of_viewport_colors():
return False
# Draw Separator #
# Draw Separator
def use_separator(operator, context):
# pass the preferences show_separators bool to enable/disable them
pref = return_preferences()
@ -2233,7 +2219,7 @@ def use_separator(operator, context):
operator.layout.separator()
# preferences utilities #
# preferences utilities
def return_preferences():
return bpy.context.user_preferences.addons[__name__].preferences
@ -2299,9 +2285,9 @@ def register():
warning_messages_utils.MAT_SPEC_NAME = __name__
# Register Scene Properties
bpy.types.Scene.mat_specials = bpy.props.PointerProperty(
type=material_specials_scene_props
)
bpy.types.Scene.mat_specials = PointerProperty(
type=material_specials_scene_props
)
kc = bpy.context.window_manager.keyconfigs.addon
if kc:

View File

@ -1,18 +1,17 @@
# -*- coding: utf-8 -*-
import bpy
import mathutils
from mathutils import Vector
from bpy.types import Operator
from .warning_messages_utils import (
warning_messages,
c_is_cycles_addon_enabled,
c_data_has_materials,
collect_report,
)
warning_messages,
c_is_cycles_addon_enabled,
c_data_has_materials,
collect_report,
)
# -----------------------------------------------------------------------------
# Globals #
# Globals
nodesDictionary = None
@ -39,7 +38,7 @@ textureNodeSizeY = 350
# -----------------------------------------------------------------------------
# Functions #
# Functions
def makeTextureNodeDict(cmat):
global nodesDictionary
@ -155,11 +154,11 @@ def replaceNode(oldNode, newNode):
newNode.location = oldNode.location
try:
for link in oldNode.outputs['BSDF'].links:
links.new(newNode.outputs['BSDF'], link.to_socket)
link.new(newNode.outputs['BSDF'], link.to_socket)
for link in oldNode.inputs['Color'].links:
links.new(newNode.inputs['Color'], link.from_socket)
link.new(newNode.inputs['Color'], link.from_socket)
for link in oldNode.inputs['Normal'].links:
links.new(newNode.inputs['Normal'], link.from_socket)
link.new(newNode.inputs['Normal'], link.from_socket)
except:
collect_report("ERROR: Failure to replace node")
@ -252,8 +251,10 @@ def createDiffuseNodes(cmat, texCoordNode, mainShader, materialOutput):
mixRgbNode.parent = diffuseFrame
addRGBMixNode(TreeNodes, textureSlot, mixRgbNode, texNode, latestNode,
'{}'.format(groupName), textureIdx)
mixRgbNode.location = Vector((max(texNode.location.x, latestNode.location.x),
(texNode.location.y + latestNode.location.y) / 2)) + Vector((200, 0))
mixRgbNode.location = Vector(
(max(texNode.location.x, latestNode.location.x),
(texNode.location.y + latestNode.location.y) / 2)) + Vector((200, 0)
)
latestNode = mixRgbNode
except:
continue
@ -325,7 +326,8 @@ def createNormalNodes(cmat, texCoordNode, mainShader, materialOutput):
tex_node_name = getattr(texNode.image, "name", "")
collect_report("INFO: Generating Normal Nodes for: " + tex_node_name)
texNode.parent = normalFrame
placeNode(texNode, -500 - ((texCount) * 200), currPosY, textureNodeSizeX, textureNodeSizeY, 0, textureIdx)
placeNode(texNode, -500 - ((texCount) * 200), currPosY,
textureNodeSizeX, textureNodeSizeY, 0, textureIdx)
# Add mapping node
normalMapping = TreeNodes.nodes.new(MAPPING_NODE)
@ -364,8 +366,10 @@ def createNormalNodes(cmat, texCoordNode, mainShader, materialOutput):
mixRgbNode.parent = normalFrame
addRGBMixNode(TreeNodes, textureSlot, mixRgbNode, texNode, latestNode,
'{}'.format(groupName), textureIdx)
mixRgbNode.location = Vector((max(texNode.location.x, latestNode.location.x),
(texNode.location.y + latestNode.location.y) / 2)) + Vector((200, 0))
mixRgbNode.location = Vector(
(max(texNode.location.x, latestNode.location.x),
(texNode.location.y + latestNode.location.y) / 2)) + Vector((200, 0)
)
latestNode = mixRgbNode
except:
continue
@ -401,7 +405,8 @@ def createSpecularNodes(cmat, texCoordNode, mainShader, mainDiffuse, materialOut
tex_node_name = getattr(texNode.image, "name", "")
collect_report("INFO: Generating {} Nodes for: ".format(groupName) + tex_node_name)
texNode.parent = specularFrame
placeNode(texNode, -500 - ((texCount) * 200), currPosY, textureNodeSizeX, textureNodeSizeY, 0, textureIdx)
placeNode(texNode, -500 - ((texCount) * 200),
currPosY, textureNodeSizeX, textureNodeSizeY, 0, textureIdx)
# Add mapping node
specularMapping = TreeNodes.nodes.new(MAPPING_NODE)
@ -439,8 +444,10 @@ def createSpecularNodes(cmat, texCoordNode, mainShader, mainDiffuse, materialOut
mixRgbNode.parent = specularFrame
addRGBMixNode(TreeNodes, textureSlot, mixRgbNode, texNode, latestNode,
'{}'.format(groupName), textureIdx)
mixRgbNode.location = Vector((max(texNode.location.x, latestNode.location.x),
(texNode.location.y + latestNode.location.y) / 2)) + Vector((200, 0))
mixRgbNode.location = Vector(
(max(texNode.location.x, latestNode.location.x),
(texNode.location.y + latestNode.location.y) / 2)) + Vector((200, 0)
)
latestNode = mixRgbNode
except:
continue
@ -505,7 +512,8 @@ def createEmissionNodes(cmat, texCoordNode, mainShader, materialOutput):
tex_node_name = getattr(texNode.image, "name", "")
collect_report("INFO: Generating {} Nodes for: ".format(groupName) + tex_node_name)
texNode.parent = emissionFrame
placeNode(texNode, -500 - ((texCount) * 200), currPosY, textureNodeSizeX, textureNodeSizeY, 0, textureIdx)
placeNode(texNode, -500 - ((texCount) * 200), currPosY,
textureNodeSizeX, textureNodeSizeY, 0, textureIdx)
# Add mapping node
emissionMapping = TreeNodes.nodes.new(MAPPING_NODE)
@ -544,8 +552,10 @@ def createEmissionNodes(cmat, texCoordNode, mainShader, materialOutput):
mixRgbNode.parent = emissionFrame
addRGBMixNode(TreeNodes, textureSlot, mixRgbNode, texNode, latestNode,
'{}'.format(groupName), textureIdx)
mixRgbNode.location = Vector((max(texNode.location.x, latestNode.location.x),
(texNode.location.y + latestNode.location.y) / 2)) + Vector((200, 0))
mixRgbNode.location = Vector(
(max(texNode.location.x, latestNode.location.x),
(texNode.location.y + latestNode.location.y) / 2)) + Vector((200, 0)
)
latestNode = mixRgbNode
except:
continue
@ -604,9 +614,9 @@ def AutoNode(active=False, operator=None):
if not materials:
if operator:
if active:
warning_messages(operator, 'CONV_NO_SEL_MAT')
warning_messages(operator, 'CONV_NO_SEL_MAT', override=True)
else:
warning_messages(operator, 'CONV_NO_SC_MAT')
warning_messages(operator, 'CONV_NO_SC_MAT', override=True)
return
for cmat in materials:
@ -649,7 +659,6 @@ def makeCyclesFromBI(cmat):
cmat_mirror = cmat.raytrace_mirror.use
cmat_mirror_fac = cmat.raytrace_mirror.reflect_factor
# --------------------------------------
# Material Shaders
# Diffuse nodes
# --------------------------------------
@ -727,17 +736,19 @@ def makeCyclesFromBI(cmat):
# -----------------------------------------------------------------------------
# Operator Classes #
# Operator Classes
class material_convert_all(Operator):
bl_idname = "xps_tools.convert_to_cycles_all"
bl_label = "Convert All Materials"
bl_description = "Convert All Materials to BI and Cycles Nodes"
bl_description = ("Convert All Materials to BI and Cycles Nodes\n"
"Needs saving the .blend file first")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (c_is_cycles_addon_enabled() and c_data_has_materials())
return (bpy.data.filepath != "" and c_is_cycles_addon_enabled() and
c_data_has_materials())
def execute(self, context):
AutoNode(False, self)
@ -747,14 +758,15 @@ class material_convert_all(Operator):
class material_convert_selected(Operator):
bl_idname = "xps_tools.convert_to_cycles_selected"
bl_label = "Convert All Materials From Selected Objects"
bl_description = "Convert All Materials on Selected Objects to BI and Cycles Nodes"
bl_description = ("Convert All Materials on Selected Objects to BI and Cycles Nodes\n"
"Needs saving the .blend file first")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (c_data_has_materials() and c_is_cycles_addon_enabled() and
bool(
next((obj for obj in context.selected_objects if obj.type == 'MESH'),
return (bpy.data.filepath != "" and c_data_has_materials() and
c_is_cycles_addon_enabled() and
bool(next((obj for obj in context.selected_objects if obj.type == 'MESH'),
None)
)
)
@ -773,5 +785,6 @@ def unregister():
bpy.utils.unregister_module(__name__)
pass
if __name__ == "__main__":
register()

View File

@ -5,22 +5,22 @@
import bpy
from os import path as os_path
from bpy.types import Operator
from math import (log2,
ceil,
)
from math import (
log2, ceil,
)
from bpy.props import (
BoolProperty,
EnumProperty,
)
BoolProperty,
EnumProperty,
)
from .warning_messages_utils import (
warning_messages,
c_is_cycles_addon_enabled,
c_data_has_materials,
collect_report,
)
warning_messages,
c_is_cycles_addon_enabled,
c_data_has_materials,
collect_report,
)
# -----------------------------------------------------------------------------
# Globals #
# Globals
# switch for operator's function called after AutoNodeInitiate
CHECK_AUTONODE = False
@ -37,7 +37,7 @@ PAINT_SC_COLOR = (0.80, 0.75, 0.54, 0.9)
CLAY_GLOSSY = (0.38, 0.032, 0.023, 1)
# -----------------------------------------------------------------------------
# Functions #
# Functions
def AutoNodeSwitch(renderer="CYCLES", switch="OFF", operator=None):
@ -130,8 +130,7 @@ def BakingText(tex, mode, tex_type=None):
img = bpy.data.images.get("TMP_BAKING")
img.file_format = ("JPEG" if not mode == "ALPHA" else "PNG")
# switch temporarly to 'IMAGE EDITOR'
# other approaches are not reliable
# switch temporarly to 'IMAGE EDITOR', other approaches are not reliable
check_area = False
store_area = bpy.context.area.type
collect_report("INFO: Temporarly switching context to Image Editor")
@ -211,7 +210,7 @@ def AutoNodeInitiate(active=False, operator=None):
if sc.mat_specials.SET_FAKE_USER:
SetFakeUserTex()
else:
warning_messages(operator, 'DIR_PATH_CONVERT')
warning_messages(operator, 'DIR_PATH_CONVERT', override=True)
def AutoNode(active=False, operator=None):
@ -850,7 +849,7 @@ def create_mix_node(TreeNodes, links, nodes, loc, start, median_point, row, fram
# -----------------------------------------------------------------------------
# Operator Classes #
# Operator Classes
class mllock(Operator):
bl_idname = "ml.lock"
@ -877,12 +876,14 @@ class mllock(Operator):
class mlrefresh(Operator):
bl_idname = "ml.refresh"
bl_label = "Convert All Materials"
bl_description = "Convert All Materials in the scene from non-nodes to Cycles"
bl_description = ("Convert All Materials in the scene from non-nodes to Cycles\n"
"Needs saving the .blend file first")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (c_is_cycles_addon_enabled() and c_data_has_materials())
return (bpy.data.filepath != ""and c_is_cycles_addon_enabled() and
c_data_has_materials())
def execute(self, context):
AutoNodeInitiate(False, self)
@ -909,13 +910,14 @@ class mlrefresh(Operator):
class mlrefresh_active(Operator):
bl_idname = "ml.refresh_active"
bl_label = "Convert All Materials From Active Object"
bl_description = "Convert all Active Object's Materials from non-nodes to Cycles"
bl_description = ("Convert all Active Object's Materials from non-nodes to Cycles\n"
"Needs saving the .blend file first")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (c_is_cycles_addon_enabled() and c_data_has_materials() and
context.active_object is not None)
return (bpy.data.filepath != "" and c_is_cycles_addon_enabled() and
c_data_has_materials() and context.active_object is not None)
def execute(self, context):
AutoNodeInitiate(True, self)
@ -978,5 +980,6 @@ def unregister():
bpy.utils.unregister_module(__name__)
pass
if __name__ == "__main__":
register()

View File

@ -3,21 +3,20 @@
import bpy
from bpy.types import (
Operator,
Panel,
)
Operator,
Panel,
)
from bpy.props import StringProperty
from .warning_messages_utils import (
warning_messages,
c_data_has_images,
)
warning_messages,
c_data_has_images,
)
class TEXTURE_OT_patern_rename(Operator):
bl_idname = "texture.patern_rename"
bl_label = "Texture Renamer"
bl_description = ("Replace the Texture names pattern with \n"
"the attached Image ones. \n"
bl_description = ("Replace the Texture names pattern with the attached Image ones\n"
"Works on all Textures (Including Brushes) \n \n"
"The First field - the name pattern to replace \n"
"The Second - searches for existing names \n")
@ -108,5 +107,6 @@ def unregister():
bpy.utils.unregister_module(__name__)
pass
if __name__ == "__main__":
register()

View File

@ -12,19 +12,22 @@ MAT_SPEC_NAME = "materials_specials"
COLLECT_REPORT = []
# Functions #
# Functions
def warning_messages(operator=None, warn='DEFAULT', object_name="", is_mat=None, fake=""):
def warning_messages(operator=None, warn='DEFAULT', object_name="", is_mat=None,
fake="", override=False):
# Enter warning messages to the message dictionary
# warn - if nothing passed falls back to DEFAULT
# a list of strings can be passed and concatenated in obj_name too
# is_mat a switch to change to materials or textures for obj_name('MAT','TEX', 'FILE', None)
# fake - optional string that can be passed
# MAX_COUNT - max members of an list to be displayed
# override - important messages that should be enabled, no matter the setting
# pass the show_warnings bool to enable/disable them
addon = bpy.context.user_preferences.addons[MAT_SPEC_NAME]
show_warn = (addon.preferences.show_warnings if addon else False)
get_warn = addon.preferences.show_warnings if addon else False
show_warn = get_warn if override is False else override
if show_warn and operator:
obj_name = ""
@ -102,6 +105,7 @@ def warning_messages(operator=None, warn='DEFAULT', object_name="", is_mat=None,
'DIR_PATH_A_ERROR': "ERROR: Directory not accessible",
'DIR_PATH_W_OK': "Directory has writing privileges",
'DIR_PATH_CONVERT': "Conversion Cancelled. Problem with chosen Directory, check System Console",
'DIR_PATH_EMPTY': "File Path is empty. Please save the .blend file first",
'MAT_LINK_ERROR': "{}{}".format(obj_name, "not be renamed or set as Base(s)"),
'MAT_LINK_NO_NAME': "No Base name given, No changes applied",
'MOVE_SLOT_UP': "{}{}".format(obj_name, "been moved on top of the stack"),
@ -122,6 +126,10 @@ def warning_messages(operator=None, warn='DEFAULT', object_name="", is_mat=None,
print("\n** MATERIAL SPECIALS **: \n Full list for the Info message is: \n",
", ".join(object_name), "\n")
# restore settings if overriden
if override:
addon.preferences.show_warnings = get_warn
def collect_report(collection="", is_start=False, is_final=False):
# collection passes a string for appending to COLLECT_REPORT global
@ -146,11 +154,8 @@ def collect_report(collection="", is_start=False, is_final=False):
COLLECT_REPORT = []
# utility functions:
def c_is_cycles_addon_enabled():
# checks if Cycles is enabled
# thanks to ideasman42
# checks if Cycles is enabled thanks to ideasman42
return ('cycles' in bpy.context.user_preferences.addons.keys())