The addon gets updated for Eevee/Cycles - part 3: vacancies, as described by an 'X' in
PDB and XYZ files, are shown as transparent cubes. The properties of the transparency have been changed and are now much better ... . The user can certainly adjust these properties after the import.
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@ -1380,9 +1380,8 @@ def import_pdb(Ball_type,
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# comparison of names ...
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if atom.name in material.name:
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# ... and give the atom its material properties.
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# However, before we check, if it is a vacancy, because then it
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# gets some additional preparation. The vacancy is represented
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# by a transparent cube.
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# However, before we check if it is a vacancy.
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# The vacancy is represented by a transparent cube.
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if atom.name == "Vacancy":
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# Some properties for eevee.
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material.metallic = 0.8
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@ -1394,9 +1393,13 @@ def import_pdb(Ball_type,
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material.use_nodes = True
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mat_P_BSDF = material.node_tree.nodes['Principled BSDF']
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mat_P_BSDF.inputs['Metallic'].default_value = 0.1
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mat_P_BSDF.inputs['Roughness'].default_value = 0.2
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mat_P_BSDF.inputs['Transmission'].default_value = 0.97
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mat_P_BSDF.inputs['Specular'].default_value = 0.15
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mat_P_BSDF.inputs['Roughness'].default_value = 0.0
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mat_P_BSDF.inputs['Clearcoat Roughness'].default_value = 0.37
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mat_P_BSDF.inputs['IOR'].default_value = 0.8
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mat_P_BSDF.inputs['Transmission'].default_value = 0.6
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mat_P_BSDF.inputs['Transmission Roughness'].default_value = 0.0
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mat_P_BSDF.inputs['Alpha'].default_value = 0.5
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# The atom gets its properties.
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atom.material = material
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@ -537,9 +537,13 @@ def import_xyz(Ball_type,
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material.use_nodes = True
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mat_P_BSDF = material.node_tree.nodes['Principled BSDF']
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mat_P_BSDF.inputs['Metallic'].default_value = 0.1
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mat_P_BSDF.inputs['Roughness'].default_value = 0.2
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mat_P_BSDF.inputs['Transmission'].default_value = 0.97
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mat_P_BSDF.inputs['Specular'].default_value = 0.15
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mat_P_BSDF.inputs['Roughness'].default_value = 0.0
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mat_P_BSDF.inputs['Clearcoat Roughness'].default_value = 0.37
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mat_P_BSDF.inputs['IOR'].default_value = 0.8
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mat_P_BSDF.inputs['Transmission'].default_value = 0.6
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mat_P_BSDF.inputs['Transmission Roughness'].default_value = 0.0
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mat_P_BSDF.inputs['Alpha'].default_value = 0.5
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# The atom gets its properties.
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atom.material = material
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